Road Rage by Jimjam

[raw]
made by Jimjam for LD26 (JAM)
Road Rage is a top-down traffic simulation game that gets out of hand very quickly. As a traffic officer, you must run around and manage a city in which humanity has embraced new levels of driving horror.

Controls: Move with W A S D, perform an action with space. The game contains tutorials.

Submission notes:
I did not create the music for the game - I've used an awesome freeware music track from an external source (https://soundcloud.com/8th-mode-music).
Mods/other Ludum Darers: Please let me know if this isn't ok, and I will upload a build without the music. The Jam rules seemed a bit ambiguous regarding whether this was allowed or not.
Thanks!

Ratings

Coolness 79% 2
Overall(Jam) 3.59 109
Audio(Jam) 2.93 266
Fun(Jam) 3.40 101
Graphics(Jam) 2.93 347
Humor(Jam) 3.11 82
Innovation(Jam) 4.05 15
Mood(Jam) 3.24 182
Theme(Jam) 3.77 100

Feedback

recursor
30. Apr 2013 · 00:40 UTC
Wow this is pretty nice. Great presentation and the in-game tutorial is well done. You should have an option to select which side of the road to drive on (right or left) Haha :) I realized it pretty quick when the cars at the intersection would turn left on red (a very cool detail by the way).
Impy
30. Apr 2013 · 09:27 UTC
Really awesome game! really love the road rage and car build ups! looking forward to the next release!
TheFuntastic
30. Apr 2013 · 11:02 UTC
Haha, getting KO'd by road rage was hilarious
Richard Matey
30. Apr 2013 · 14:47 UTC
Love the ideas in this game and great clean on screen UI.
multitude
30. Apr 2013 · 14:47 UTC
Great game. Could be a bit faster maybe and i would love to have some pepper spray
psychomonster
30. Apr 2013 · 22:58 UTC
Nice Idea, easy to learn but hard to master. Played it for a while... I'm a noob :D I will try later again^^
WhatTheTeam
01. May 2013 · 10:21 UTC
Really good mechanics!
🎤 Jimjam
01. May 2013 · 11:45 UTC
Thanks for the feedback all - I will definitely add a few tweaks to the player speed and a couple of other things so that mad traffic jams found in the last level can actually be controlled better :P

@recursor: so true! I'm from South Africa, and like the UK we drive on the left side of the road. I knew this would mess with all the Americans' minds :D Seriously though, it would be good (and not too hard) to add that option, just to keep everyone's sanity!
Grouflon
01. May 2013 · 12:55 UTC
Incredibly challenging game, very fun to play. A very rich gameplay with a small amount of mechanics, that's minimalism! Theme is suited by the graphics and the overall mood. It was also very funny, I constantly imagined rage drivers passing red light saying "fuck off"... Very serious entry for me, lot of 5 stars ;)
Corofides
01. May 2013 · 13:00 UTC
Neat little game. Awesome concept. Pretty entertaining.
Tokken18
01. May 2013 · 14:17 UTC
Great game! Loved the concept and the execution works really well! Visuals were bare but created nice depth and relayed the information cleanly, well done. Only rough points were that sometimes the character felt a little too slow, changing the stop lights didnt feel super responsive (sometimes would take a few hits to change or would immediatly swap opposite what i wanted after leaving). This goes for the repairing, although well done, getting to repair stuff felt unnecessarily sluggish.

The AI worked really well and was a big win for this game. though sometimes it would be difficult to stop the traffic as they'd hit me and just push me backwards.
fysx
01. May 2013 · 14:18 UTC
Player movement feels very slow should be more responsive (e.g. higher maximum velocity).

Apart from that very cool game and very interesting mechanics. Also very good level design!
intripoon
01. May 2013 · 14:43 UTC
This is great. Like Lemmings, except the start killing each other if they can't move :D
Ernyz
01. May 2013 · 15:38 UTC
Interesting game even though i failed a lot ;D
Super Hamster
01. May 2013 · 15:42 UTC
Very interesting idea, I have never played anything like this before.
Yoni
01. May 2013 · 17:36 UTC
Great game! It's a shame there is only one non-tutorial level - but wanting more of a game is always a good thing.
druckson
01. May 2013 · 18:33 UTC
Really cool concept, and nice tutorials. I had a few issues with burnt cars just touching the road that would interfere with pathfinding, it'd be nice to be able to see them a bit better. Great game though!
TriBeard
01. May 2013 · 18:33 UTC
This idea has great potential. I personally think you should drop the repair mechanic and really focus on the stopping traffic/changing traffic light patterns. I think you could've lost the majority of the HUD at the bottom as well - would've helped the minimal aspect to. Good job!
lotusgame
02. May 2013 · 08:27 UTC
Interesting and very novel concept. Well executed with music and, it's very rare in a LD entry, a progressive tutorial. Well done !
patrickward
04. May 2013 · 20:33 UTC
Great idea for a game. I laughed out loud as the cars got redder. The game moves a bit slow at times and having to get the repair tool was a bit frustrating at times. Also, I didn't really notice the hud at the bottom as I was always looking at the road. Might try the hud at the top. Overall, I thought this was a clever, fun, and challenging game. Well done!
🎤 Jimjam
05. May 2013 · 08:18 UTC
Hi all, thanks again so much for the feedback! I'm busy working on a post-compo version, taking into account a lot of this feedback, like changing the HUD, player speed and repair dynamic, among other things.
I'll also eventually include more maps, and an actual difficulty curve :P
Thanks,
Jem
Shigor
06. May 2013 · 16:46 UTC
Great idea for a traffic cop simulator, well executed, although it got pretty complicated and not very funny soon enough
zkenshin
06. May 2013 · 16:49 UTC
Very nice game, though I did find the movement of the main character a bit slow, interfering with the hectic gameplay of managing a ton of intersections.
SecondDimension
06. May 2013 · 16:49 UTC
Nice game, I loved it the first time I saw a guy go mental and just plough through the traffic
HELLO23
17. May 2013 · 10:28 UTC
I enjoyed the game. Nice idea.
Xanjos
17. May 2013 · 23:32 UTC
Wish there was more but the concept was very cool and interesting plus I loved how each level progressively taught you everything you needed to know bit by bit up until the final level where you pretty much have to apply what you've learnt from all the previous levels.