Meat Meets Potatoes by Jacic
A minimalistic, procedurally generated, 2 button platformer. The graphics start simple, but will change when you reach certain score milestones. There is an actual ending when you score enough points.
Tools used: Haxe, NME, HaxePunk, GraphicsGale, a potato to stab, meat to slap, and my mouth to make additional sounds.
Tools used: Haxe, NME, HaxePunk, GraphicsGale, a potato to stab, meat to slap, and my mouth to make additional sounds.
Ratings
| Coolness | 46% | 1364 |
| Overall | 2.70 | 1027 |
| Audio | 2.61 | 616 |
| Fun | 2.74 | 777 |
| Graphics | 2.33 | 1070 |
| Humor | 2.71 | 269 |
| Innovation | 2.15 | 1181 |
| Mood | 2.60 | 838 |
| Theme | 3.37 | 722 |
The subtle change in details after some time is a great idea. Game works pretty well.
Btw, yeah HaxePunk ;).
*HaxePunk highfive*
i liked the pressure one gets, when the distance from the player to the left border decreases and that it's not restorable.
Nolojen: Making the sound effects was quite fun!
pvwradtke: :D
kunzbe: Thank you, that's what I was going for! :)
I happened to reach a platform I couldn't reach with the jump. It was a tad farther than needed. Maybe it was really impossible, I'm not sure.
Would be nice if when you miss a jump and get pushed backwards by a ledge, it would gradually have you catch up to your original spot on the screen.
P.S. What did I tell you about enabling anti-alias on pixel fonts? Go to your room, young man!