Minimalist RTS by aaron9000

[raw]
made by aaron9000 for LD26 (COMPO)
Hold control points to earn resources. Spend resources on more soldiers. Get a soldier across the map to win.

This is an HTML5 submission. Use Google Chrome for the best experience.

Enjoy

Ratings

Coolness 36% 1619
Overall 3.70 135
Audio 2.51 670
Fun 3.62 103
Graphics 3.75 163
Humor 2.42 428
Innovation 3.38 359
Mood 3.18 326
Theme 4.03 142

Feedback

Toestee
29. Apr 2013 · 02:56 UTC
Very cool, love the idea.
Filth and Money
29. Apr 2013 · 02:57 UTC
That was really fun! Cool idea, too. I'm not sure if it's even possible to win on medium (let alone difficult), but uh... yay!
vegard1992
29. Apr 2013 · 03:03 UTC
nice
DaveDobson
29. Apr 2013 · 03:08 UTC
Neat; I beat medium on my first go, so it's possible. Very nice graphics; the gameplay is fun. I wasn't sure of exactly what the strategy should be, other than to try to hold the other guy's bases where possible and then flood all the channels. Fun, and very nice looking.
JonRB
29. Apr 2013 · 06:53 UTC
Lovely! Wonderful concept! I'm a fan of RTS games as it is, this is truly superb! The audio leaves something to be desired but it's amazing how this minimal game can be so complex at the same time!
🎤 aaron9000
29. Apr 2013 · 07:27 UTC
Thanks for the feedback guys. I was a little worried that having only one unit would make the game boring, but it seems like there is still some strategy to it.
unclejunkie
29. Apr 2013 · 07:59 UTC
Short and sweet, good concept, the very sense of the Capture the Points type of game.
GAFBlizzard
29. Apr 2013 · 08:15 UTC
Nicely done graphics. On Firefox I could not see the lightning bolt increasing, so I did not know how much I could reinforce, but that may be a known thing.
nicotuason
29. Apr 2013 · 09:37 UTC
Soo much blood! There seems to be a bug where the energy always reads 0, but I can still build units.
🎤 aaron9000
29. Apr 2013 · 16:13 UTC
Hmm sounds like there is indeed an issue on Firefox. If you have Chrome installed, that should play the game better. Thanks for the heads up!
TravisChen
30. Apr 2013 · 02:38 UTC
Simple fun. Great stuff. Would make a great mobile game.
CloudiestNights
30. Apr 2013 · 02:58 UTC
The CPU was evil on hard, and amassed a huge army in one lane XD Good game.
MathiasTCK
30. Apr 2013 · 17:16 UTC
Rock on
sythe
30. Apr 2013 · 21:46 UTC
Excellent. This game would be perfect for mobile, IMO. Check out CocoonJS, it'll let you package it up nicely into an APK.
sP0CkEr2
01. May 2013 · 04:04 UTC
this was really alot of fun -- like a tower defense rts -- great job!
GreenPixelDev
01. May 2013 · 05:02 UTC
Great concept! The game is simple yet you've managed to cram in a good deal of fun and excitement into it :D Way to keep it minimal in an awesome way!
manax
08. May 2013 · 02:37 UTC
Nicely done. Good attention to details. Enjoyed it.
Erunaamo
08. May 2013 · 14:50 UTC
Satisfying minimalization of the genre. Maybe "Easy" level could be a tiny bit easier?

I'd like to see the buttons flash or something. Because units are created under the buttons and emerge seconds later, there's no immediate, consistent feedback that you've made a unit, except that the number goes down by 1. I guess there's a sound too, sometimes, but not always. I found that I was watching the number or watching for units to eventually emerge from the under-the-button area to make sure they'd really been created, when I should have been watching the field. More button feedback would fix that.

Sometimes it's hard to see the enemy amidst all the blood: both are red. (Why are tanks making blood splashes anyway? Hmmm.)
Kvisle
11. May 2013 · 00:35 UTC
A lovely take on the theme, great fun, great graphics - an overall good game. And incredibly suitable for IOS/Android as well. Add a multiplayer-option and you've got yourself a hit.
ecool377
11. May 2013 · 01:17 UTC
COOOL!!!
Gungnir
11. May 2013 · 04:36 UTC
Nice minimal take on the genre.
RealyUniqueName
11. May 2013 · 06:11 UTC
I had a lot of fun! Played from easiest to difficult, and didn't make it on the last difficulty )
Mago
11. May 2013 · 07:06 UTC
cool game concept. I liked that it's simple but very nice.
mollymus
11. May 2013 · 07:25 UTC
Not sure if the resource-meter is bugged or if Im just not understanding it? It kept saying "0", yet I could buy loads of soliders..
Jod
11. May 2013 · 08:45 UTC
This is actually a really cool take on minimalism. I really enjoyed it. Took me a while to figure out to win, but then I realized it's not about matching all the lanes, just winning in one of them. Well executed!
ashdnazg
11. May 2013 · 14:38 UTC
A nice game that fits the theme very well, though I didn't find it very challenging.
Madball
11. May 2013 · 17:14 UTC
So minimalistic! The soldiers were a bit slow though, they take a lot of time just to appear on screen. Completed each difficulty on the first try.
ethankennerly
12. May 2013 · 19:02 UTC
Clicking one of the four lanes to build a green tank to defend or overrun that lane interested me. I managed the incoming red tanks. If you continue to develop this, I'm not sure yet how to improve my technique.