Escape by Colisan
(First, my apologizes for my horrible school english :p)
"Escape" is my second Ludum Dare game (previous was the #24) and I think I get out pretty well with it. I had a lot of fun drawing the caracters with my colored pencil and scanning them :)
It's a game about escaping the minimalism... Some kind of metaphore about my opinion about the theme I think... XD
/!\ The collision with sides of plaforms is buggy... very buggy. So try not to rub your face on them too much /!\
Controls (not in the game for a better minimalist look) :
Move : Arrows
Jump : I'm in Spaaaaace
Double Jump : Space again
Katana : 'V' or 'B'
"Escape" is my second Ludum Dare game (previous was the #24) and I think I get out pretty well with it. I had a lot of fun drawing the caracters with my colored pencil and scanning them :)
It's a game about escaping the minimalism... Some kind of metaphore about my opinion about the theme I think... XD
/!\ The collision with sides of plaforms is buggy... very buggy. So try not to rub your face on them too much /!\
Controls (not in the game for a better minimalist look) :
Move : Arrows
Jump : I'm in Spaaaaace
Double Jump : Space again
Katana : 'V' or 'B'
| Windows (.exe) | http://www.loveteit.fr/files/ld48/Escape.exe |
| Source MMF2 (.mfa) | http://www.loveteit.fr/files/ld48/Escape.mfa |
| Original URL | https://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=14410 |
Ratings
| Coolness | 39% | 1564 |
| Overall | 3.38 | 352 |
| Audio | 3.17 | 271 |
| Fun | 3.29 | 288 |
| Graphics | 3.58 | 238 |
| Humor | 3.75 | 41 |
| Innovation | 3.00 | 650 |
| Mood | 3.43 | 173 |
| Theme | 4.00 | 153 |
Love the humor here!
Also, great graphics style and music.
The idea of the character growing works well within the theme. It's spiced with cool details like the intro sequence.
The only thing I think that could be changed is to not reset the music each time we die ( When you die 4 times in 1 minute, it sounds weird ).
Nice work!
What I loved :
- art style (though I think keeping the minimalist spirit of the painting for the rest of the game could have gave it more personality)
- animated elements
- humor ("please move the camera because..." made my day xD)
What imo could be improved :
- bounce on ennemies when jumping on their head (it's a common juicy feedback that usually works well)
- music (repetitive at long)
- difficulty (did not reach the end... sry ! I had not the courage to do the level + the boss with canon all over again)
Good overall, thanks for the game !
Also, it took two lives for me to realize that now I can jump mid-air.
And the last weapon was totally unexpected (didn't read the game description before playing).
Ending is a dead end screen?
Nice animation and the humour was greatly welcomed :D
Even if there's bugs, the game's pretty polished, especially for a 48h. Well done, I loved it !