The Square - By Suese by Suese

[raw]
made by Suese for LD26 (COMPO)
An action beat-em-up.

Keyboard Controls:

W,A,S,D - Move
K - Jump
J - Attack

With minimalism as the theme I figured lots of people would be making a game about a little red square this Ludum Dare.

I figured "why should I be any different".

Here is my entry: The Square.

Enjoy.

Ratings

Coolness 73% 3
Overall 3.48 260
Audio 3.58 102
Fun 3.23 332
Graphics 3.90 107
Humor 3.59 63
Innovation 2.73 855
Mood 3.23 274
Theme 3.17 901

Feedback

Split82
29. Apr 2013 · 03:23 UTC
Yeah right :D I like it. I make a game about square too.
dscripps
29. Apr 2013 · 03:26 UTC
Wow! I'm very impressed and addicted to your game.
shama
29. Apr 2013 · 03:26 UTC
Awesome intro. +1 kittens. :D
StuStutheBloo
29. Apr 2013 · 03:29 UTC
Haha, really liked this one. Lots of polish. Attacking was awkward though because it canceled your attack when you let go of the button. Solid!
CherryNukaCola
29. Apr 2013 · 04:18 UTC
Awesome music!
acronaut
29. Apr 2013 · 05:04 UTC
Nice twist of intro. Hilarious character design! tricky to attack (most likely get hit by enemy than inflicting damage scott-free).
skwirl3014
29. Apr 2013 · 05:16 UTC
This is really nice and polished
bobo72a
29. Apr 2013 · 05:25 UTC
Great entry! One of my favorites so far.
Orni
29. Apr 2013 · 06:45 UTC
fun game!
the surprise one gets after the intro is priceless (I was expecting a platformer). by the way - the character is a square wearing pants ... I might have seen its yellow cousin somewhere ;)

cool idea, well done
lpcustom
29. Apr 2013 · 07:07 UTC
The one thing I like about this theme is that I'm seeing a lot of good minimalist graphics. This one has great graphics even though they look simple, they are complex at the same time. Good work!
Xgor
29. Apr 2013 · 08:02 UTC
Great intro, the collision feels kinda weird, and you can't be hit by a enemy several times without you having a chance to move so that's pretty annoying though.
Hadyn
29. Apr 2013 · 08:08 UTC
Great style, polish and sense of humor. Gameplay is fun enough, though the attack feels a little limited and the enemies aren't overly challenging. Still, I like what you've done with the theme!
Perry
29. Apr 2013 · 08:09 UTC
Really great, mate. Only one complaint, the birds are annoying.
Andrio
29. Apr 2013 · 08:10 UTC
Funny intro :)
daniel
29. Apr 2013 · 08:26 UTC
That is quite the character :) Fitting audio selection, goes well with the retro look / gameplay.
Infin8
29. Apr 2013 · 09:33 UTC
Awesome. I love procedurally generated games. Here's one I can add to the list, a beat em up. Just having a delay in the attack animation makes it so much more fun.
unclejunkie
29. Apr 2013 · 13:40 UTC
Nice game, I've slaughtered the whole army of evil worms and bees!
Colapsydo
29. Apr 2013 · 13:49 UTC
Nice surprise and nice character animation.
Is there a particular reason that you choose not to make the attack automatic?
FuzzyWuzzie
29. Apr 2013 · 18:49 UTC
This was really cute!
Puzzlem00n
29. Apr 2013 · 20:52 UTC
Wow, haha, not bad, not bad, wasn't expecting that after the intro! Pretty funny, I guess. Although, I agree with everyone on the attacking- I just kept hitting the button wondering why nothing was happening at first.
skwirl3014
29. Apr 2013 · 20:56 UTC
This is pretty good
🎤 Suese
29. Apr 2013 · 22:26 UTC
The range of the sword doesn't go far past the body, so I figured I had to make the swords 'attack' region slightly ahead of the character.

I had the attack 'automatic' but it really made it feel hokey being forced into the entire animation on the tiniest little tap.

If you think it's too easy try 'death-sandwich'
If you think it's too hard try 'easy' :)

Thanks for all the encouraging comments.
Kom
30. Apr 2013 · 00:05 UTC
Apart from the flying enemies being able to hit you when they don't appear to be close enough depth-wise, this is reasonably fun and is of a quality that one does not often see in a Ludum Dare entry.
toonheart
30. Apr 2013 · 00:13 UTC
I see headless snakes... Love it Love it.

Done rating.

Please do show some love on my game too :)
http://www.ludumdare.com/compo/ludum-dare-26/?action=rate&uid=21211
CloudiestNights
30. Apr 2013 · 00:58 UTC
And then it was a diamond :) Simple game made tougher with the delayed attack animation. Quite funny, too XD
john_conder9
30. Apr 2013 · 02:02 UTC
This is a game I could spend hours playing trying to get better at. ... And I'd probably still suck :P Brilliant concept, hilarious implementation, and I loved the potatoes dropping from the birds (when I could kill them that is, because, let's be honest: that was hard. That was very, very hard.)
BlennosoftGames
30. Apr 2013 · 03:38 UTC
Nice parody of the theme in the intro :P Also quite fun, though took me a few tries to figure out you have to hold the attack button.
syawqy
30. Apr 2013 · 04:10 UTC
nice art
but collision feel a bit weird
ddionisio
30. Apr 2013 · 06:42 UTC
Nice surprise with the intro! I love the graphics, plenty of personality into each creature. I have to agree that it was kinda hard to tell if you're able to hit enemies.
GeorgeBroussard
30. Apr 2013 · 09:48 UTC
Liked the visual style and the music. Really disliked the attack and having to hold the attack key down vs just tapping it once?
lotusgame
30. Apr 2013 · 11:43 UTC
Funny intro. good job. But It's difficult to attack bird.
SonnyBone
30. Apr 2013 · 11:56 UTC
You got me! I was expecting yet another 'block' game and then BOOOOOM you hit me with the art change! I hate those birds, though. I can't hit them when they're on another plane, but they can hit me. I hate them for that! Great job with the art and sound. Nice interpretation of theme!
zatyka
30. Apr 2013 · 22:01 UTC
I really liked this one. Great surprise opening, and fun game play. Nice job!
kunzbe
30. Apr 2013 · 22:50 UTC
the intro was really neat, especially the clash of style.
i would have liked this style element more if used it again later in the game
Hayawi
02. May 2013 · 02:23 UTC
Nice game, I really liked the intro :D
vinull
02. May 2013 · 02:27 UTC
Other than the slow swing of the sword, everything about this game is great. I love the music and the art style!
SomeNetworkGuy
02. May 2013 · 02:40 UTC
Beautiful animations! Clever intro! Excellent Music!

Hard to know where the enemies are. Looking down at the shadows felt unintuitive and awkward. And attacking was difficult. I didn't like holding the attack button to attack. I would rather just tap it to attack.

But fun overall.
ecool377
02. May 2013 · 02:46 UTC
Perfect, great game suprised you finished it in 48 hours to tell the truth.
Rose
02. May 2013 · 02:56 UTC
Cute intro. :)
MinionStudios
02. May 2013 · 04:46 UTC
Great game! I love the screen effect
Tanius
02. May 2013 · 05:36 UTC
lol great graphics & music. Is it normal that in order to attack i have to long press j, right?
jacklehamster
02. May 2013 · 06:22 UTC
Nice graphics! I wish I didn't first see the screenshot from the post though, it would have been a nice surprise. I would have tried this game after the intro anyway.
theRestlessTaxidermists
02. May 2013 · 11:07 UTC
Nice intro! Attacking was really hard though. May have to tweak that. But overall quite nice!
Jiggawatt
02. May 2013 · 11:34 UTC
Doesn't do much, but does it decently.

Clumsiness in the form of unskippable text and awkward attacks/collisions. The player character it animated all right, everything else looks programmer arty. A bit heavy on the scanlines, don't you think?
matthias_zarzecki
02. May 2013 · 20:45 UTC
The Intro is great :D

Also nice work on the music. The game itself turns out to be somewhat difficult.
🎤 Suese
02. May 2013 · 23:28 UTC
Everyone's gone soft. Games in my day were HARD.
Sylvain.p
04. May 2013 · 17:23 UTC
The intro is funny. Good job.
Covenant
05. May 2013 · 11:07 UTC
Top notch visuals! The attack control was a bit hard getting used to it, and never much fun because of it... Other than that, great job!
Ithildin
05. May 2013 · 21:35 UTC
Nice game! The intro was really funny =)

Also, I enjoyed the art and music. About the gameplay, the attack could have been a bit more fluid, but it was fun nonetheless. Good job! :D
MrShoestore
06. May 2013 · 02:27 UTC
that is such a cool way to do graphics man... in a weird way the game reminds me of that old genny/snes pacman game were he walks around on an adventure... dont know why... wonder if i still have that... *off to dig through boxes*
🎤 Suese
06. May 2013 · 23:55 UTC
It totally reminded me of Pacland too. I was going for the cheap SNES game feel.
sP0CkEr2
15. May 2013 · 03:18 UTC
reminded me of pac-land for some reason -- nice job -- whats with the kitties?
whiteravens
18. May 2013 · 21:39 UTC
I like the art :), though the mine placement are confusing at times.