Watch What You Shoot by commanderstitch
You are in a lab. wooooo! who knew?
your goal is to kill all the invaders into your lab.
this happens after a short time.
destroy them all to win, but be careful what you shoot,
some of the properties of the gun change you leaving you
with undesirable results.
Your Gun spawns under the sign that says GUN HERE.
if you find invaders that spawn in the water, you can shoot over the wall at them.
awsd controls. or arrow keys. mouse to shoot.
This game is pretty hard. I wonder how invaders you will destroy?
btw those last two pictures are just production crashes.
Known bugs:
walking up while next to the far left wall doesn't work.
The sounds might be weird all around and on ingame-restart.
the gun should work now on ingame-restart.
your goal is to kill all the invaders into your lab.
this happens after a short time.
destroy them all to win, but be careful what you shoot,
some of the properties of the gun change you leaving you
with undesirable results.
Your Gun spawns under the sign that says GUN HERE.
if you find invaders that spawn in the water, you can shoot over the wall at them.
awsd controls. or arrow keys. mouse to shoot.
This game is pretty hard. I wonder how invaders you will destroy?
btw those last two pictures are just production crashes.
Known bugs:
walking up while next to the far left wall doesn't work.
The sounds might be weird all around and on ingame-restart.
the gun should work now on ingame-restart.
Ratings
| Coolness | 45% | 1350 |
| Overall | 2.96 | 673 |
| Audio | 2.43 | 539 |
| Fun | 2.96 | 579 |
| Graphics | 2.54 | 714 |
| Humor | 2.95 | 205 |
| Innovation | 2.75 | 688 |
| Mood | 2.73 | 593 |
| Theme | 3.25 | 543 |
I found it hard to aim and sometimes the bullet just instantly hit a wall I was standing next to.
The enemy design felt a bit flawed - it felt unfair that all enemies could shoot me from anywhere while I could not and the "fix" for this was to give the player a ton of health.
Still, good job! This is one of the more complex games I've played so far
try our game
http://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=90749
That your character aims where he walks instead of where you point your mouse and thus drastically changes the spawn point for your own bullets makes precise shots very difficult. But that's the only real issue that I have with your game.
Otherwise, good job! The animations of the computers and tables are nice details, and I think I spotted a reflection in the water?
The shifting abbilities could influence a little more on the gameplay, but the game is really cool anyway!
Good job!
My best score was only 36.