Seventh World Problems by N427

[raw]
made by N427 for LD26 (COMPO)
Seizure Warning: Some bright flashing lights.

Based on http://reddit.com/r/seventhworldproblems.

Movement: WASD/ArrowKeys
Interact: E/X/Enter
Jump: Z/Space/W/Up

Welcome [home], [redacted]. You are [home].

[Action :: See] the colors.
[Action :: Feel] the colors.
[Action :: Know] the colors.
[Action :: Be] the colors.

Please contact a Lorco Representative for further assistance.

Ratings

Coolness 45% 1411
Overall 3.41 323
Audio 2.42 724
Fun 3.22 342
Graphics 3.41 307
Humor 2.39 452
Innovation 2.50 987
Mood 3.35 213
Theme 3.67 416

Feedback

Markavian
29. Apr 2013 · 00:58 UTC
Very nice, good challenging set of levels. Felt like the graphics improved as it went along. I Thought the initial colours were too plain bright but the details in the later levels looked much better by comparison.
Kortuga98
29. Apr 2013 · 01:12 UTC
As a frequenter of r/seventhworldproblems I found this to be most pleasing. good level design and progression from simple to more complex.
IndieRetro
29. Apr 2013 · 16:00 UTC
Gameplay was fluid and I ran into no bugs, the game was overall pretty fun, the graphics where...different :D
PTSnoop
29. Apr 2013 · 18:56 UTC
Okay, I hadn't come across r/seventhworldproblems before. The world is a very strange place...

On a more on-topic note, good game. Challenging, and a little confusing in places, but nicely atmospheric.
Haversack
30. Apr 2013 · 19:06 UTC
I enjoyed the heck out of this. I love the elements of storytelling in this game. I feel that a bad looping supermarket song would go perfect with this and cap it off as a great experience.
HackThePanda
30. Apr 2013 · 19:09 UTC
Really love the theme interpretation
kidevil
30. Apr 2013 · 19:15 UTC
Good controls and level design. Only one that was a little unclear was the one with the checkerboard pattern in the bg. Took a second to figure out what was a wall or a floor.
GetFun
01. May 2013 · 21:16 UTC
You used some very strange colors O.O
fun game
LoneStranger
02. May 2013 · 03:07 UTC
Neat platformer. Noticed the guy's graphics evolved as it went along. Other than maybe one level, the colors didn't seem to matter much.
kyru
02. May 2013 · 18:47 UTC
Nice platformer, had a solid style.
Nisshoku
02. May 2013 · 19:02 UTC
Nice style, the levels were the right amount of challenging for the game to be fun. Good work!
tcstyle
03. May 2013 · 20:29 UTC
Good game. The graphics and text create a very unique mood. Platforming was chalenging, sometimes the shots seemed to get initialized before the platforms.
AndyBumpkin
07. May 2013 · 09:36 UTC
Interesting entry, some errors in the collision detection (where bullets went through walls that were not visible) made things tricky but otherwise good fun!

The story texts were pretty cool too :)
Jesse111
21. May 2013 · 00:34 UTC
Very surreal, and lots of attention to detail. Graphics 5/5
Great atmosphere.
Gives me a feeling similar to "Babies dream of dead worlds"
Good work!