minsweeper by Attrition

[raw]
made by Attrition for LD26 (COMPO)
Sweep your way to victory! Bash in enemies but don't get bashed yourself.

Controls:
WASD - Move up/left/down/right
Left Mouse - Expand Sweepers
Spacebar - Expand Sweepers

There are 6 rounds, good luck!

Tip: Enemies of the same colour can't hurt each other, be careful.

Ratings

Coolness 58% 3
Overall 3.71 127
Audio 2.63 604
Fun 3.66 90
Graphics 3.06 530
Humor 1.72 933
Innovation 3.87 82
Mood 2.80 626
Theme 3.89 235

Feedback

Rutger Megahertz
29. Apr 2013 · 01:24 UTC
Great concept. Could be a fun multiplayer game.
nurabsal
29. Apr 2013 · 02:10 UTC
this would be nasty with multiplayer
matthias_zarzecki
29. Apr 2013 · 02:18 UTC
Lovely idea! Like the minimalist artstyle :D

It does tend to get a bit trial-and-error-y though
Lamprabbit
29. Apr 2013 · 02:55 UTC
Love it, great game!
mikelovesrobots3
29. Apr 2013 · 03:07 UTC
Wow. Level 6 is super tough.
CTATZ
29. Apr 2013 · 03:26 UTC
I agree with everyone, multiplayer would be pretty awesome.
acronaut
29. Apr 2013 · 03:28 UTC
Spot on! somehow it subconsciously reminds me of bari-bari ball for some reason (the rotating nodes); (though this game is far different from it) would be gnarly to see multiplayer (or for multitouch screens): 4 players controlling 2 clusters = 8 + AI !!!
FuzzyWuzzie
29. Apr 2013 · 03:36 UTC
Really cool! Would make a great multiplayer game! Though I would by lying if I said I didn't win accidentally most of the time.. :P
uprightpath
29. Apr 2013 · 04:24 UTC
It seemed a little like the game was in the enemy's favor, like you moved slower than they did.
leparlon
29. Apr 2013 · 04:39 UTC
Awesome, this game made my day.
justin35f
29. Apr 2013 · 04:43 UTC
Fun game. Still can't beat the boss, got so close one time with one weapon thingy left. Unfortunately it got popped.
Toestee
29. Apr 2013 · 05:21 UTC
I really like the idea, the game is quite challenging.
gabehollombe
29. Apr 2013 · 05:27 UTC
This reminds me of an old game for the Mac, but I can't remember the name. Argh! Anyway, it's really fun. Simple to learn, hard to master. Had me playing for quite a bit of time, but damn that boss is tough! Thanks for this one, I really enjoyed it.
Zaszx
29. Apr 2013 · 06:45 UTC
Good idea, game could be a bit easier. And yea, multiplayer would be awesome!
Hemuuuli
29. Apr 2013 · 07:22 UTC
I found my inner bullet hell fan liking the game a lot.
Chman
29. Apr 2013 · 07:49 UTC
It would make a nice multiplayer game ! The idea is cool and the execution is almost flawless. Not too fond of the sound effects though.
Zathalos
29. Apr 2013 · 08:05 UTC
Wow, this game is really sweet. The concept is really simple but the way it plays out is amazing. Like the other people have said, multiplayer would be awesome. Also, more configurations, speeds, and the ability to control the direction of the spin would be all welcomed features to expand upon. Awesome game!
Fadobo
29. Apr 2013 · 08:10 UTC
Awesome! A lot of fun. Would be great if there are enemies that don't come straight at you (for a thrilling dance of death)
Aquatic Games
29. Apr 2013 · 10:35 UTC
Quite fun, although level 6 seems to be impossible? Multiplayer, as said before me, would be great!
glbs
29. Apr 2013 · 12:05 UTC
Nice! Simple and challenging
Dissing
29. Apr 2013 · 12:32 UTC
Good fun!
Moromann
29. Apr 2013 · 12:46 UTC
Good game, but was a bit difficult. I also felt like it was a bit random - you just go to an enemy and press space and hope you kill him before he kills you. Still, great game!
terrivellmann
29. Apr 2013 · 13:18 UTC
Nice, very fun. Agree that multiplayer would be great.
mchaza
29. Apr 2013 · 13:30 UTC
would be great if there's multiplayer option, but still, this is a fun game
richy486
29. Apr 2013 · 14:36 UTC
Really great, mostly had the sweepers expanded all the time, and the 'try again' and 'good job' messages looked a bit alike. Really good stuff though!
Xgor
29. Apr 2013 · 14:55 UTC
Kinda fun but the last level is waaay too hard.
And yeah, Multiplayer would be neat
Andy Go
29. Apr 2013 · 16:55 UTC
Nice concept. Easy to handle.
Corofides
29. Apr 2013 · 17:29 UTC
Good fun game. Excellent concept.
Kiwiboi
29. Apr 2013 · 18:11 UTC
I must say this was really fun! I like the idea although honestly it's a lot about luck ;D Yeah round 6 was unbelievably hard haha I don't get how it's even possible.

Anyway great job!
hnjslater
29. Apr 2013 · 18:48 UTC
Very good, very fun to play!
iamorim
29. Apr 2013 · 19:04 UTC
Great concept. If you add some nice musics... That will be so good. I liked that the enemies are smart enough. And I agree with everybody about the multiplayer!!
Martin_Monosys
29. Apr 2013 · 19:12 UTC
Not bad, quite easy until lvl 6, then it gets too hard, and I quit... :(
Also, I didn't really get what expanding and contracting does for you, I just hammered away and it seemed to work ok... up to lvl 6! :)
cahman
29. Apr 2013 · 19:50 UTC
Fun game, good game concept, right on with the theme. But the best strategy seemed to be luck...
echa
29. Apr 2013 · 19:51 UTC
Great!
funkbob
29. Apr 2013 · 22:03 UTC
good fun, lvl 6 was tough
ilo
29. Apr 2013 · 22:27 UTC
I couldn't beat the sixth round, but the main mechanic is very compelling, and I kept coming coming back for more. Good job! :)
theomnis
29. Apr 2013 · 23:13 UTC
I agree that multiplayer would be awesome. Great game!
🎤 Attrition
30. Apr 2013 · 03:33 UTC
Thank you everyone for playing! The boss is definitely too hard, but it is beatable. I just did it again to make sure, but it did take a couple minutes. Sorry about that.
Fabien Porée
30. Apr 2013 · 13:44 UTC
Very nice. I like games where you and your opponents have the same abilities, makes for some nice duelling.
gameXcore
30. Apr 2013 · 19:28 UTC
Really simple and addictive, some of those levels were rather difficult, but I did beat the boss!! Nice job!
Ithildin
30. Apr 2013 · 21:11 UTC
Nice game, I love the concept :D
JumbocactuarX27
30. Apr 2013 · 22:59 UTC
Fun little game, multiplayer would be nice as others have mentioned. Also, I kept wanting to use more than one hand for the controls, but maybe I'm just weird.
davidB
01. May 2013 · 08:07 UTC
I like, but too hard for me.
Jellycakes
02. May 2013 · 21:12 UTC
Really nice concept. Made for some interesting gameplay. Couldn't beat the boss though was a bit impossible. good job anyway!
loxo
02. May 2013 · 21:24 UTC
Really a great game concept, nice graphics and sound effects. Sadly it seems it needs more luck than skill to win. A multiplayer mode would be great.
DDDBOMBER
03. May 2013 · 06:27 UTC
Really nice game, loved the attack-defend system, couldn't beat the boss, but it was very nice
robcozzens
05. May 2013 · 17:37 UTC
Cool idea.
I didn't feel like I was getting any better at it though... on each encounter it was pretty random who would die.
bowlercaptain
06. May 2013 · 03:59 UTC
Feels really good the first time you kill an enemy with only one orbiter. The boss was definitely disproportionately hard - round 6 probably took longer than the rest of the game. The main problem with the boss was that no matter what strategy was used, the first attack always boiled down to Clicking, flinching, and hoping. The major problem was the sense of helplessness - your orbiters, the Boss' slaves, their orbiters, and each character all move at about the same speed, so most of what happens feels out of your hands, and deaths feel like the game's fault. Also, if you're too far within the radius of the boss and retreating, he can chase you down and kill you, so basically every attack is a one-off shot in the dark. I finally beat him by just brute-forcing the chance - holding the left mouse button and charging, which was successful only a few tries in. As most other comments have mentioned, it definitely feels suited to multiplayer - whether a game in itself or a competitive mini-game in something larger, it's fast-paced and highly chaotic, a la bomberman or any good Mario Party minigame.
DkCub23
07. May 2013 · 21:30 UTC
I really like the concept, but it is kind of repetitive. Pretty good overall.
Simon
15. May 2013 · 17:28 UTC
So much fun, Thank you! I played a bit randomly but still it was seriously cool. I guess it needs some tweaks to add some strategy but anyway good job!