Life in a nutshell by Pixelfan Games

[raw]
made by Pixelfan Games for LD26 (JAM)
Controls:

Direction arrows : Movements
A: Primary Attack
S: Secondary Attack
D: Block with shield
R: Skip Intro

Ratings

Coolness 100% 1
Overall(Jam) 2.37 519
Audio(Jam) 2.98 251
Fun(Jam) 2.07 519
Graphics(Jam) 3.00 313
Humor(Jam) 1.80 362
Innovation(Jam) 2.14 485
Mood(Jam) 2.74 332
Theme(Jam) 2.22 539

Feedback

lotusgame
30. Apr 2013 路 06:33 UTC
Some characters are well designed, others are not. So graphics in general is inconsistent.
The overall is fully playable and it's interesting to point out that so much stories have the same minimalistic plot.
Collisions are imprecise and when you fight an ennemy you don't really know if you hit or not, until he disappears, perturbating.
Leginar
30. Apr 2013 路 06:43 UTC
Do the two levels keep looping? I was able to get through each areas once.. those fireballs are a pain though... :) It would be nice to see more of a difference between some of the enemy types and to have a more apparent difference between the primary and secondary attacks.
馃帳 Pixelfan Games
30. Apr 2013 路 10:57 UTC
Lotusgame sorry about this, this is our first Jam, the time come so fast and we have a lot of bugs and problems in the last day, maybe next time we can improve this. thanks for your comment anyway, we must try to do a good job in the next time :)

Leginar: we try to create a Secondary attack but....we have a lot of bugs with IA. I hope in the next LD we can improve this. We create this enemys too fast and dont have a lot of time for do it. Thanks for your comment :D
Mesene
01. May 2013 路 13:02 UTC
Audio and intro was great, it created some hype.
But gameplay needs balance and some goal.
Keep on! I hope to see you in next LD
Patacorow
01. May 2013 路 20:17 UTC
Very unique game!
hirsch
01. May 2013 路 20:24 UTC
In the first level crouching doesn't protect you and seems to be useless. In the beginning of the second level is a bug where the player gets stuck facing an enemy and can't move or attack anymore. In this state the game isn't really playble.
The graphics are well drawn and the music is awesome and adds much to the atmosphere.
littleball
01. May 2013 路 20:44 UTC
It's got the beginnings of a great game. The controls could do with some work. I would like to see you push this further in the future. Keep up the good work!
BarrensZeppelin
02. May 2013 路 07:49 UTC
I couldn't get past the loading screen for some reason. Firefox user.
Shigor
02. May 2013 路 07:50 UTC
Excellent music. Art is a bit inconsistent and the gameplay is... strange, due to the collision bugs and lack of visual feedback, especially in the second level.
But that music.... Let's FIGHT!
馃帳 Pixelfan Games
02. May 2013 路 07:51 UTC
BarrensZeppelin is strange i am using firefox and works perfect :S
Jod
02. May 2013 路 07:55 UTC
Loved the music! You've got the basics right, that's pretty cool! I rather enjoyed the introduction. Also being a Spartan :)
Almax27
02. May 2013 路 12:27 UTC
Music was very atmospheric but the gameplay was lackluster, loved the sudden change of theme though, came as a pleasant surprise :D
lorancou
02. May 2013 路 12:35 UTC
Sloppy controls... I got stuck in level 2 for some reason, is there a timeout or something? I've no idea of what kills me. You've got GREAT music though!
Topaz
02. May 2013 路 12:40 UTC
Works fine on Firefox here. Nice game, graphics are pretty good. Thanks for the nice words about my game :)
sol_hsa
02. May 2013 路 13:51 UTC
Requires quite big browser window =)
馃帳 Pixelfan Games
02. May 2013 路 13:54 UTC
control + mouse wheel down i can use that :D. Thanks for play
馃帳 Pixelfan Games
02. May 2013 路 13:54 UTC
you can*
kyyninen
02. May 2013 路 13:58 UTC
Player should be able to see character's remaining health somehow. In second level I had no idea with attacks damaged me and which I managed to deflect.
馃帳 Pixelfan Games
02. May 2013 路 14:00 UTC
@kyyninen yeah! i fix this in the fixed version, thanks for playing :)
Ernyz
02. May 2013 路 14:00 UTC
Controls (especially attacking) felt awkward, but i really liked the graphics :)
free_napalm
02. May 2013 路 14:11 UTC
I was so excited for the idea of having different main characters for each era, but then it looped back to the first level. Nice concept though.
BarrensZeppelin
02. May 2013 路 14:43 UTC
I got to play the game after coming home from school:

I really loved the setup, although I think the intro would have benefited from using Pixel-Perfect scaling on the man's face, instead of smoothing it out gradually, that's a personal preference though.

The gameplay was neat too, but I don't get why you implented the crouching mechanic for the white ninja, because you can't dodge anything with it q:
Playing as the greek character was a mixed experience, it was hard to know when you got hit, and when you hit something. It would have been nice to know how much HP you had left.

Good job, I wait in anticipation for your submission next Ludum Dare. (;
TehSkull
03. May 2013 路 06:50 UTC
Interesting game. Worth expanding on.
madballneek
03. May 2013 路 23:54 UTC
Intriguing art design. I'd be interested to see how you could take this idea and design further. Also, high five ImpactJS buddy!
Nolojen
04. May 2013 路 00:06 UTC
nice animations, cool characters
someone
06. May 2013 路 18:05 UTC
Nice intro, and good music, the gameplay wasn't great but has good potential with a bit more work.
dector
09. May 2013 路 13:27 UTC
Lovely intro graphics and entire soundtrack. But can't get in game. No lifebar :(
Linus Lindberg
13. May 2013 路 19:40 UTC
Love the intro.. but couldn't get far in the actual game.. found the controls a bit unpolished.. (you can't jump and hit or run and hit and the hit is too slow)