Squares by KunoNoOni

[raw]
made by KunoNoOni for LD26 (COMPO)
Here is my entry for Minimalism. Its an avoider game called Squares. How long can you avoid the squares? My best is 126 sec. Let me know what you got in the comments.

Arrow keys to move.
M to mute music.

Enjoy!

Ratings

Coolness 100% 1
Overall 3.04 698
Audio 2.92 428
Fun 3.09 458
Graphics 2.42 1017
Humor 1.81 885
Innovation 2.29 1093
Mood 2.51 922
Theme 3.76 339

Feedback

Super Hamster
29. Apr 2013 · 03:47 UTC
Kind of fun game, but once you get used to it, it gets quite easy. Also, I got kind of dizzy...:P
3.14
29. Apr 2013 · 04:07 UTC
Great game, super-simple, but works. Menu screen is amazing - voice saying "squares" is simply fabulous.
saampahlavan
29. Apr 2013 · 04:09 UTC
Nice. I wish the movement of the black square was a bit more smooth / slippery to make it harder. Graphics fit the theme very well.
Finnegan2100
29. Apr 2013 · 04:10 UTC
I also liked the "SQUARES" voice! Got a soft spot for avoid-till-they-getcha games. This one was fun!
artifex
29. Apr 2013 · 04:20 UTC
it's all about the gameplay man!!! Very fun, good job.
Gremlin
29. Apr 2013 · 23:29 UTC
I like it. Very minimal, but as it speeds up you have to think ahead and figure out where you need to be to survive the longest.

If I was going to make any change, I'd tweak the movement speed and especially the inertia. Right now there isn't much weight and it starts and stops kind of abruptly. Smoothing that out would make the game feel better (though it would probably make the game a tad bit easier).
VictorGrunn
30. Apr 2013 · 01:40 UTC
Fun game. One surprise - no squares from the bottom? Intentional?
Lucas Tiridath
30. Apr 2013 · 06:57 UTC
Simple little game. Pretty well implemented. Nice particle effect when you die. Maybe show your time at the end?
alts
30. Apr 2013 · 07:35 UTC
Nice game. I appreciated the constant movement speed of all the blocks (including your own). It allows for a strategy of moving in a direction that oncoming blocks are, and only focusing on avoiding two colors.
LizEngland
30. Apr 2013 · 07:46 UTC
Panic-inducing music = great.
lightnarcissus
30. Apr 2013 · 12:30 UTC
Love the music and how it slowly builds up the panic within you. Stays true to the theme as well!
Tainted_Code
30. Apr 2013 · 14:08 UTC
Really simple avoiding game and the 'Squares' voice at the start was funny :) Great job :P
theplotlessplot
30. Apr 2013 · 14:22 UTC
Very nice! Simple concept with an excellent execution.
Good job!
🎤 KunoNoOni
30. Apr 2013 · 23:40 UTC
Appreciate all the feedback :) I'm really glad you all like the titlescreen. I think I put more time into it than the game.

@Lucas Tiridath: After you die, if you play again your last time is shown under 'Session'.

@VictorGrunn: When the theme was announced, I kept reading the wikipedia article on Minimalism and staring at that Piet Mondrian picture. That's were the idea for the game game from. The painting only uses the colors black, white, red, blue and yellow. So since I was basing my game on the painting I wanted to stay true to it. So this is why there are no squares from the bottom. :)
Nolojen
01. May 2013 · 03:36 UTC
enjoyed it, 57 :P simple and creative, effective. nice job
Bloated Hippo
01. May 2013 · 11:53 UTC
I dig it. So simple, yet satisfying. 55 seconds.
Jod
01. May 2013 · 12:17 UTC
82 seconds! Gets really trippy after the first minute :).

Loved the mondriaan homage with the colours.
netgrind
01. May 2013 · 18:01 UTC
The colors looked cool when the screen was full of them. I wasn't a fan of your resolution choice, even with full screening my browser I couldn't see everything.
vico87
01. May 2013 · 18:21 UTC
Awesome game! Really addictive.
Dark Acre Jack
02. May 2013 · 07:35 UTC
I guess all those years playing bullet-hells pays off http://imgur.com/KxWl7j0 Nice game!
sol_hsa
02. May 2013 · 10:43 UTC
Reminds me of my earlier "minimal" LD entry, except in that one you controlled the block with a mouse =)
zinfandel
03. May 2013 · 05:41 UTC
Love it!
It's an excellent entry - contains good working gameplay, matches the theme very well, and is just overall funny.
It kind of reminds me of Sound Dodger, which is a brilliant game.
I would tweak the player control to be faster and smoother, but that's it.
Go squares!
Mesene
03. May 2013 · 06:01 UTC
Sound dind't worked to me on chrome.
Nice entry 90s on my second round :D!
PsenFilip
03. May 2013 · 14:06 UTC
Cool little game. The music builds up tension as it gets harder. My best was barely 51 seconds.

One thing I would take extra care is window/frame size. The height is way too much to fit in modest displays (HD resolution)
🎤 KunoNoOni
03. May 2013 · 22:43 UTC
@mesene I'm sorry the sound didn't work for you. I'm not sure what the reason could be. It was made in flash and I get sound when I run it in chrome. But congrats on getting 90s!
Hegemege
04. May 2013 · 00:48 UTC
Fun gameplay, thrillingly simple music :P

I don't know how the game plays on other's browsers, but I had a 20-30 frames per second, and I like my dodging games at smooth 60 :P Nice job!
LionelJitro
07. May 2013 · 22:48 UTC
Great take on the theme.

This one is lots of fun.
Zccc
09. May 2013 · 21:41 UTC
The gameplay was too simple... But well done.
pjchardt
20. May 2013 · 01:51 UTC
180 seconds. I think the game needs some other mechanic to increase the depth of the game, as I lost interest after awhile. Nice work though.
Sestren
20. May 2013 · 01:57 UTC
Super simple but straightforward and fun. I got 90 seconds.
AnimeGeek32
20. May 2013 · 02:56 UTC
107 seconds! However, I think this game could be more fun if it has more than one mechanic.
Make A Game
20. May 2013 · 15:14 UTC
The audio gave a really nice feedback on the pacing of the game. =D Nice and simple. Good job!
Xanjos
21. May 2013 · 00:10 UTC
Extremely simple but extremely addictive at the same time. I liked the player square's exploding death animation plus I loved how the music seems to get faster the harder the game gets.