Schokoffel by hirsch

[raw]
made by hirsch for LD26 (JAM)
You work in a fictional potato chocolate factory.

Made in 3h, please don't judge bad code.

EDIT: Now the paper will move together with the chocolate
(One missing If; Removed code that crashes the game.)

Ratings

Coolness 55% 3
Overall(Jam) 2.50 491
Fun(Jam) 2.31 463
Graphics(Jam) 2.48 462
Humor(Jam) 2.86 122
Innovation(Jam) 3.07 242
Mood(Jam) 2.16 486
Theme(Jam) 3.17 307

Feedback

Prelucid
29. Apr 2013 · 22:30 UTC
Hahaha, I was so confused at first but then I figured it out. Pretty cool. I noticed that when putting it back on the belt, the wrapper doesn't move, but the potchocolato does.
xandy
30. Apr 2013 · 15:24 UTC
i like your minimalism sir! ;) cool idea. the paper doesn't go with the schokoffel.
kddekadenz
01. May 2013 · 12:57 UTC
Original, but not really motivating idea. For a game made in 3 hours it is awesome :)
Tokken18
01. May 2013 · 14:19 UTC
I have a mac and thus cannot play.
ShellfishGames
01. May 2013 · 14:41 UTC
Minimalism indeed. And quite a nice title. :D
Loren
01. May 2013 · 14:42 UTC
very cool, really got into it :)
lightsoda
01. May 2013 · 14:48 UTC
I guess this is what it's like to have a job that's a monotonous daily grind.
BrothersT
01. May 2013 · 15:04 UTC
hahaha, very nice! ultra minimal. paper gets left behind
BleuLlama
01. May 2013 · 16:16 UTC
I feel like I'm actually in a potato-chocolate factory! SO REALISTIC! ;) :D
GetFun
01. May 2013 · 16:43 UTC
I want chocolate now :-(
PsenFilip
01. May 2013 · 22:03 UTC
I like the idea a lot. Right, it sure is simple but
it can make you think about several things in real life, if happen go down that route.
nintendoeats
02. May 2013 · 02:14 UTC
I shouldn't be able to do the big flaps without doing the small ones :(

I'm curious: what is the blur effect there for?
JustinMullin
02. May 2013 · 21:43 UTC
Hah! Awesome. And now I want a chocolate bar. =(
TheCze
03. May 2013 · 14:41 UTC
mmmh lecker Schokoffelade....
messiano
04. May 2013 · 16:22 UTC
HMmm... chocolate! Good art!
plash
05. May 2013 · 01:54 UTC
Notes:

- Partial screen clear on rendering is a bit strange.
- Ah, you have to wrap them by clicking each of the flaps. Schokoffels!
- Highscore: 9, 0.31 money. Tough business.

Things I would change:

- Make it so the potato chocolate moves with the wrapper if at least two of its flaps are down. At times I would accidentally grab the entire wrapper and the potato chocolate would stay where it was on the screen even if 3 flaps were down. It would go right through the wrapper!
avidgamerNino
11. May 2013 · 07:23 UTC
I loved working at the "potato" chocolate factory. This is awesome you may be on to something... speed it up just a bit and add some more chaos and this would be super super awesome.
StMatn
13. May 2013 · 19:19 UTC
Nice idea! The fading numbers were a bit strange. A higher framerate would have made the controls a lot easier. Gute Arbeit! Bonus auf Humor für leckere "deutsche" Schokolade :P
free_napalm
20. May 2013 · 20:07 UTC
I packed 8 in one game, then it felt too repetitive, as I felt there is not much left to improve on my playstyle (I learned that the finished product could just be pushed down the screen, for example).
Add different chocolate types and wrappers (e.g. Weisse Schokoffol) and it could be great.