Schokoffel by hirsch
You work in a fictional potato chocolate factory.
Made in 3h, please don't judge bad code.
EDIT: Now the paper will move together with the chocolate
(One missing If; Removed code that crashes the game.)
Made in 3h, please don't judge bad code.
EDIT: Now the paper will move together with the chocolate
(One missing If; Removed code that crashes the game.)
| Windows | http://goo.gl/fcY0W |
| Linux (Wine) | http://goo.gl/fcY0W |
| Source | https://dl.dropboxusercontent.com/u/84142058/LD/Schokoffel.au3 |
| Original URL | https://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=13747 |
Ratings
| Coolness | 55% | 3 |
| Overall(Jam) | 2.50 | 491 |
| Fun(Jam) | 2.31 | 463 |
| Graphics(Jam) | 2.48 | 462 |
| Humor(Jam) | 2.86 | 122 |
| Innovation(Jam) | 3.07 | 242 |
| Mood(Jam) | 2.16 | 486 |
| Theme(Jam) | 3.17 | 307 |
it can make you think about several things in real life, if happen go down that route.
I'm curious: what is the blur effect there for?
- Partial screen clear on rendering is a bit strange.
- Ah, you have to wrap them by clicking each of the flaps. Schokoffels!
- Highscore: 9, 0.31 money. Tough business.
Things I would change:
- Make it so the potato chocolate moves with the wrapper if at least two of its flaps are down. At times I would accidentally grab the entire wrapper and the potato chocolate would stay where it was on the screen even if 3 flaps were down. It would go right through the wrapper!
Add different chocolate types and wrappers (e.g. Weisse Schokoffol) and it could be great.