Critical Mess by Yoni

[raw]
made by Yoni for LD26 (JAM)
You play the role of Stick McFigure, an art critic imprisoned in Count Paintbrush's mansion after giving him a bad review.

You have the ability to cross between the Real Dimension and the Art Dimension. Use it to escape!

Ratings

Coolness 100% 1
Overall(Jam) 3.73 59
Audio(Jam) 3.54 91
Fun(Jam) 3.63 46
Graphics(Jam) 3.25 259
Humor(Jam) 3.57 39
Innovation(Jam) 3.52 97
Mood(Jam) 3.41 133
Theme(Jam) 3.36 240

Feedback

SirJson
30. Apr 2013 · 10:33 UTC
This game is awesome! Especially the Intro :D
Tainted_Code
30. Apr 2013 · 12:28 UTC
Awesome game! Although, switching between the dimensions to keep on peeking at what it looks like is annoying. I supposed I could use a sketchpad to jot it down and be creative :) Great game!
Xatulu
30. Apr 2013 · 12:47 UTC
Amazing intro, great game, good job!
gre
30. Apr 2013 · 13:17 UTC
Nice and challenging plateforme game.
I disagree that switching between the dimensions is annoying, IMO it is the most interesting part, it's a memory game after all :)

Good intro and good music.
mrspeaker
30. Apr 2013 · 13:23 UTC
THat's fantastic - Have to re-visit this one after work!
Dabuuker
30. Apr 2013 · 13:48 UTC
Switching between dimensions is always good fun. The controls feel good and responsive. Good game!
EdoMiyamoto
30. Apr 2013 · 13:49 UTC
Wow that's great !
lotusgame
30. Apr 2013 · 13:52 UTC
Nice job. I'll maybe try to finish it
SmilingCat
30. Apr 2013 · 14:01 UTC
Wow, everything about this game is good. The best I've played so far this LD. Love the concept. Great Job!
rujo
30. Apr 2013 · 14:07 UTC
very nice and intresting game. maybe the graphics could be more cured but everything else is just perfect!
KEFIR
30. Apr 2013 · 14:26 UTC
Oh yeah! This is very cool! I love this idea :)
matheod
30. Apr 2013 · 18:04 UTC
Very funny, good sound and story :p
ekuurh
30. Apr 2013 · 19:38 UTC
Really liked the game :) I wish I could vote :/
ilovepixel
01. May 2013 · 07:18 UTC
Great concept, It was a great game. I really liked the switching dimensions. Nice!!
yellowlemming
01. May 2013 · 15:40 UTC
very challenging enjoyable platformer, the switching dimensions is a great part of the game
Tiago
01. May 2013 · 21:46 UTC
Awesome game! I really enjoyed the dimension switching mechanic to solve the puzzles! good job!
vilya
01. May 2013 · 21:47 UTC
I love the idea of switching to the art dimension. Very nice!
ThirteenWB
02. May 2013 · 00:46 UTC
I liked the intro bit and the idea. Graphics were cool but the player's speed kinda frustrated me. Other than that it was fun! :)
LTyrosine
02. May 2013 · 03:35 UTC
Amazing idea! A new view for theme, nice job.
evilseanbot
05. May 2013 · 00:19 UTC
Neat! I did something similar with my game from 2 LDs ago, "Place of Origin". I did this thing where you could peek into the other world while holding the change dimension button. Maybe that would work here?
angelk
05. May 2013 · 20:07 UTC
Great job! I think the most enjoyable puzzle game I've played so far this LD.
brookman32k
07. May 2013 · 11:50 UTC
Cool concept with the two dimensions. Game is funny to play. Only some sounds of the background music seemed very harsh.
Floko
07. May 2013 · 12:28 UTC
The intro was a surprise! Nice indeed. The switching between 2 dimensions is a nice touch too
rezoner
07. May 2013 · 16:28 UTC
Pretty cool. Would be nice if there was "just peek into another dimension" feature
MinionStudios
07. May 2013 · 16:30 UTC
Two kittens and a coconut! LOL this game is super fun... One basic problem is pressing space when holding arrows does nothing.
eli
07. May 2013 · 19:02 UTC
Another solid entry!!! So much stuff piled in, so many things to see. Audio and visual work are, as usual, quite impressive. Innovative concept with the flipping mechanic, as well the the tens of other little doo-dads you put in to spice up the platforming.

Strict collision detection and unforgiving flip-constraints do make the game rather punishing. I felt it most after working very hard to achieve a platform only to have it whisked away "from under my feet" because I messed up a flip+jump combo. And then you fall all the way to the bottom of the level. Sharp block edges can prevent the player from completing trivial jumps. Definitely glad you put in the "skip level" button!!

Anyway, always a pleasure to get rickrolled and seeing some reminders of your previous games. Good work, hope to see you next time!
Pixelfan Games
09. May 2013 · 13:36 UTC
I love it! epic intro
CrazyGage
09. May 2013 · 19:22 UTC
Great little game. Very intelligent. Brilliantly thought through. I love it. My only qualm was that minimalism wasn't prevalent.
acro
16. May 2013 · 20:25 UTC
Never have I seen a little voiced audio and two frames of animation used to such hilarious effect. Mwahahahaha! Brilliant!
The music suits it really well; the idea is very cool. But after a while, with so much dimension-flipping, I found the colour difference between dimensions was kinda harsh to look at. The inability to see where I was jumping got kinda frustrating, but again maybe just because of the forced flip-back when you're inside a block.
It is a clever game mechanic, maybe slightly more visual clues to platform positions could reduce the annoyance too. The thing that stopped me playing, unfortunately, before I got to the cool-looking screenshot above was the uneven framerate. I'd love to play a smoother/faster non-html version some day. Actually, I'm saying too much that's just picky griping - this is genius, and I give 5 stars for graphics!
davidpeter
17. May 2013 · 13:16 UTC
Fun game! There was a bug with the jumping though -- sometimes when I jumped on the yellow tiles, I would bounce really small once before jumping normally again, which screwed up my timing. I would also get stuck jumping -- probably related. I also thought the game was pretty easy, you could skip a lot of stuff (especially with the teleporters at the end). Overall, I enjoyed playing this game!
Dotanukii
19. May 2013 · 23:19 UTC
Great game! really fun concept and goes great with the theme!