one life by thatwhichis

[raw]
made by thatwhichis for LD26 (COMPO)
Notes update: I guess I could point out there are two possible endings? lol

Original text: I actually made this game in about six hours. Would have put more into it but was at a wedding for the first half of the weekend- STUPID LOVE.

I would absolutely love to have had time to make music for this thing.

First time using Construct 2, downloaded when I saw it mentioned on the "Ludum Deals" page to try it out. Used PS for some quick drawring.

Note: this was built and tested for HTML5, can't rightly speak to the Win8 version, but it has a little red asterisk next to it so I exported one.

***UPDATE 5/8/2015: Changed hosts, updated links - same version!

Ratings

Coolness 100% 1
Overall 2.58 1120
Audio 1.30 1078
Fun 2.46 1009
Graphics 2.17 1176
Humor 3.67 52
Innovation 2.79 811
Mood 2.98 486
Theme 3.53 559

Feedback

nhmllr
29. Apr 2013 路 03:54 UTC
Gotta admit, that was pretty funny
deathray
29. Apr 2013 路 04:06 UTC
That gave me a laugh!
rujo
29. Apr 2013 路 09:49 UTC
hahaha funny entry
馃帳 thatwhichis
29. Apr 2013 路 17:06 UTC
I'm glad you guys enjoy, but I'm starting to worry that all of you are throwing yourselves off the cliff!
peggiosoft
29. Apr 2013 路 21:48 UTC
thank you.
BipoleMoment
29. Apr 2013 路 21:55 UTC
That was really deep, honestly. I'm glad you mentioned there were two endings, because, like everyone else I'm sure, I jumped off the cliff at first. But that was a really nice ending as well. :)
馃帳 thatwhichis
29. Apr 2013 路 22:13 UTC
peggiosoft: thank you!

BipoleMoment: yeah, it's a little rough, because you want to just release your creations into the wild and let people walk away with what they find for themselves, but at the same time... I'm proud of my work and want people in the competition to experience everything the game has to offer. Ultimately, I'm just happy if anyone connects. :-)
JAH2488
29. Apr 2013 路 22:32 UTC
That made me so angry. haha
Prelucid
29. Apr 2013 路 23:03 UTC
HAHAHAHA, I wasn't paying attention! Good stuff! Hahaha...
hgouveia
29. Apr 2013 路 23:03 UTC
Very funny!, and little bit cruel haha
Milktoast
29. Apr 2013 路 23:06 UTC
Hehe. I need that. =)
jackspinoza
29. Apr 2013 路 23:07 UTC
the old classic of daring someone not to press that button. I killed him a few times. good stuff.
Ysty
30. Apr 2013 路 12:34 UTC
I like it (both endings). +1 for the Gattaca reference.
Alphonsus
30. Apr 2013 路 15:07 UTC
This made me laugh! 5/5 would hit space bar again.
orange08
30. Apr 2013 路 16:34 UTC
Uh... lol?
igrowbeards
30. Apr 2013 路 16:34 UTC
I liked the concept a lot - I think better graphics and audio would make the experience a lot more powerful though.
tonic
30. Apr 2013 路 16:36 UTC
Ha ha ha. :)
MauMaGau
30. Apr 2013 路 16:38 UTC
Perfect for the theme. I think this is the only game I've played so far that has something to say beyond the game itself.
馃帳 thatwhichis
30. Apr 2013 路 17:08 UTC
Thank you all for taking the time to play and leave your feedback. I hope all of you are enjoying in some way!

igrowbeards: I agree, and I think I would like to develop this one further toward the original vision in the near future.
tonbery
30. Apr 2013 路 19:32 UTC
lol, i`m... dead... D=

it`s kind of a thing to think about... life and all that stuff xD
Idovoodoo
30. Apr 2013 路 19:55 UTC
Deep dude. Well done :)
sythe
30. Apr 2013 路 20:44 UTC
Love it. Reminds me of my own, actually.
ddionisio
01. May 2013 路 16:45 UTC
I have to admit, I laughed out loud once it put me in the game. I think you win the humor in LD!

Very honest and humble game!
Fritzendugan
02. May 2013 路 19:03 UTC
I think perhaps you should've had some opening dialogue to explain what was going on. Make it clear that this guy is standing at the edge of a cliff, about to jump to his own demise. I assume many players, like myself, at first assumed this was going to be some strange platformer adventure, so we press space to see what happens, but the game just ends. This leaves us to believe that you were just having some fun with us like many LD entries do. However, upon reading that there were two endings, it became immediately clear to me how much more depth there was to this game. The dialogue that you eventually experience may have been a bit cheesy, but it was effective. I feel like I was entering the mind of someone standing at the edge of a cliff and introspectively examining his life and the choices he has made, and after this introspective journey I was able to walk away from the cliff and resume my life. It's a shame that many who play this might not get to experience that simply because you failed to make it clear what the gameplay mechanic actually is. Maybe if instead of "press space to move right" you had said "press space to jump off the cliff, do nothing to wait a while more" Many more players would've had a more meaningful experience, without you having to hold their hand and explain "There is another ending that you guys are missing." I think you had you made some small change like that, you would've created quite a meaningful interactive narrative. As it stands, you're just a bit short of that, in my oppinion.

Some other thoughts: I wish the game had music as well, but I understand you didn't have time for that. The text seemed to take a bit too long, especially in the beginning, but maybe I'm just a fast reader. Interesting concept, I look forward to your future LDs.
馃帳 thatwhichis
02. May 2013 路 19:33 UTC
Fritzendugan: Thank you for the detailed response!

I'm definitely learning a lot from this experience and everyone's comments. Please believe me when I say I am taking them to heart.
Martin_Monosys
02. May 2013 路 21:48 UTC
Not really funny, but a deep experience... I would just leave it as it is, maybe with better graphics and some sound. I'd say it doesn't need any more introductions or better instructions. If you jump of the cliff more than once and don't know what else to do, that's your own fault... ! ;)
PabloAlexandre31
05. May 2013 路 02:59 UTC
Pretty funny haha. I lost my one life, i'm sad :(
KEFIR
05. May 2013 路 11:25 UTC
Is that it? :) Well. Funny :)
kyru
17. May 2013 路 16:33 UTC
Theme to the limit, I like it. Good game.
馃帳 thatwhichis
19. May 2013 路 02:06 UTC
!!! I made my goal of 100 games rated! ^_^'

I think I got everyone here; if I missed anyone, please let me know! See if I can get in a couple extra between now and the deadline. :-D