Greyspace by Spierek
Do you want to take part in a labyrinth enrichment enrichment?
Greyspace is a short FPP puzzle platformer with simplistic visuals, extravagant controls and a TERRIBLE SECRET WAITING TO BE UNCOVERED. Also, there's some easter eggs.
Controls: WSAD/Arrows for movement, Space for jumping.
PS: This was my first ever attempt at doing anything in Unity and SketchUP. I've started about 10h late, learned everything from scratch, and still managed to turn up a game - that is a success for me, even if the final product isn't really groundbreaking. Still, I hope you'll have fun with the game.
Follow me at @Spierek for random gamedev info, and visit my portfolio at http://spierek.net for more of my games.
Greyspace is a short FPP puzzle platformer with simplistic visuals, extravagant controls and a TERRIBLE SECRET WAITING TO BE UNCOVERED. Also, there's some easter eggs.
Controls: WSAD/Arrows for movement, Space for jumping.
PS: This was my first ever attempt at doing anything in Unity and SketchUP. I've started about 10h late, learned everything from scratch, and still managed to turn up a game - that is a success for me, even if the final product isn't really groundbreaking. Still, I hope you'll have fun with the game.
Follow me at @Spierek for random gamedev info, and visit my portfolio at http://spierek.net for more of my games.
Ratings
| Coolness | 95% | 2 |
| Overall | 3.85 | 72 |
| Audio | 3.25 | 227 |
| Fun | 3.42 | 210 |
| Graphics | 3.91 | 102 |
| Humor | 3.71 | 47 |
| Innovation | 2.78 | 824 |
| Mood | 3.58 | 115 |
| Theme | 3.87 | 265 |
I only regret not having enough time to place decals (orange stripes) in all of the rooms and creating a "dun dun DUN" sound effect for the final reveal.
I'm sure there are some better and cheaper implementations of that than "copy and paste and scale and change script values" but at the time I couldn't find any :)
Only find disturbing that the music loop resets at the beginning of each room.
Overall good experience.
That's why I just uploaded a fixed version. Now features:
- continuous music playback,
- some more audio goodness on the penultimate and ultimate level,
- proper camera positioning after respawn,
- fixed meshes,
- improved performance.
Have at it!
Best moment in any game i've seen so far on this dare.
Thanks! It works great here on x86 linux! Very nice concept and well executed too! :) I think we need more "enrichment" facilities ^_^
the potato was funny but it didn't fit at all
love the fake errors though!
maybe a version that's longer and with less potatoes would make a sellable game!