{"author_link":"\/author\/lansiir\/","author_name":"oldtopman","author_uid":"5874","comments":[{"author_name":"Yorwba","author_uid":"14693","time":"Apr 29, 2013 @ 12:28pm","epoch":1367238180,"text":"The Windows version is broken for me, ntvdm complains about illegal instruction. Also, the .zip is only 1 KiB so probably part of the file is missing."},{"author_name":"oldtopman","author_uid":"5874","time":"Apr 29, 2013 @ 2:17pm","epoch":1367244720,"text":"@Yorwba Not sure what happened there, but the zip was definitely corrupted. Windows build is back up and running. Thanks!"},{"author_name":"Folis","author_uid":"2494","time":"Apr 30, 2013 @ 1:41pm","epoch":1367328960,"text":"Console manipulation at it's finest! It was rather short, but I enjoyed what's there!"},{"author_name":"PsenFilip","author_uid":"20764","time":"Apr 30, 2013 @ 7:24pm","epoch":1367349540,"text":"Pretty good take on ASCII art. Definitely an all-around minimalistic approach on there.\r<br\/>Short and intriguing."},{"author_name":"plash","author_uid":"14542","time":"Apr 30, 2013 @ 8:46pm","epoch":1367354460,"text":"GET UP! Nice take on minimalism, that's for sure."},{"author_name":"BenW","author_uid":"128","time":"May 1, 2013 @ 1:23am","epoch":1367371080,"text":"I'm digging the ascii art although I'm not sure what's happening at the beginning. It looks like the guy is waking up on top of some robot legs. Nice job making a game with the console."},{"author_name":"jayemjee","author_uid":"21660","time":"May 1, 2013 @ 2:00am","epoch":1367373300,"text":"That was... interesting?  Very innovative, but I had no idea what was supposed to be happening at any point.  I'm not even sure if I saw it all or if I did something wrong."},{"author_name":"robcozzens","author_uid":"10944","time":"May 1, 2013 @ 4:41am","epoch":1367382960,"text":"Love the ASCII art... not sure I was playing it correctly though.\r<br\/>After awhile it said something like &quot;thanks for playing&quot; and I couldn't continue."},{"author_name":"fr_automatik","author_uid":"14352","time":"May 1, 2013 @ 7:16pm","epoch":1367435460,"text":"For some reason, I didn't got the menu, and was thrown directly into the game.\r<br\/>Bah, it's a nice game, and thank you for the ESDF layout."},{"author_name":"Norgg","author_uid":"5283","time":"May 1, 2013 @ 8:04pm","epoch":1367438340,"text":"Woked."},{"author_name":"Alexander","author_uid":"20967","time":"May 2, 2013 @ 4:02am","epoch":1367467020,"text":"This is very cool, so interpretive"},{"author_name":"Uhfgood","author_uid":"53","time":"May 2, 2013 @ 7:07am","epoch":1367478120,"text":"Interesting concept although I didn't know what to do half the time.  Just started hitting space and before I knew it you were thanking me for playing!"},{"author_name":"nintendoeats","author_uid":"22819","time":"May 3, 2013 @ 12:12am","epoch":1367539620,"text":"I appreciated the aesthetic intellectually, but in practice I found that interpreting what I was looking at took conscious effort. Obviously the gameplay and story are so underdeveloped that I can't comment on those.\r<br\/>\r<br\/>I think its really a matter of finding things that are easy to draw in ascii and sticking to them. That will be easier on you AND the player's eyes.\r<br\/>\r<br\/>If This were expanded toa  full game, it would so be much easier on the eys in full-screen. I know that's alot of work, but...it really would.\r<br\/>\r<br\/>Very cool idea, and clearly a good start. Full marks for theme and innovation."},{"author_name":"stqn","author_uid":"2181","time":"May 3, 2013 @ 12:43am","epoch":1367541480,"text":"I really don't get what the game is. Move to the X and press space? It apparently crashed in an infinite loop at the end (neither ESC nor CTRL-C did work.) The control scheme was confusing, better use the arrow keys for compatibility."},{"author_name":"SuperDisk","author_uid":"11035","time":"May 5, 2013 @ 6:05pm","epoch":1367776800,"text":"No idea what was going on. What was the actual game? What is life?\r<br\/>\r<br\/>Really though, I couldn't figure out how to play the level with the spheres and the X's, so I randomly mashed keys until the cursor was on the right one.\r<br\/>\r<br\/>Also: Is this actually a console? If so, nice work!"},{"author_name":"cardboard","author_uid":"16294","time":"May 19, 2013 @ 5:20am","epoch":1368940500,"text":"Interesting! I'm not sure I understood what was going on, but it was interesting nonetheless. Your ASCII art is good and the gameplay was interesting, although lacking. I always look forward to seeing your entries."}],"images":["ld26\/5874-5f860319c47b6e9585897460f448b116.jpg","ld26\/5874-ab83e9473c9a9437b2d59e38b06fa234.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/32084539\/ld26\/tana-lin32.tar.gz","text":"Lin32"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/32084539\/ld26\/tana-lin64.tar.gz","text":"Lin64"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/32084539\/ld26\/tana-mxe.zip","text":"Windows"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/32084539\/ld26\/tana-source.tar.gz","text":"Source"}],"metadata":{"g_key":"26784","g_author":"5874","g_event":"LD26","g_eventkey":"16","g_subevent":"COMPO","g_urlkey":"26814","g_title":"Tana","g_status":"UCHK1","g_place":"987","g_commentcount":"16","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/5874-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/5874-shot1.png-eq-900-500.jpg"],"text":"*steps onto stage*\r\n*takes Gamey award from Mike Kasprak*\r\n*applause dies down*\r\nI'd like to thank the Ludum Dare admin team for running such an excellent competition!\r\nI'd also like to thank Twitch for streaming my development, all the people who wrote the tools I used.\r\nDefinite thanks to \r\nHumorous thanks to Lenovo, who made an excellent laptop - despite constant threats of overheating.\r\nMost of all, I'd like to thank all of my adoring fans - \"The Ascii Guy\" loves you!\r\n*blows kiss*\r\n\r\nThis was a long and hard LD, a bit longer for me than most. At the end of the day, I came out on top of an ascii masterpiece with cinematics that propelled me to such a magnificent position. There were compromises, of course. I would have liked to implement a time limit during the actual gameplay, along with faster and faster requirements, but those weren't in the cards for me.\r\n\r\nSee you next LD!\r\n*hoists Gamey award in the air*\r\n*thunderous applause*\r\n*steps off of stage*\r\n\r\nThe game is navigated with the ESDF and space keys, to make it a little easier for my players with foreign layouts.\r\n\r\nDon't forget to buy my game here - support indie devs like me!\r\nhttp:\/\/monoculesoftware.com\/games\/project-wheatgrinder\/<\/p>","title":"Tana"}