The Square - By Suese by Suese
An action beat-em-up.
Keyboard Controls:
W,A,S,D - Move
K - Jump
J - Attack
With minimalism as the theme I figured lots of people would be making a game about a little red square this Ludum Dare.
I figured "why should I be any different".
Here is my entry: The Square.
Enjoy.
Keyboard Controls:
W,A,S,D - Move
K - Jump
J - Attack
With minimalism as the theme I figured lots of people would be making a game about a little red square this Ludum Dare.
I figured "why should I be any different".
Here is my entry: The Square.
Enjoy.
| Web | http://thesuese.com/ld26_the_square/ |
| Source | http://thesuese.com/downloads/ld26_entry.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=8361 |
Ratings
| Coolness | 73% | 3 |
| Overall | 3.48 | 260 |
| Audio | 3.58 | 102 |
| Fun | 3.23 | 332 |
| Graphics | 3.90 | 107 |
| Humor | 3.59 | 63 |
| Innovation | 2.73 | 855 |
| Mood | 3.23 | 274 |
| Theme | 3.17 | 901 |
the surprise one gets after the intro is priceless (I was expecting a platformer). by the way - the character is a square wearing pants ... I might have seen its yellow cousin somewhere ;)
cool idea, well done
Is there a particular reason that you choose not to make the attack automatic?
I had the attack 'automatic' but it really made it feel hokey being forced into the entire animation on the tiniest little tap.
If you think it's too easy try 'death-sandwich'
If you think it's too hard try 'easy' :)
Thanks for all the encouraging comments.
Done rating.
Please do show some love on my game too :)
http://www.ludumdare.com/compo/ludum-dare-26/?action=rate&uid=21211
but collision feel a bit weird
i would have liked this style element more if used it again later in the game
Hard to know where the enemies are. Looking down at the shadows felt unintuitive and awkward. And attacking was difficult. I didn't like holding the attack button to attack. I would rather just tap it to attack.
But fun overall.
Clumsiness in the form of unskippable text and awkward attacks/collisions. The player character it animated all right, everything else looks programmer arty. A bit heavy on the scanlines, don't you think?
Also nice work on the music. The game itself turns out to be somewhat difficult.
Also, I enjoyed the art and music. About the gameplay, the attack could have been a bit more fluid, but it was fun nonetheless. Good job! :D