-End- by Bognet Team

[raw]
made by Bognet Team for LD26 (JAM)
Arrows - move
Z- Jump
X - Run

Have fun!
(Potato inside)

Ratings

Coolness 74% 3
Overall(Jam) 2.57 478
Audio(Jam) 2.71 326
Fun(Jam) 2.27 474
Graphics(Jam) 2.88 360
Humor(Jam) 1.48 406
Innovation(Jam) 1.86 533
Mood(Jam) 2.66 365
Theme(Jam) 3.28 264

Feedback

JaydenB
29. Apr 2013 · 09:10 UTC
Only thing I can argue about this is how difficult it is the get used to the player's acceleration based movement. Also I can collide with the pointy spikes even if standing on a platform and am 1-2 pixels away.
HakitoCZ
29. Apr 2013 · 15:57 UTC
Very nice
ArkadyDracul
30. Apr 2013 · 12:33 UTC
Very Nice!
thatwhichis
30. Apr 2013 · 12:38 UTC
Nice minimalist graphics and love the audio; agree the collision detection is a little wonky and also I am super bad at this game. ;-)
Tipyx
30. Apr 2013 · 12:39 UTC
Some problem with the hitzone and why the guy is made of soap :p ? But nice and complete :)
Mago
30. Apr 2013 · 12:47 UTC
I liked the music very much. Game is very hard it took me a longer while to get past first screen. Overall its a good entry.
MrHalfman
30. Apr 2013 · 13:40 UTC
Really hard game but I liked this! Nice looking minimalistic graphism.
antonijn
30. Apr 2013 · 13:50 UTC
This is a great game! Fits the theme very nicely and gets the player genuinely angry whenever you lose a level for the umpfth time.

One comment I have, however, is the fact that the music restarts whenever a level restarts. This can get quite annoying at times.
qdowngames
30. Apr 2013 · 20:59 UTC
Really hard and the running just didn't feel right. Also, maybe not restart the song each death. Great work though!
psychomonster
01. May 2013 · 19:17 UTC
nice one
GeorgeBroussard
02. May 2013 · 08:16 UTC
Nice effort completing it. I found the level design to be too hard for me to avoid much early on, so it was very hard. Nice music. Would tweak controls and level layouts a bit. Most of the feedback so far is on the money. Continue dev and polish it up. Maybe make the spikes smaller and easier to avoid and more in line with the player's size?
ShellfishGames
02. May 2013 · 10:38 UTC
Well done, but kind of frustrating. I died ~30 times in the first level, mostly due to the oversensitive spike collision detection, and several times on the last zombie (I guess).
Also, I have no idea what's going on in the second level. I have to fall upwards out of the screen to be able to jump and I have no idea what those green triangles are there for.
However, the basic gameplay feels good to me, visuals and audio are pretty far above average which makes it a quite decent game overall.
Tyro
02. May 2013 · 16:01 UTC
The collision detection is a little borked betimes. I can be standing several pixels away from the enemies and still get hit. Still, I like this game's visuals and audio; both capture the essence of minimalism.
Nisshoku
02. May 2013 · 18:55 UTC
The audio was nice. I would have liked it if you could press jump while holding the run button, because that doesn't seem to work here at least.
dremelofdeath
03. May 2013 · 08:42 UTC
This game is very, very difficult. I had problems with the platforming and eventually gave up. The music, while really good, got really irritating as it restarted every single time I died. It has a ton of promise, but I personally found it too difficult to stick with. If it were just slightly easier, I think I could find myself enjoying this quite a bit.
lotusgame
03. May 2013 · 14:31 UTC
Too hard for me ^^ But nice game :)
madlee
05. May 2013 · 01:55 UTC
It looks great, but I honestly could not get past the first area. By the time I was able to get past the first jump, I always hit the green dude. I would recommend tightening up the controls a bit, and maybe easing into the difficulty.
terrivellmann
06. May 2013 · 13:36 UTC
Too hard for me as well, but its well made and I can imagine some people will love it for the difficulty.
Nick Cash
07. May 2013 · 17:41 UTC
From my Jammate Brian: "I like the `satori maiden ~ 3rd eye` remix for the first level's music. I completed a playthrough, but only after swapping out my keyboard. I had to swap out my keyboard to allow me to run, jump and move at the same time."
DkCub23
07. May 2013 · 21:47 UTC
It was a little too difficult. Which may be what you want. But I think maybe the first level should be a little easier to introduce the concept. And having the music start over after each death got a little annoying.
Xanjos
08. May 2013 · 21:37 UTC
I like the graphics and the gameplay is decent but the controls are so unforgiving at times which makes the game quite difficult to complete which is a shame because some of the later levels are actually quite interesting.
marnaouf
12. May 2013 · 08:36 UTC
Nice graphics