Tower of Pixel by AlanZucconi
"Tower of Pixel" is a minimalistic reinterpretation of the story behind the tower of Babel.
=== Description ===
Once there were pixels.
They found a plain and settled there.
Then they said: "Let us build ourselves a city with a tower that reaches to the heavens."
=== Gameplay ===
- Collect bricks from the abandoned tower of Pixel and use them to reach to the heavens.
- Enchanted gems will help you building your tower faster.
- The game has two possible endings.
- If you are stuck, please refer to this walkthrough:
https://www.youtube.com/watch?v=1NMEss4zdqk
=== Controls ===
- Arrows to move and dig bricks.
- Space to lay collected bricks.
=== Updates ===
Since the end of Ludum Dare, there have been few bug fixes. Source code, Windows and Linux versions have not been updated. Play the Web version, if possible.
=== Credits ===
Alan Zucconi
www.alanzucconi.com
@AlanZucconi
=== Description ===
Once there were pixels.
They found a plain and settled there.
Then they said: "Let us build ourselves a city with a tower that reaches to the heavens."
=== Gameplay ===
- Collect bricks from the abandoned tower of Pixel and use them to reach to the heavens.
- Enchanted gems will help you building your tower faster.
- The game has two possible endings.
- If you are stuck, please refer to this walkthrough:
https://www.youtube.com/watch?v=1NMEss4zdqk
=== Controls ===
- Arrows to move and dig bricks.
- Space to lay collected bricks.
=== Updates ===
Since the end of Ludum Dare, there have been few bug fixes. Source code, Windows and Linux versions have not been updated. Play the Web version, if possible.
=== Credits ===
Alan Zucconi
www.alanzucconi.com
@AlanZucconi
Ratings
| Coolness | 100% | 1 |
| Overall | 3.34 | 382 |
| Audio | 3.00 | 374 |
| Fun | 2.83 | 688 |
| Graphics | 3.66 | 207 |
| Humor | 2.14 | 618 |
| Innovation | 3.28 | 430 |
| Mood | 3.38 | 196 |
| Theme | 3.27 | 816 |
"Tower of Pixel" starts slow, but as soon as you reach the top of the unfinished Pixel tower, things will happen and you'll learn how to... use crystals to summon towers! :-)
Oh, also it saves automatically! :-) Re-open it and your tower will still be there! :)
The intro is too long.
At the beginning the game shows the "top" of the sky, so you have an idea of how long it takes to reach it!
You can build your tower, however there are ways in the game to summon very long ladders that you can climb! :-)
If you open the game again, your tower will still be there! :D Don't give up! :-p
At the beginning of the game you always start from the "top" of the sky. That's the limit of your tower! :-)
However, if you close and reopen the game, you can continue building your tower. No need to restart every time! :-)
Ps. I got stuck in a situation like this: http://imgur.com/UZfy19M It may be a bug. (or it may be a feature of eliminating not smart enough people like myself :))
Actually, I though about this. Close the game and re-open it. Your tower will be exactly the same, but you will start from a different position. It might help you! :-)
At the beginning you could place horizontal tiles, but then I removed this option. It would allow people to make "unrealistic" towers. Well... not that the current ones are realistic! :p But you got my point!! :D
The game buffers your changes and it flushes them into the Flash cache. Some users had poor performances because of this. I am trying to improve it on the web version. Tomorrow it might be faster! :-)
Cool stuff
I found the way you auto-dig a bit annoying sometimes though, it's very easy to walk into a block and pick it up by mistake, which can sometimes force you to backtrack your tower loads.
Yes, I am trying to tweak a little bit some parameters of the game. Like the friction with blocks (it was very easy to "slip") and the interaction with the background.
I'll try to improve that as well. Thank you! :)
The majority of users who report problems used IEx! You're actually the first one to have this in Chrome!
The game automatically saves your status (if you change something!) every 10-15 seconds. This might cause periodic delays. For me, the speed of the game changes a lot if you are using Chrome or IEx. I don't know why! :\
I loved the spacial challenge of deciding where and how to dig in order to maximize my building capacity
I guess it's just personal taste but if I was in the mood for some really relaxing "tedious" game play this would be a good option.
Initially... there were sideways placement hehe!
But this would allow people to build crazy structures that wouldn't look like a tower at all! :-)
The auto dig is a bit annoying, I destroyed a lot of crucial tower components while digging.
Overall, a really nice experience.