{"author_link":"\/author\/m-gryko85\/","author_name":"Mago","author_uid":"5227","comments":[{"author_name":"evilDan","author_uid":"23275","time":"Apr 30, 2013 @ 11:41am","epoch":1367321760,"text":"Neat little game!  I love how the tiny space is actually a huge map!\r<br\/>\r<br\/>My dude kept getting stuck on the walls at turns though.  Nice work :D"},{"author_name":"Xatulu","author_uid":"21938","time":"Apr 30, 2013 @ 1:17pm","epoch":1367327520,"text":"Neat game, good to see some other Slick-Users thou i am not able to make mine a Applet, kinda facing some problems there.."},{"author_name":"doobdargent","author_uid":"20893","time":"Apr 30, 2013 @ 1:19pm","epoch":1367327640,"text":"Agreed with evilDan, you should implement smooth turn."},{"author_name":"Mago","author_uid":"5227","time":"Apr 30, 2013 @ 1:29pm","epoch":1367328240,"text":"@Xatulu I also had a big problem with making applet. Try this tutorial http:\/\/ninjacave.com\/slickapplet and its very important to use lwjgl_applet bundle"},{"author_name":"fullmontis","author_uid":"21736","time":"Apr 30, 2013 @ 1:47pm","epoch":1367329320,"text":"Nice, took me a while to find the exit."},{"author_name":"siondream","author_uid":"3661","time":"May 2, 2013 @ 5:59pm","epoch":1367517240,"text":"It's too hard to squeeze around corners, the game itself it's too hard, you could have some sort of memory of the map around you maybe..."},{"author_name":"BlackDogg","author_uid":"5275","time":"May 5, 2013 @ 1:51pm","epoch":1367761560,"text":"Great game ! Minimalistic in a good way. I felt like in a dungeon crawler, espacially after level 1. The fact that you only see a bit around you is the good idea !"},{"author_name":"dector","author_uid":"9598","time":"May 9, 2013 @ 11:42am","epoch":1368099420,"text":"Nice idea and implementation. But sometimes keyboard &quot;pixel hunting&quot; is crazy thing. :)"},{"author_name":"avidgamerNino","author_uid":"20551","time":"May 11, 2013 @ 7:12am","epoch":1368256020,"text":"Great take on the theme, At first I hated how you perfectly have to fit in the hallways, then I just held two buttons at one and it pretty much gets rid of that issue, Great Job!"},{"author_name":"marnaouf","author_uid":"12107","time":"May 11, 2013 @ 8:31am","epoch":1368260760,"text":"Very nice simple and challenging game."},{"author_name":"Alphonsus","author_uid":"21974","time":"May 11, 2013 @ 8:34am","epoch":1368260940,"text":"Nice minimalist game!"},{"author_name":"Lucas Tiridath","author_uid":"5505","time":"May 11, 2013 @ 5:18pm","epoch":1368292380,"text":"I thought you did this maze game very well. The distance you could see into the maze seemed about right and the levels were pretty well designed. Well done."},{"author_name":"OU GDA","author_uid":"19139","time":"May 11, 2013 @ 6:09pm","epoch":1368295440,"text":"Really hard to see since it was really small (may just be a monitor resolution thing though). The visibility mechanic was interesting, but it mostly just made me have to depth first search down paths (which got a bit annoying), which I would rather just let an AI do for me. Could have been interesting to be able to move the player with 'wasd' and the exit with the arrow keys and try to get them to meetup. This comes from the idea that many maze solvers like to start from both the start and the end."},{"author_name":"StMatn","author_uid":"18894","time":"May 13, 2013 @ 8:41pm","epoch":1368477360,"text":"Nice game! I like the enemys and the restricted distance of sight. Great job!"},{"author_name":"lorancou","author_uid":"8588","time":"May 14, 2013 @ 6:29pm","epoch":1368555840,"text":"Not very original, and the pixel-perfect requirement to turn get annoying very quickly. The movements should simply snap you on the grid. But congrats for finishing a real game!"},{"author_name":"MinionStudios","author_uid":"22273","time":"May 15, 2013 @ 12:41am","epoch":1368578160,"text":"Really cool lil mazes. I did not know there were bad guys until I got to the end of the first maze..."},{"author_name":"SuperDisk","author_uid":"11035","time":"May 20, 2013 @ 4:12pm","epoch":1369066020,"text":"Controls were actually really good for a maze game. I died pretty quickly after being blocked into a corner unwittingly."}],"images":["ld26\/5227-d2210b672dbc9ba5e11cee16834ee254.jpg","ld26\/5227-1ca7c677aed2932d2ad00903dd88e096.jpg"],"links":[{"url":"http:\/\/www.fagopyrum.nazwa.pl\/ld\/minimaze\/web\/minimaze.html","text":"Web"},{"url":"http:\/\/www.fagopyrum.nazwa.pl\/ld\/minimaze\/MiniMaze_win.zip","text":"Windows"},{"url":"http:\/\/www.fagopyrum.nazwa.pl\/ld\/minimaze\/MiniMaze_mac.zip","text":"OS\/X"},{"url":"http:\/\/www.fagopyrum.nazwa.pl\/ld\/minimaze\/MiniMaze_linux.zip","text":"Linux"},{"url":"http:\/\/www.fagopyrum.nazwa.pl\/ld\/minimaze\/source.zip","text":"Source"}],"metadata":{"g_key":"26965","g_author":"5227","g_event":"LD26","g_eventkey":"16","g_subevent":"COMPO","g_urlkey":"26995","g_title":"Mini Maze","g_status":"UCHK1","g_place":"1037","g_commentcount":"17","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/5227-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/5227-shot1.png-eq-900-500.jpg"],"text":"Until last minute I didn't know if I would have time to participate in this LD. \r\nBut in the end I managed to find some time and I made this game in one day. It's far from perfect but it's something.\r\n\r\nHOW TO PLAY:\r\nThe goal of the game is to reach golden pixel aka exit\r\nTo do so find your way throght the maze and avoid enemies.\r\n\r\nCONTROLLS:\r\narrow key to move \r\n\r\n** EDIT **\r\nI've added web version and game source.<\/p>","title":"Mini Maze"}