Minimal by MegaBrutal
Minimal DOS game in x86 assembly.
Post-Compo Update, V1.0.
Read my journal for details! (There should be a link below.)
Post-Compo Update, V1.0.
Read my journal for details! (There should be a link below.)
Ratings
| Coolness | 47% | 1316 |
| Overall | 2.20 | 1295 |
| Fun | 1.52 | 1330 |
| Graphics | 1.74 | 1312 |
| Innovation | 2.54 | 964 |
| Mood | 1.89 | 1220 |
| Theme | 3.32 | 769 |
But I have to rate a game ;)
Just needs a bit more gameplay. Nice job though.
@DdlyHeadshot: I think I'll work on this further after the compo, 'cause it's fun to keep one's assembly expertise above a certain level - even if you don't actually use the ancient language otherwise, thus it has little practical advantage; assembly does great to the programmer's soul - I don't know who said that but it's true! ;)
@whitetigle: You are right, it was rather a coding amusement; gameplay was a secondary concern - I know it might not be the spirit of Ludum Dare, but I had fun anyway.
@berkano: It can be even smaller if you remove my signature text integrated into the .COM file - since it is never printed or referenced, it wouldn't affect the program. ;)
Having worked very limitedly in ASM before, I am damn impressed you decided to use it for an LD entry. I wish there was more to the game itself but if you do continue to work on it I think that'd be amazing!
If you ever need some inspiration, Roller Coaster Tycoon was written mostly in ASM. Which still blows my mind! :D