Super Chronos Sonic Spaceship by vegard1992
A game where you fly onwards trying to avoid the deadly saws behind you. Collect coins, or bounce off blocks to feed energy into your generators. Time-energy is the precious resource which you have set out to procure. It's the most rare form of virtual unobtainium to exist in all permutations of space-time, hence why evil saws are out to get you, and steal it! If you find the stars are not to your favorable alignment, and you get into a tough predicament, you can spend some energy to reverse time for a short duration.
You can control with either joystick or keyboard.
For keyboard use WASD, spacebar, and "r" key for restart / start.
The joystick controls are only tested on my own, so you'll have to experiment to find which buttons and axes do what.
Have fun =)
You can control with either joystick or keyboard.
For keyboard use WASD, spacebar, and "r" key for restart / start.
The joystick controls are only tested on my own, so you'll have to experiment to find which buttons and axes do what.
Have fun =)
| Windows | https://www.dropbox.com/s/95252t91x5fwh90/Game.rar |
| Source | https://www.dropbox.com/s/pypuwbunmf9789d/source.rar |
| Original URL | https://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=20707 |
Ratings
| Coolness | 53% | 3 |
| Overall | 2.77 | 975 |
| Audio | 2.55 | 641 |
| Fun | 2.45 | 1015 |
| Graphics | 2.37 | 1047 |
| Humor | 1.71 | 936 |
| Innovation | 3.00 | 650 |
| Mood | 2.63 | 802 |
| Theme | 2.53 | 1266 |
Traceback (most recent call last):
File "C:\Python32\lib\site-packages\cx_Freeze\initscripts\Console3.py", line 2
7, in <module>
File "game.py", line 427, in <module>
File "game.py", line 296, in __init__
File "C:\Users\be24019611\vegards dropbox\Dropbox\ludum dare 26 game\input_han
dling.py", line 111, in __init__
File "C:\Users\be24019611\vegards dropbox\Dropbox\ludum dare 26 game\input_han
dling.py", line 11, in __init__
IndexError: list index out of range
You could make the beginning a little slower and be more forgiving on the use of fuel, that would go a long way towards making it easier to learn.
i got progressively better at the game as i kept running through cycles of coding and debugging, and so i ramped up the difficulty because it felt easier every run.
i shoudlve totally added some modes like "easy", "experienced", so people can actually get into it lol
Nice game, I like the "Chronos" mechanic!