SPACE CANNON 2082 by scottychips

[raw]
made by scottychips for LD26 (COMPO)
You are remote controlling a space cannon platform defending your homeworld and its small moon! The red marauders are attacking and your defense grid will only hold for so long. Destroy enemies and collect shield recharges until the armada arrives to save the day!

WASD to aim
Mouse 1 to fire

Collect shield powerups to recharge
Try to get a high score of ship kills and stay alive till the clock runs out!


-Notes: I was fairly busy this weekend and wish I had more time to add things to my entry, but overall I think its a pretty neat little game. I'm pretty happy with the visuals!

BUILT IN UNITY!

Ratings

Coolness 32% 1689
Overall 2.95 790
Audio 2.53 653
Fun 2.60 908
Graphics 3.70 191
Innovation 2.37 1059
Mood 2.60 838
Theme 2.63 1231

Feedback

ataxkt
29. Apr 2013 · 18:53 UTC
This is awesome! My train of thought as I played:
Oh wow, this looks sweet! Gogogo! Oooooh yeah, shooting! I'm gonna shoot shiny things! What's that static effect? Ooooh, more shiny things in the distance! Can I move? (press every button on the keyboard) Aww man, never mind; what do I do then? Oh damn! Looks like I'm losing health! Where are the enemies? There! There's an enemy! That must be what that static was! Shit, that boy's fast! Uhuh, I'm running low!
And then I died. 3 stars sir, nice work!
gilmore606
30. Apr 2013 · 00:24 UTC
Really nice work, lots of nice visual candy. Fun game although I think the freezing of controls during the static was frustrating. Solid all around!
neight
30. Apr 2013 · 00:43 UTC
Love to shoot things mindlessly. Very pretty. Not knowing where the enemies were was frustrating. Great work!
larb
30. Apr 2013 · 00:48 UTC
Really cool, great job. I wish there was more to it.

I got stuck in a win loop bug, where starting a game just jumped to the you win screen every time.
timtipgames
30. Apr 2013 · 15:16 UTC
I dig the psychedelic graphics :) Only the "you got hit" effect was kind of disturbing. Other than that, it's really fun.
HelkeGames
30. Apr 2013 · 15:16 UTC
Awesome game, good job! ;)
metalcan
30. Apr 2013 · 15:26 UTC
Super cool retro graphics. Kinda wish I could fly around, but it's still fun. The enemies look awesome. The sound is very nice too. Great job on the visuals, it's beautiful in a kind of 80's retro way.
🎤 scottychips
30. Apr 2013 · 19:53 UTC
Hey guys, thanks for all the great feedback. I had a rudimentary flight going but I scrapped it cause it didnt feel right. The source is there though if anyone else wants to add stuff!
pansapiens
01. May 2013 · 01:02 UTC
Hey, nice work, this plays pretty well, and looks quite good (I'm a sucker for those gem shaders too :) ). I'm going to take a peek at the source to see how you did those moving clouds too - great effect.

The music fits well enough but I think the sound is a weak point - since sfxr/bfxr is such a popular tool, you need to work to make sure the sounds don't turn out sounding like obnoxious presets & fit their role (not that I haven't been guilty of this). In particular, the shooting sound is a little loud and harsh, but important to get right since you hear it so often. But really I'm just nitpicking since it's otherwise a great compo entry.
MinionStudios
03. May 2013 · 15:43 UTC
HA! Awesome game! wish I could invert my mouse...
Arowx
09. May 2013 · 11:34 UTC
Great game! I think it just needs mouse controls to aim.