Break All The Pots! by mostley

[raw]
made by mostley for LD26 (COMPO)
"Minimalism describes [blahblahblah] is set out to [blahblahblah] eliminating all non-essential forms, features or concepts"

aaaah, so take Zelda and remove everything I don't remember anyways...done.

- - -

Controls:
Move - WASD or Arrow Keys
Move Faster - SHIFT
Attack - STRG or CLICK (if you got the sword)
Jump - SPACE

Ratings

Coolness 100% 1
Overall 2.83 914
Audio 2.66 588
Fun 2.90 637
Graphics 3.27 391
Humor 3.22 127
Innovation 2.46 1006
Mood 2.65 788
Theme 2.73 1181

Feedback

orangepascal
29. Apr 2013 · 08:09 UTC
frustrating getting the sword at the beginning, but fun once you grab it :)
KristianGibson
29. Apr 2013 · 08:10 UTC
I like it, very original. Controls are awkward to start but quickly become easy :)
Cory Martin
29. Apr 2013 · 09:01 UTC
The controls are weird, but breaking those pots is so satisfying. Respect for the potatoes.
relexx
29. Apr 2013 · 09:10 UTC
Funny idea, good soundtrack, and I like the story. :)
Dark Acre Jack
29. Apr 2013 · 09:13 UTC
Nice aesthetic. I would have put the instructions somewhere in the game or on the deploy page. Helpful definition.
🎤 mostley
29. Apr 2013 · 10:05 UTC
@Dark Acre Jack: done.
iambored2006
29. Apr 2013 · 13:56 UTC
Controls are really frustrating to get used to, and trying to get that sword almost got me to quit trying, until I saw the comments. Otherwise, it's a great game!
Rubi
29. Apr 2013 · 13:59 UTC
I love the way as show your game graphics (minecraft sword was great). I do not very well understood the control and limits world, try to create your own characters in your next ludum dare!
berjah
29. Apr 2013 · 14:00 UTC
once you have the sword it's fun to use. good game! I'd keep playing if there were more levels.
3.14
29. Apr 2013 · 14:01 UTC
I got it only after reading the instructions. Quite fun then, though short.
🎤 mostley
29. Apr 2013 · 14:04 UTC
@Rubi: I have created the characters myself. Even though I used existing game characters as an reference but that was intentional since it is part of the "story".
geepit
29. Apr 2013 · 14:17 UTC
Controls were a bit difficult to get used to at first but once i got a hang of them it was a good game. Got the sword and smashed all the pots.
8BitPimp
29. Apr 2013 · 18:40 UTC
This concept is awesome, and the graphics are great. The controls really took me by surprise and I needed a while to get my head around them. I could see something awesome come out of this idea. Great aesthetic.
EdoMiyamoto
30. Apr 2013 · 14:24 UTC
I remember playing the beta ! Good job !
headchant
02. May 2013 · 12:38 UTC
Weird controls, but it is funny
Kvisle
02. May 2013 · 19:43 UTC
I like that you included a Linux-version, but it doesn't seem to contain any executeables.
🎤 mostley
02. May 2013 · 20:38 UTC
@kvisle: it contains an executable but you probably need to chmod +x it
HelkeGames
05. May 2013 · 19:08 UTC
Nice game, i like the concept and the art! Well done :)
TheSarcastic
05. May 2013 · 19:21 UTC
Controls feel weird at first but it's easy to get used to. Getting the sword at first was a bit of a pain :) great concept and graphics!
MinionStudios
06. May 2013 · 20:41 UTC
Awesome! Inspired by true events.
Jeremias
11. May 2013 · 21:52 UTC
I remember the time where I roved around as Link and killed goombas... wait... :D

As the others mentioned, the controls are very strange and the invisible map border doesn't help here. But if you "got" it, it's a little, funny experience!