Sine by f7f5

[raw]
made by f7f5 for LD26 (COMPO)
HTML5 / Javascript game

Well, you wanted minimal, you got a Sine wave. Guide it across the levels, avoiding the obstacles, by changing the amplitude and/or frequency.

There are 5 preset levels for both, mapped to the keys 1..5 and 6..0 (1/6 being the lowest and 5/0 the highest).

There are 6 levels, I hope it's playable and not too hard to complete (but still challenging).

**Important**: You need a browser with canvas support to play this game. It will not work on IE8.

Ratings

Coolness 71% 3
Overall 2.93 812
Audio 2.66 588
Fun 2.59 922
Graphics 2.50 973
Innovation 4.19 14
Mood 2.68 758
Theme 3.98 176

Feedback

joeyhammer1
29. Apr 2013 · 01:14 UTC
Amazing concept! Very difficult though.
Roan Contreras
29. Apr 2013 · 11:33 UTC
The game's very difficult, stucked at level 2... And I like the gameplay :D
ElScootro
29. Apr 2013 · 12:29 UTC
Fun concept! I found your game because mine is named SINE as well :)

Levels are a little too hard. Number key controls are also a little difficult to manage. Maybe you could play with controlling via mouse position or something.

Overall, well done!
niun
30. Apr 2013 · 10:52 UTC
Wow! Bastard hard but bloody brilliant!
sythe
30. Apr 2013 · 21:09 UTC
Very difficult, the gameplay is somewhat cool. Mouse/touch control would be nice.
rwos
30. Apr 2013 · 22:49 UTC
Very nice concept, but it's a bit frustrating to play - maybe some kind of damage/health system would have been better than dying on the first contact. But it's a creative idea, and that's always better than boring old stuff! :-) Good work!
karlin
01. May 2013 · 15:55 UTC
A little difficult to get the timing right but a very interesting concept.
Sebastian
01. May 2013 · 16:01 UTC
Really cool idea. I'd like a bit quicker load times on death though because you die a lot!
kbm0
01. May 2013 · 16:03 UTC
Really cool concept, easily understood but the game is way too difficult for my taste. Good job, though!
Super Hamster
01. May 2013 · 16:06 UTC
Interesting concept.
DaveDobson
01. May 2013 · 22:28 UTC
Very clever - I got to level 5 then had to stop - too hard. It was extremely hard until I figured out how my commands applied (at the cycle or half-cycle boundaries of the sine waves). Then it became a much simpler thing to figure out, more a matter of guessing which combinations would work and getting the timing right. Very interesting game. The "Bad luck" thing could be shorter - I just wanted to try again quickly when I lost.
Pixelulsar
02. May 2013 · 20:03 UTC
Cool concept, it was pretty difficult. Like others have said mouse controls would be nice.
Jorjon
03. May 2013 · 20:35 UTC
Wow a game with the sine wave? Very clever! Nice and difficult.
SecondDimension
03. May 2013 · 22:22 UTC
I did the first level then spent a while crying, so hard. Bloody brilliant idea though
belickim
05. May 2013 · 13:29 UTC
Very clever idea. However, the game is super difficult. As you die a lot it's mega irritating to to see this pop-up with instructions each time.
Broxxar
05. May 2013 · 14:48 UTC
Cool idea, not very responsive though controls though, made it really hard.
KEFIR
05. May 2013 · 16:06 UTC
Brillinat idea! Really! But very very difficult :(
Martin_Monosys
10. May 2013 · 22:36 UTC
Good idea, but difficult beyond belief...
psc1997
11. May 2013 · 16:58 UTC
Good job ;-)
Super Hamster
11. May 2013 · 17:52 UTC
For my game, did you download, or play web? Also, could you tell me what it said? Thanks for telling me that it wasn't working.
Alex Camilleri
12. May 2013 · 12:31 UTC
A bit too difficult and too little feedback to the player. Nice concept though :)
Super Hamster
12. May 2013 · 16:11 UTC
Hmmm... That's very strange. Maybe you are not allowing Java to run but it did say that the applet started. My only other idea would be to update your Java.
HELLO23
12. May 2013 · 18:23 UTC
Great Concept, I liked the idea, it is minimalistic too. Only black and white, which I liked. For me the problem with the game is that it is too hard - It took me like 5 times to beat the first level, and I gave up in the second level.
Brassawiking
12. May 2013 · 18:35 UTC
Really tense when you managed to get through a level. Needs tweaking at the difficulty, but it was a solid game! Really good job!
Simon
15. May 2013 · 19:22 UTC
Great idea! I really like the concept, it's really innovative and has some potential.
Sylvain.p
15. May 2013 · 19:28 UTC
Nice concept but the level design is a bit too difficult.
Madball
16. May 2013 · 13:54 UTC
Completed it. The idea is surprisingly nice, even given the difficulty. I think you should make the game slower, or remove the movement at all. If not, make controls 1-4 and 5-8. I can`t use fingers and a thumb at the same time.
Xanjos
16. May 2013 · 20:58 UTC
Pretty interesting game concept. Incredibly hard though.
Roupette
19. May 2013 · 15:20 UTC
Good mechanic, but difficult to manage. I return train :p.
Dining Philosopher
19. May 2013 · 23:08 UTC
As a mathematician I of course like this game. ^^ I completed the game, but I think the sine went a bit too fast. Nice concept!