Critical Failure by Ranmara
Critical Failure - Jam Entry
Story
=======
Well done! You have destroyed the alien flagship which was threatening Earth! However the fight isn't over, there is still a fleet of enemy ships to destroy!
But your ship is running out of power! Throughout the continuing battle you'll need to keep your eye on your power bar and make choices to turn off different ship systems to keep the fight going on -minimal- power.
Good luck Commander!
Controls
========
WASD - Move your ship
Space - Clear mines/enemy bullets
Mouse - Aim
Mouse Left Button - Fire & Turn off systems
Team
========
Alexandra Greenwood
Samantha Turner
Pete Brisbourne (@HI_ImPete)
Software Used:
Code: Flash
Graphics: Photoshop, Inkscape
Music: Ableton Live, Sfxr, Audacity
Story
=======
Well done! You have destroyed the alien flagship which was threatening Earth! However the fight isn't over, there is still a fleet of enemy ships to destroy!
But your ship is running out of power! Throughout the continuing battle you'll need to keep your eye on your power bar and make choices to turn off different ship systems to keep the fight going on -minimal- power.
Good luck Commander!
Controls
========
WASD - Move your ship
Space - Clear mines/enemy bullets
Mouse - Aim
Mouse Left Button - Fire & Turn off systems
Team
========
Alexandra Greenwood
Samantha Turner
Pete Brisbourne (@HI_ImPete)
Software Used:
Code: Flash
Graphics: Photoshop, Inkscape
Music: Ableton Live, Sfxr, Audacity
Ratings
| Coolness | 57% | 3 |
| Overall(Jam) | 3.81 | 44 |
| Audio(Jam) | 3.62 | 79 |
| Fun(Jam) | 3.83 | 24 |
| Graphics(Jam) | 4.06 | 68 |
| Humor(Jam) | 2.87 | 120 |
| Innovation(Jam) | 3.19 | 204 |
| Mood(Jam) | 3.58 | 89 |
| Theme(Jam) | 3.03 | 361 |
The music is a bit loud and it seems there was a problem in embedding the fonts, as they look much better in the screenshot
I like it, polish it and put out to Kongregate with ads or something!
And make dozen of endings depending on what sacrifices you make at which time :)
I had a little trouble with the controls
@Fynchan The font should have been embedded but we totally forget so the text may look weird.
@Evil Cult There should be 3 separate endings but we didn't get time to test them so it bugs out before the unique ending text.
If we had a little more time we would have improved the control system and adjusted the pacing so there was space between enemy waves to read the text - we will probably do a polished version once our sleep patterns get back to normal.