Pencil (OUYA) by wallmasterr
Unity version:
UPDATE -- after ludum optomised build for web here:(has minimap/radar and runs a lot smoother)
http://lowtek.co.uk/unity_games/Pencil/Pencil2/WebPlayer.html
OUYA version is just a .APK
Instructions:
Defend the small blob from the big blobs for as long as possible. Drawing lines stops the big blobs, so draw lines and circles round them to stop them. Endless defender.
Controlles:
wasd to move, or arrows, or OUYA left stick
space to jump or OUYA A
left mouse button to rub out or OUYA O
sorry the cameras a bit twitchy
I also made a blender version-
to test out mechanics and encase the whole ouya thing didnt work out. It runs a lot smother but dosent have a high score or menues.
Gameplay video on the OUYA:
http://www.youtube.com/watch?v=oPkYB-tOzac&feature=youtu.be
blender version download:
https://dl.dropboxusercontent.com/u/1993209/pencil%20blender.rar
UPDATE -- after ludum optomised build for web here:(has minimap/radar and runs a lot smoother)
http://lowtek.co.uk/unity_games/Pencil/Pencil2/WebPlayer.html
OUYA version is just a .APK
Instructions:
Defend the small blob from the big blobs for as long as possible. Drawing lines stops the big blobs, so draw lines and circles round them to stop them. Endless defender.
Controlles:
wasd to move, or arrows, or OUYA left stick
space to jump or OUYA A
left mouse button to rub out or OUYA O
sorry the cameras a bit twitchy
I also made a blender version-
to test out mechanics and encase the whole ouya thing didnt work out. It runs a lot smother but dosent have a high score or menues.
Gameplay video on the OUYA:
http://www.youtube.com/watch?v=oPkYB-tOzac&feature=youtu.be
blender version download:
https://dl.dropboxusercontent.com/u/1993209/pencil%20blender.rar
Ratings
| Coolness | 52% | 3 |
| Overall | 2.98 | 758 |
| Fun | 2.69 | 826 |
| Graphics | 3.37 | 331 |
| Humor | 2.47 | 404 |
| Innovation | 3.78 | 117 |
| Mood | 2.67 | 767 |
| Theme | 3.39 | 702 |
Good job =D
It took me a while to figure out the blob at the start was mine but once I got that it was pretty fun. I can see this being awesome with a bit of work (as people have said, camera & not being able to see the blobs until they're really close). Great concept, think there's a lot to be mined in it.
but is a neat and original idea! plus have a BGE version! =D
I was kind of wishing I could see a replay to find out what I was doing wrong sometimes.
nice sound track btw, i loved it !
The big blobs spawn very close without much warning or indication of direction. I'll find myself trying to defend against one blob, without being quite sure if I was successful, and a second blob will have spawned on the opposite side without me realizing it.
I really like the "personal best" line, great idea and clean design.
I would add visual cues on there, so that it would help the the player out e.g. warning upcoming treats, tips, instant challenges
Either a camera change or some sort of radar would be very appropriate.
I would really like a mode without the blobs so I can just zoom around drawing stuff tbh.
I think I would find it more visually appealing if the blobs were instead different coloured lines being drawn onto the paper as well.
link here:
http://lowtek.co.uk/unity_games/Pencil/Pencil2/WebPlayer.html