nadir by Zillix

[raw]
made by Zillix for LD26 (COMPO)
violet is falling.
or perhaps, running.
possibly chasing something.
she doesn't remember.
but she knows something has gone very wrong.

five adventurers had set out to root out the warlock from his tower.
try to piece together what happened, how she ended up here, and what happened to the others.

CONTROLS:
left/right: move
up/down: choose
hold spacebar: speed up text
-/+: adjust volume


for those counting, there are 10 endings, 1 secret ending, and 500 lines of dialogue

Ratings

Coolness 71% 3
Overall 3.33 390
Audio 2.48 687
Fun 3.02 526
Graphics 3.14 474
Humor 3.48 88
Innovation 3.74 134
Mood 3.61 105
Theme 3.62 475

Feedback

donan
28. Apr 2013 路 22:15 UTC
hahahaha, its really funny the game. Really original and well done. Only dislike how failing answers works, because after a while it gets a bit boring having to smash yourself to skip aaall the text :)
馃帳 Zillix
28. Apr 2013 路 22:55 UTC
good call. now, holding SPACE makes the text go way faster. thanks for the feedback!
RealyUniqueName
29. Apr 2013 路 06:24 UTC
I can't stop myself bouncing off the walls. This makes me laugh :)
corrigan_sam
29. Apr 2013 路 06:26 UTC
Very Funny game!
jhrrsn
29. Apr 2013 路 07:14 UTC
Very cool idea, and really well executed! Good job.
GetFun
29. Apr 2013 路 07:15 UTC
=O what is this? surprising cool!
DkCub23
29. Apr 2013 路 07:20 UTC
I really like the graphics. They suit the theme well.
mortus
29. Apr 2013 路 07:42 UTC
Nice idea, but would be cool if there were checkpoints so you don't need to start from the beginning. I skipped few lines also, because of how space works. Would be better if it just skipped one current line when pressed.
hgouveia
29. Apr 2013 路 12:16 UTC
love the art, the effects, and fun! :D
qgi
29. Apr 2013 路 17:45 UTC
Really fun and well written! Enjoyed it very much.
Jonapulse
29. Apr 2013 路 22:05 UTC
That was fantastic. Thank you so much for the walkthrough, I'd found the egg end (the dark one) and I was still looking for more possibilities.
stevejohnson
30. Apr 2013 路 07:49 UTC
Thanks for posting a walkthrough (and making a fun game)!
theRestlessTaxidermists
30. Apr 2013 路 08:27 UTC
I'm usually bored by "a lot of dialogue" kind of games. But I eally enjoyed playing this one.

I think, just having to avoid walls while reading, is a very simple idea, but add really something.

Well done !
AndyBumpkin
30. Apr 2013 路 08:31 UTC
Weird and cool :D

The multiple endings were great and it was well written. One of my favorite entries so far!
Tyro
01. May 2013 路 07:08 UTC
Super cool concept and simple yet pleasant visuals. The dialogue seemed decently written too, so props all around.
NAMKCOR
02. May 2013 路 03:05 UTC
Neat idea, I'm not patient enough right now for it though, haha.
jijaweb
02. May 2013 路 17:30 UTC
Cool concept. !
zatyka
02. May 2013 路 19:17 UTC
You're actually the reason I started doing Ludum Dares. I found Endeavor, loved it, tracked its origins, and here I am. Anyway, I always look forward to playing your LD games; you come up with very interesting ideas. This one has a very "choose your own adventure" feel to it. Very simple, but tons of depth. I very much enjoyed playing it. Keep up the excellent work, and I'll be keeping an eye out of your LD27 entry.
paulopn
03. May 2013 路 19:24 UTC
Really amazing game and definitely the entry that has kept me playing for longer until now.Great job!
Gareth Jenkins
06. May 2013 路 12:04 UTC
Most text of an LD I've read ever. Great stuff.
Xanjos
19. May 2013 路 23:55 UTC
Pretty interesting game. Really liked the multitasking between making dialogue choices and trying to avoid the walls (most of the game). The dialogue and endings were absolutely well written.
3p1c_d3m0n
28. Jun 2013 路 18:35 UTC
*some spoilers*
Is there any ending where it doesn't say "wait, that's not how it happened?", other than the secret ending?