TOOM by PoV
A game by Mike Kasprzak and Derek Laufman.
HEY YOU!
1. Turn on your audio
2. Use a current version of Chrome or Firefox.
3. Press F11 to go Full Screen
PS: Downvote us for audio. We don't have clearance to use the music, but liked it too much.
100% HTML5 (JavaScript), mostly from scratch (some of my Math and Collision code, PreloadJS, SoundJS). May be slow on slow PCs due to lots of overdraw.
Our apologies. The game is rather nonsensical, but you can win. We had some ideas we loved, but cut many of them to make the deadline. Stay tuned, we're hoping to do a "Directors Cut" post compo. :)
HEY YOU!
1. Turn on your audio
2. Use a current version of Chrome or Firefox.
3. Press F11 to go Full Screen
PS: Downvote us for audio. We don't have clearance to use the music, but liked it too much.
100% HTML5 (JavaScript), mostly from scratch (some of my Math and Collision code, PreloadJS, SoundJS). May be slow on slow PCs due to lots of overdraw.
Our apologies. The game is rather nonsensical, but you can win. We had some ideas we loved, but cut many of them to make the deadline. Stay tuned, we're hoping to do a "Directors Cut" post compo. :)
| Web | http://sykhronics.com/toom/ld48/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=19 |
Ratings
| Coolness | 26% | 1775 |
| Overall(Jam) | 3.79 | 48 |
| Audio(Jam) | 3.00 | 239 |
| Fun(Jam) | 3.09 | 196 |
| Graphics(Jam) | 4.85 | 1 |
| Humor(Jam) | 3.37 | 54 |
| Innovation(Jam) | 2.88 | 300 |
| Mood(Jam) | 4.13 | 13 |
| Theme(Jam) | 3.17 | 307 |
Good work
Can you do anything with stuff you pick up?
Can't wait for a directors cut to come out, I might be able to get anywhere in the game at a later point.
Well Done PoV and Derek Laufman
The game felt fairly complete and all the components (the music, sound, visuals) worked well together to set a distinct tone. I loved the abstractness and the discoveries you would make as you played, surprising and shocking little things that would jump out at you. As required for any point & click adventure, some parts were frustrating, and the movement speed felt a tad too slow.
Overall good work!
Although the thing with the head is not very intuitive ... had to look at the source :D
Mood, style, and graphics kept me going through the arduous task of rubbing a severed head on every piece of furniture in the room.
The ending didn't really fit the tone of the rest of the game.
But again it looks amazing and also beautiful animation work :D
I like the atmosphere, but I'll wait for a fix before I vote.
[SPOILER]
So the minimalism was the end? Hummmm that totally broke the global atmosphere :D
Good work!
Wow