Squeezed Out by HybridMind

[raw]
made by HybridMind for LD26 (COMPO)
Use the left and right arrow keys to avoid the blocks!

This game was made in about 8 hours for Ludum Dare 26. The theme was Minimalism. I created this game on Sunday while I traveled on three different types of trains and a bus across four states total.

Has online leaderboards if you're into that kinda thing!

Ratings

Coolness 55% 3
Overall 3.36 369
Audio 2.86 459
Fun 3.54 144
Graphics 2.74 775
Innovation 3.00 650
Mood 2.84 584
Theme 4.26 42

Feedback

pansapiens
29. Apr 2013 · 03:48 UTC
Great little challenge - it's like Superlinear Hexagon :) Reminds me of the good times trying to beat the flying level on Battletoads from Gameboy .. at some point your finger have to move faster than your brain. Nice touch with the play button tweening from the title screen to become the player.
ella guro
30. Apr 2013 · 00:48 UTC
def makes me think of super hexagon. i'm not super into the idea itself, but it works pretty well.
CogentInvalid
30. Apr 2013 · 00:48 UTC
Simple game, but it controls well and gets challenging fast.
Sestren
30. Apr 2013 · 00:51 UTC
Fun game. Simple and well-executed. Sound was a bit annoying, though.
berjah
30. Apr 2013 · 00:53 UTC
Good smooth game and fun to play. I had to really focus to beat my own top scores.
ataxkt
30. Apr 2013 · 00:56 UTC
Really really nice. Shame the positions don't randomise more, I could basically stay still till near the end!
🎤 HybridMind
30. Apr 2013 · 00:59 UTC
@pansapiens & ella guro: I wasn't originally thinking about Super Hexagon when I came up with this simple idea, but I do see the similarity for sure. Super Rectagon? :)

@ataxkt yeah, I definitely agree that is probably one of the things that annoys me the most. I just didn't have time to address that unfortunately in the small window I had to make this game.

@others: thanks for playing and the feedback thus far!
SuperlevelSebastian
30. Apr 2013 · 04:21 UTC
Where are the leaderboards? Didn't find 'em. ;p

But pretty cool! :)
🎤 HybridMind
30. Apr 2013 · 15:12 UTC
@SuperlevelSebastian: The leaderboards are available via the little trophy icon in the bottom left of the main menu.
ocmu
01. May 2013 · 01:36 UTC
Very good work for such a time frame! Simple but fun
Nolojen
01. May 2013 · 01:38 UTC
nice job, good sound and animation work
Andrew Shouldice
01. May 2013 · 01:41 UTC
This is a great example of how super simple graphics, if animated well, can look really sharp.
pvwradtke
01. May 2013 · 01:50 UTC
Nice little game! One suggestion, instead of making the bars going lower when the games gets faster, keep them up. It´s actually very easy to find a spot to stay when the bar are o close to the player
netgrind
01. May 2013 · 17:58 UTC
This game had me replaying a bunch, gameplay is perfect for the theme. I really liked the play button turning into the character.
zatyka
02. May 2013 · 16:19 UTC
Awesome use of the theme, and quite fun too. Keep up the good work!
SuperDisk
03. May 2013 · 00:47 UTC
Fun little game! It seems like you can get into one position though and pretty much just make minor movements to go on forever.
cardboard
03. May 2013 · 00:54 UTC
Simple but effective. Great sound effects and visuals.
Julian Ceipek
03. May 2013 · 00:55 UTC
Nice and simple gameplay that gets pretty tense. I wasn't very satisfied with the difficulty gradient, though -- the game seemed very slow initially and switched to being very difficult in an almost binary way.
killerstarbunny
03. May 2013 · 01:22 UTC
Loved the sounds really fun game.
Switchbreak
05. May 2013 · 18:58 UTC
Nice work! It starts maybe a bit too slowly, but as it gets harder it's really fun.
Milktoast
07. May 2013 · 15:22 UTC
The difficulty ramps up perfectly. Found myself grinning wider with delight with each successive round. Great job!
Alex Shestakov
07. May 2013 · 16:01 UTC
3700! A perfect little game for several minutes, good job.
lasergans
07. May 2013 · 18:47 UTC
Is fun :) Although the simplicity it looks very good (like the animations). At the beginning its a bit boring.
MathiO
07. May 2013 · 20:51 UTC
Doesn't get much more minimalist than this, nicely done!
Jeremias
08. May 2013 · 15:13 UTC
Good job in doing this. Your game creates a fantastic flow. Perhaps you should change the instant death to some kind of penalty (perhaps the game gets slower) to keep up the flow!
Sylvain.p
15. May 2013 · 04:52 UTC
simple, but great challenging game, it's like a maniac shooter. Good work.