Minimalist Dungeon Crawler by Cranky
Minimalist Dungeon Crawler
By Tolga "Cranky" Mizrak
Needs XNA Framework Redistributable 4.0 to run.
This is a simple dungeon crawler that is a mix between Zelda and The Binding of Isaac.
Resubmitted due to a typo in the title, forgot to add my name to the title screen. The old source is included for reference.
This was made using Visual Studio 2010 and XNA 4.0
Controls:
GamePad:
Left Thumbstick: Move
A: Attack
Keyboard:
WASD: Move
Space: Attack
Enjoy
Gameplay Video: http://www.youtube.com/watch?v=OgMy5N1REts
By Tolga "Cranky" Mizrak
Needs XNA Framework Redistributable 4.0 to run.
This is a simple dungeon crawler that is a mix between Zelda and The Binding of Isaac.
Resubmitted due to a typo in the title, forgot to add my name to the title screen. The old source is included for reference.
This was made using Visual Studio 2010 and XNA 4.0
Controls:
GamePad:
Left Thumbstick: Move
A: Attack
Keyboard:
WASD: Move
Space: Attack
Enjoy
Gameplay Video: http://www.youtube.com/watch?v=OgMy5N1REts
Ratings
| Coolness | 69% | 3 |
| Overall | 3.46 | 275 |
| Audio | 2.50 | 675 |
| Fun | 3.48 | 173 |
| Graphics | 3.23 | 423 |
| Humor | 2.16 | 612 |
| Innovation | 2.24 | 1120 |
| Mood | 2.63 | 802 |
| Theme | 3.68 | 408 |
it is fun, it's quite hardcore, i wish there were more hearts or aditional charachter lives... or something to make it easier
overall gameplay was fun
Very nice entry. Simple yet effective and fun.
After entering the 4th room I was swarmed by lots of enemies and died instantly, It was quite enjoyable up until then.
I really liked the animations and the extra touch of having shadows on the flying things which is easily forgotten.
As a whole; the game felt very polished and with more of a gradual learning curve it would be fun to play for a longer.
Good job!
The monotonic style looked really good. 5/5
The audio was suitable to the style. 5/5
Overall; The controls were nice, everything looked good. 5/5
A lot of the rooms feel big and empty. The game would probably feel a lot tighter if you reduced the resolution.
The sounds are good, the art is good. The physics are spot on except one thing, the most annoying thing in the whole game.
The freakin bats don't bounce off you they just sit on your head and gnaw you to death and you can't hit them!!!!
Anyway, Awesome game, great job!
I wanted the attack powerup so bad, but kept getting the health powerup, if only the health powerup would heal you...
Good game, way to go on getting roguelike zelda in such a short time!
I liked the simplicity, but occasionally I'd swing in a direction that I thought was kind of odd.. Maybe a small radius around where you're swinging from might be good when attacking.