Floating Point by 7Soul

[raw]
made by 7Soul for LD26 (COMPO)
Floating Point is a Point-and-Click adventure where you must connect two dimensions, a "real" world and an "abstract" world, to find an answer.

The twist is: each dimension is opened in a different browser window.

-- How to Play --

!! In order to play you have to open the game twice, then follow the instructions. !!

If you are on windows 7, you can drag the game to the side of the screen so they share the space correctly.
You can drag your browser tab out of the browser window to crate a new window.

Use the mouse to interact. Use the hand to perform actions, and the eye to gather information.

You can also press 1 or 2 to select the hand and the eye.
Click the sides of the screen to move.

-- Other --

I had to rush a lot near the end, so unfortunately the "dark world" didn't get much use in the puzzle, and there was a whole other 4th screen that had to be scrapped.

Also, at one point in the game you're supposed to pick a small key on the ground near the stone wall. It's really small and kinda blends with the background, so I'm saying this to help ^^

Made with Construct 2

-- Bugs --
If you have a problem with the game loading, press Ctrl+F5 to reload and clear the local storage, which hold the values that links the two windows.

-- Changelog --
v2
- Corrected a win condition, it now shows in both screens
- Corrected music playing on both windows

Ratings

Coolness 58% 3
Overall 3.74 114
Audio 3.58 102
Fun 3.13 423
Graphics 3.85 124
Humor 3.25 124
Innovation 4.80 1
Mood 4.00 27
Theme 3.30 790

Feedback

Scott McBee
29. Apr 2013 · 03:50 UTC
Fantastic. I loved the two screen approach and I was amazed at how well it worked. You really should continue this.
gregdevice
29. Apr 2013 · 07:16 UTC
Wow, excellent work! I saw a kiwi note and then the browser windows just closed. Felt like I was ripped out of the world. I'll be playing this more...
LionOfOrange
29. Apr 2013 · 12:14 UTC
Weird but fun.
s0ulcrusher
29. Apr 2013 · 12:26 UTC
Incredible, such a strange concept to play a game on 2 open browser windows but this was really cool. Great piano track and I loved the extended info on the kiwi, hilarious!!
zatyka
29. Apr 2013 · 17:31 UTC
Wow, what an interesting idea. Very well executed as well. The opposing graphics are quite nice and effective. I'd love to see an expanded post-compo version.
EdoMiyamoto
29. Apr 2013 · 19:05 UTC
That was amazing, first time i play something like this !
lulzfish_4
29. Apr 2013 · 19:09 UTC
Reminds me of Not-pron for some reason. I like it, although that key really is a problem. Was the fruit supposed to do anything?
lpcustom
29. Apr 2013 · 19:18 UTC
I'm still scratching my head at how you did the two window approach. This reminds me of the first time I played Myst.
stqn
29. Apr 2013 · 19:53 UTC
I’m only getting black windows even after allowing local storage (firefox 20, linux).
iamorim
29. Apr 2013 · 20:22 UTC
I really wanted to play it. It looks very interesting but I click in the menu screen and nothing happens :|
ataxkt
29. Apr 2013 · 20:59 UTC
More of this please. My winner.
PsenFilip
30. Apr 2013 · 02:53 UTC
Wow pretty inventive implementation. I like how you managed to get a two-sided view of a 'single world' that way.
Very charming art style as well.

I'm not really into this game genre but this one caught me for quite a while. Haven't finished it though.

Muito bom!
Loren
30. Apr 2013 · 07:01 UTC
dude, seriously this is awesome. Fantastic theme use
GarethIW
30. Apr 2013 · 21:48 UTC
RUN!
Jellycakes
30. Apr 2013 · 21:50 UTC
Really cool game, interesting how you got two browser windows to communicate. Really interesting way to play a game. Nice job on the ending too.
rwos
01. May 2013 · 12:20 UTC
Fantastic concept!
Crazi456
01. May 2013 · 19:34 UTC
That was different, very nice!
Frosnite
01. May 2013 · 22:20 UTC
Wow, whole new level to minimalism, way deeper than most of LD26's entries. Congrats!
rogueNoodle
02. May 2013 · 17:32 UTC
Nice job - definitely top marks for innovation, visuals and theme. I'd like to see this taken further, for sure.
LionelJitro
03. May 2013 · 00:07 UTC
Great, unique use of the theme. Great, unique game all together.

Really clever.
sharbelfs
03. May 2013 · 00:16 UTC
F#CK KIWI!!!
Amazing game you have here, man! I also like the music theme, same as a old game of mine.
Jan Marcano
03. May 2013 · 02:19 UTC
5/5 for you man. Real awesome implementation of an innovative idea.

The concept was really good and you knew how to take advantage of it correctly.

Nice music, nice ambience. Excellent work pal!
Dining Philosopher
04. May 2013 · 21:49 UTC
As with Myst and Riven, the logic of most puzzle elements eludes me. Impressive twin screen usage, but couldn't the effect have been achieved by two canvases side by side? Too bad you couldn't finish the game, I like the concept, mood and graphics though.
Covenant
05. May 2013 · 10:39 UTC
Didn't know this was possible at all! :) Very cool concept!
Andrew Shouldice
05. May 2013 · 17:04 UTC
Haunting entry. I'd love to see more adventure games from you in this style. (Not necessarily in two browser windows, but the dreamlike aesthetic and surreal gameplay.)
Ian MacLarty
06. May 2013 · 13:43 UTC
I "click to begin", but nothing happens (using Chrome 26.0.1410.64 on Windows 7).
patrickward
06. May 2013 · 14:16 UTC
Very interesting game. I'm not sure I got the full gist of it though. I saw the interaction between the worlds (such as the water) and I was able to find the key. But, then the game just kind of ended. Despite my confusion, the concept was fantastic. Nice job on linking the two windows. Audio matched the dreamy atmosphere as well.
KEFIR
06. May 2013 · 14:44 UTC
Oh it is so challenging and hard for my weak brain and luck of concentration :) But idea with two windows is just brilliant! 5/5 innovation!
Christina Nordlander
06. May 2013 · 21:56 UTC
Dayum. I love adventure games and mysterious stuff, and the two browser screens gimmick gets full points for originality. Beautiful graphics, beautiful audio, definitely minimalist.

The only bad things I found were a couple of typoes ("this strange fruit if dripping water"), and


SLIGHT SPOILERS

The ending was a bit abrupt. But I guess you had to end it somehow.

END SPOILERS

All in all, one of the most original and atmospheric entries I've played so far.
GaTechGrad
07. May 2013 · 03:16 UTC
I really liked the two world concept in this adventure game. Technically, the two browser concept is an impressive accomplishment, but I really wouldn't want to open two browsers every time to play a game. I could see this game being a hit on a two screen system like the 3DS, but unfortunately it only allows one screen for input.
🎤 7Soul
07. May 2013 · 06:43 UTC
GaTechGrad: True, doing this was a great way to try some interesting concept, but it's not a viable game at all
Christina Nordlander
07. May 2013 · 21:51 UTC
I'd like to take issue with that. What you have here is definitely a viable game, as I would define the concept. It just needs a more involved ending (even just a "you manage to escape from this strange world" message would work for this type of story).
mildmojo
08. May 2013 · 05:30 UTC
Novel use of local storage and the two tabs/windows. I hadn't seen that trick before. I wish there was more! It was cool to bring stuff across the gap to see how it would behave in the other world.
Sestren
09. May 2013 · 02:02 UTC
I'd love to see this concept fleshed out more. It's a rather unique approach, and fun to explore. The ending felt rushed, but as you mentioned, so were you toward the end of the competition. Good job!
amodo
09. May 2013 · 07:28 UTC
Very very very beautiful. I especially enjoyed the overall mood created by the almost grotesque graphics and atmospheric background track. ★★★★★
SamoojaMies
10. May 2013 · 14:25 UTC
Cool stuff! nice job!
cardboard
19. May 2013 · 05:46 UTC
Very unique. Took me awhile to win because I couldn't figure out what to do, but otherwise I enjoyed it.
Xanjos
19. May 2013 · 22:32 UTC
Maybe a bit short but I absolutely loved the use of two browser windows as part of the gameplay mechanics. Would definitely love to see a post-compo version with even more puzzles.
KevinLaity
19. May 2013 · 22:33 UTC
Great out of the box thinking. I would have liked to see more interaction between the worlds.
Jacques_le_lezard
20. May 2013 · 09:03 UTC
Jacques the kiwi!!! XD I really loved the idea of interaction between two windows!!! You should just add a few more things to discover before ending I think ^^ Great job anyway
mes
22. May 2013 · 13:53 UTC
great ending
🎤 7Soul
30. May 2013 · 01:53 UTC
Thanks everyone for playing, commenting and voting <3