Orbicular by metalcan
A very minimalist game with "music fading effects" for lack of a better description (I'm really tired an in urgent need of sleep).
Phew, barely made it!
I have some regrets:
1. No time to balance levels, had to rush them.
2. I could have done so much more with the music, but had to rush it.
3. Had to start one day late, so I had very limited time.
All in all I'm happy with the result, though.
Phew, barely made it!
I have some regrets:
1. No time to balance levels, had to rush them.
2. I could have done so much more with the music, but had to rush it.
3. Had to start one day late, so I had very limited time.
All in all I'm happy with the result, though.
| Web (Flash) | http://royiversen.no/games/orbicular/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=20457 |
Ratings
| Coolness | 54% | 3 |
| Overall(Jam) | 3.71 | 64 |
| Audio(Jam) | 4.02 | 20 |
| Fun(Jam) | 3.25 | 144 |
| Graphics(Jam) | 3.69 | 151 |
| Humor(Jam) | 1.58 | 400 |
| Innovation(Jam) | 3.17 | 212 |
| Mood(Jam) | 3.65 | 75 |
| Theme(Jam) | 4.25 | 18 |
Still, the mood is great and for the other reasons you've won my approval overall. Great job :D
Perfect interpretation of the Theme!
Gameplay is a bit dull though ;)
Really like the gameplay! Nice work!
Really easy to get the hang of things.
Though it's a bit harsh and discouraging to get back to 100 everythime on the first 'hit'.
The music is awesome, and the variation of the catch-sfx regarding the part of the tune create a unique atmosphere.
Concept and graphics fit the theme correctly.
It's a bit harsh to come back to 100 when hit. My best so far is 29, but I will arrive to 0, I will.
Good work.
At first I was using the line drawn from the circle as my direction of travel, and it took me a few times to realize that is more like pulling back a slingshot. The momentum felt a but weird at times, as if I wasn't traveling as far as I felt I should. Having a couple lives would have been nice. But a visually pleasing game, with neat music. Good work.
well done :D
Nice use of plain shapes, color, and lovely music. Very nice overall.
I think the game is a bit unforgiving though. I got down to 40 my first try, and was dismayed to have to start again from 100. Maybe a 3 life system would work better, or have the player "lose" orbs when they hit a square, so they have to recover. Great entry.