MINUS by rubna
Oh. Oh well this just isn't any fun at all... Well, better luck next time I guess.
CONTROLS: arrows. GOAL: get all the balls into the hole I guess...? You figure it out.
MORAL TO THE STORY: first work out your idea in all its details. I got a way better idea this morning but there ain't no way I'm going to finish that on time. Maybe I'll make that game as a post-compo.
(I put it on anyway because... well I'm not really sure (this is also totally an intended rip-off of Luke O'Connor's Ishihara(http://lukeoc.co.uk/ishihara/ishihara.html))
**UPDATE
I made a post compo version with mouse controls. It should be less infuriating to play now :)
CONTROLS: arrows. GOAL: get all the balls into the hole I guess...? You figure it out.
MORAL TO THE STORY: first work out your idea in all its details. I got a way better idea this morning but there ain't no way I'm going to finish that on time. Maybe I'll make that game as a post-compo.
(I put it on anyway because... well I'm not really sure (this is also totally an intended rip-off of Luke O'Connor's Ishihara(http://lukeoc.co.uk/ishihara/ishihara.html))
**UPDATE
I made a post compo version with mouse controls. It should be less infuriating to play now :)
Ratings
| Coolness | 50% | 3 |
| Overall | 3.17 | 553 |
| Fun | 3.13 | 423 |
| Graphics | 3.53 | 255 |
| Innovation | 3.53 | 243 |
| Mood | 2.65 | 788 |
| Theme | 3.70 | 393 |
I really like the way you handled the difficulty.
Unfortunately part of the challenge comes from the difficulty with the controls.
It just feels like I'm sliding all over the place.
Very good use of simple shapes and colors.