Platformer: An Exploration of Minimalism by Daisuke909
Less an actual game than it is a surrealistic art project, Platformer digs deep to find the meaning of minimalism, using an interactive format.
Ratings
| Coolness | 39% | 1564 |
| Overall | 2.36 | 1243 |
| Audio | 1.90 | 969 |
| Fun | 2.00 | 1238 |
| Graphics | 2.12 | 1205 |
| Humor | 2.11 | 640 |
| Innovation | 2.63 | 912 |
| Mood | 2.35 | 1045 |
| Theme | 2.92 | 1080 |
Feedback
Tozy
29. Apr 2013 · 05:33 UTC
is good to try to simplify... but what you keep should magnify the experience by taking things away instead of adding features... the platformed genre has been overused :P
naughtyloose
29. Apr 2013 · 22:14 UTC
interesting concept but a bit too much on the lecturing side. You could turn those texts into a gameplay element or story and it would a lot more fun to watch and play :)
TaleLore
29. Apr 2013 · 22:40 UTC
It seems like the actual purpose of minimalism was missed here. Minimalism does not mean a lack of features.
howieV (binarygirl)
29. Apr 2013 · 23:01 UTC
i expected it to go on quite long for some reason heh.. good stuff with the time we had tho man :)
Spelchan
29. Apr 2013 · 23:17 UTC
To me minimalism is about getting to the essentials while getting rid of excess. For a game, one of the essentials has to be fun.
psychomonster
29. Apr 2013 · 23:46 UTC
Nice game... a little bit to short... was that a potatoe :D
BarrensZeppelin
02. May 2013 · 07:53 UTC
Too pretentious and too little of a game in my opinion.
mort96
02. May 2013 · 07:54 UTC
I love these kinds of "meta games". Nice job!
SnoringFrog
10. May 2013 · 08:08 UTC
I liked the idea of exploring the concept of minimalism more directly, it was interesting, but the game itself wasn't particularly enjoyable apart from that.
foyosoft
11. May 2013 · 19:56 UTC
It's certainly minimal, but minimalism..? Not so sure. A little on the short side too.