MiniMario by dem0
This is my entry for LD26, MiniMario :P
As is pretty clear, it's a Mario-like platformer, simplistic of it's graphics and gameplay.
Your character moves constantly, you can only change it's speed and jump.
The game includes several kind of enemies and items, different themed levels and a soundtrack played by acoustic guitar (as usual in my entries :P). There are 12 levels in total.
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Controls:
Z - Slow down
X - Jump (the length of the press affects the height)
C - Run
R - Suicide
Protip: Use F12 to skip a level, you are going to need it for the sake of your nerves.
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NOTE! If the game says "Unable to set graphics mode" open screen.txt and change the value 0 to 1. That makes the game run in window.
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UPDATE 2.5.2013
Post-Compo version is out!
Changelog:
Added - You can now control the character while in air, making the gameplay much more covenient
Added - Backgrounds! Just a little visual improvement
Added - A couple of minor changes in tileset, gfx, sfx and levels
Added - A completely new level! Now there are 13. Also changed the order of a few levels.
Added - The coin and mushroom blocks now work only once per run and change their form after hit
Fixed - You can now run into the direction changer block without your character flying into oblivion
As is pretty clear, it's a Mario-like platformer, simplistic of it's graphics and gameplay.
Your character moves constantly, you can only change it's speed and jump.
The game includes several kind of enemies and items, different themed levels and a soundtrack played by acoustic guitar (as usual in my entries :P). There are 12 levels in total.
************************************
Controls:
Z - Slow down
X - Jump (the length of the press affects the height)
C - Run
R - Suicide
Protip: Use F12 to skip a level, you are going to need it for the sake of your nerves.
************************************
NOTE! If the game says "Unable to set graphics mode" open screen.txt and change the value 0 to 1. That makes the game run in window.
************************************
UPDATE 2.5.2013
Post-Compo version is out!
Changelog:
Added - You can now control the character while in air, making the gameplay much more covenient
Added - Backgrounds! Just a little visual improvement
Added - A couple of minor changes in tileset, gfx, sfx and levels
Added - A completely new level! Now there are 13. Also changed the order of a few levels.
Added - The coin and mushroom blocks now work only once per run and change their form after hit
Fixed - You can now run into the direction changer block without your character flying into oblivion
Ratings
| Coolness | 100% | 1 |
| Overall | 3.19 | 532 |
| Audio | 3.34 | 183 |
| Fun | 3.15 | 408 |
| Graphics | 3.30 | 374 |
| Humor | 2.41 | 434 |
| Innovation | 2.46 | 1006 |
| Mood | 3.16 | 342 |
| Theme | 3.35 | 737 |
Nice mario clone, everything seems to be working smoothly.
namuol: What I have heard is that the game should run perfectly on Wine, though I haven't tried it myself
bushmango: I'm have added air control and it will be in the post-compo version. A few other things have changed also :P It should be a little easier now.
Well done!
The fact that you can't change speed while jumping, made it more into some sort of puzzle game, that was somehow interesting.
Overall: really cool rage inducing game, the post-compo version seems to fix most of the issues, that's really nice. (Although you should still be able to farm lives because you get a mushroom and some coins, but it will take much more time and is much more difficult...)