Mech-a-Plane by Squarlboy

[raw]
made by Squarlboy for LD35 (COMPO)
*MECH-A-PLANE*

Description
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You are a Mech that can ShapeShift into a Plane and vice-versa.
Kill all to circle sentries to survive as long as you can.

Controls
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W,A,S,D - Movement
Q - ShapeShift
Mouse - Aim
Left Click - Shoot

Edit- Added a link to the game in a zip folder, so there is only one file you have to download, rather then 4.

Ratings

Coolness 55% 3
Overall 2.92 704
Fun 2.73 730
Graphics 2.54 714
Humor 2.33 411
Innovation 2.74 695
Mood 2.48 707
Theme 3.46 403

Feedback

IcyLava
19. Apr 2016 · 12:05 UTC
I like how you can survive for a long time just by mashing Q :D
PulsorHD
19. Apr 2016 · 12:18 UTC
It's a fun game, lacking on sounds, but other than that really nice, simple concept, I like it.
GrimGary
20. Apr 2016 · 04:17 UTC
Any possibility you can zip up the game? For some reason it's in 3 files and a folder full of files which I have to download one at a time. I'll check back later! =)
Raptorij
20. Apr 2016 · 06:24 UTC
I liked the game
OnlySlightly
24. Apr 2016 · 06:12 UTC
That was super satisfying casting off my outer shell and flying away and launching missiles at everything. The movement felt fluid and satisfying. I enjoyed getting at high enough speed on the ground to jump off the hills like ramps. Really fun experience! Thank you for making this!
mooncalf
24. Apr 2016 · 06:24 UTC
A lot to like about this. The movement mechanics for both forms were genuinely fun. Leaving a clone body when you change is a neat mechanic.
Crowbeak
24. Apr 2016 · 06:46 UTC
The movement in both forms was fun, though I tired of the game pretty quickly. It just needed a bit *more* I think. The transformation was also very satisfying.
Reis Mahnic
24. Apr 2016 · 07:36 UTC
Once I got a hang of the controls I had fun with it. Transforming is oddly satisfying. I like that your machine transforms by just exploding into other parts.
I wound up making a sort of meta game out of transforming and creating walls with the parts from my transformation.
MayankUnreal
24. Apr 2016 · 09:09 UTC
Really cool concept.I like the use of graphics,good art forms :)
JonathanG
25. Apr 2016 · 12:33 UTC
I enjoyed the explosive transformation between shapes. It might be more fun if there was a clear goal or measurement of progress - maybe an objective to reach, a set number of enemies to kill, or a timer and leaderboard to compare how long you could live.
Foxtacy
25. Apr 2016 · 18:23 UTC
Simple but efficient! i like it! :)
qu2
05. May 2016 · 22:40 UTC
Nicely done. Maybe have a movement speed limit next time?
srakowski
09. May 2016 · 00:46 UTC
Boom! Satisfying to shape-shift. Well done!
yuigoto
09. May 2016 · 08:26 UTC
The concept is quite nice and fun, graphics wise it works nicely too! :)

I felt that controls should have a clearer explanation, though, to make it easier for people to get, so more people could play it better. :)

Some polish here and there, and some audio would make it an even nicer demo! :)

Cheers! :D
TheMonsterFromTheDeep
09. May 2016 · 23:09 UTC
I really like how when you shapeshift you explode :D

It would probably be better with audio, but it's still pretty great. :)