Funky Lincoln Saves the Day by TheCze
Evil hackers from the planet 2600 have attacked earths computers and disabled all main input methods. Only armed with the letters A-Z, Funky Lincoln needs to type fast to survive and restore human control on earth!
Funky Lincoln is a jump and run game with minimalistic controls. Instead of pressing SPACE or SHIFT to perform actions, the players need to type out the actions to perform then. The game features 15 levels that range from easy to lunatic, can you beat them all?
Hint: Remember to type NEXTLEVEL after finishing a level.
Funky Lincoln was created by Daniel Czeppel & Patrick Ulmer for the Ludum Dare 26 Jam in 72hours.
The game was written in Java using the libgdx framework. Thanks alot to the kind folks in the libgdx chat without whom we would never have been able to get the webstart working!
Funky Lincoln is a jump and run game with minimalistic controls. Instead of pressing SPACE or SHIFT to perform actions, the players need to type out the actions to perform then. The game features 15 levels that range from easy to lunatic, can you beat them all?
Hint: Remember to type NEXTLEVEL after finishing a level.
Funky Lincoln was created by Daniel Czeppel & Patrick Ulmer for the Ludum Dare 26 Jam in 72hours.
The game was written in Java using the libgdx framework. Thanks alot to the kind folks in the libgdx chat without whom we would never have been able to get the webstart working!
| Old Version Web (HTML5) | http://bit.ly/18hzCDd |
| New Version Web (HTML5) | http://www.zoneofcontrol.de/LD26Post/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=17841 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.67 | 75 |
| Audio(Jam) | 2.16 | 400 |
| Fun(Jam) | 3.74 | 33 |
| Graphics(Jam) | 2.72 | 406 |
| Humor(Jam) | 3.27 | 59 |
| Innovation(Jam) | 4.04 | 17 |
| Mood(Jam) | 2.98 | 263 |
| Theme(Jam) | 3.12 | 334 |
Only complaint is that the audio is really sharp and painful with headphones on. Otherwise, that is quite amazing that was created in 72-hours!
Kudos!
Again, great job!
This game was really neat. Congrats on your clever idea - it was well executed and the difficulty ramps up quite nicely. Around level 10 I started getting bored of it, but kept going to see the end.
Fun little idea, although I found it rather annoying to type in the whole jump. Yeah I guess that was the point there, still it was weird and all.
The sound was bad. It was totally annoying and loud. Well, at least it had sound.
Good work though. It ran great, everything seemed well done.
Why it had to be lincoln, I have no idea, but it makes it all the better.
It had the old skool vibe to it, including the bleeps (also from me) and the difficulty.
Good one.
Very fun game, gets devilishly hard in the later levels ;)
I feel like I just barely beat the game. The JUMPSLIDE was really satisfying. You did a great job at teaching new mechanics and then leveraging them in complex and difficult patterns.