Undercolor Agents by farmergnome
..STORY..
Undercolor Agents is an arena shooter about an elite group of super secret Agents, dealing with a Hue invasion that is going to threaten their little desaturated world. They remove unauthorized colors with force, extreme force.
..HOW TO PLAY..
The game can be played up to 8 players, you each control a colored agent who is strong against enemies of his own color (agent red destroys red enemies easily for example) - you must cleanse the hue infection spreading across town and destroy the pylons that act as portals for the colored undesirables. Agents away!
..MULTIPLAYER..
When playing with 2 or more characters and one character gets hit by the enemies, you can "save" him by shooting the enemy off him, kind of inspired by L4D...
..CONTROLS..
Each characters controls can be customized on the main menu by clicking the text across his portrait, if a key is not being used it will have "unused" as the binding. The keys are as follows as they appear in game:
UP - up movement
DOWN - down movement
LEFT - left movement
RIGHT - right movement
SHOOT - shoots current weapon
WEAPON SWAP - cycles to next available weapon
F2 will restart the game.
ALT + ENTER will go fullscreen
..WANT MORE/UPDATES?..
Follow me on twitter for updates to the game! I will do my best to put up a post competition build around work in the next few days that addresses a few issues, follow me on twitter and I will post it there or on my website.
@farmergnome or http://www.farmergnome.com
Enjoy.
Undercolor Agents is an arena shooter about an elite group of super secret Agents, dealing with a Hue invasion that is going to threaten their little desaturated world. They remove unauthorized colors with force, extreme force.
..HOW TO PLAY..
The game can be played up to 8 players, you each control a colored agent who is strong against enemies of his own color (agent red destroys red enemies easily for example) - you must cleanse the hue infection spreading across town and destroy the pylons that act as portals for the colored undesirables. Agents away!
..MULTIPLAYER..
When playing with 2 or more characters and one character gets hit by the enemies, you can "save" him by shooting the enemy off him, kind of inspired by L4D...
..CONTROLS..
Each characters controls can be customized on the main menu by clicking the text across his portrait, if a key is not being used it will have "unused" as the binding. The keys are as follows as they appear in game:
UP - up movement
DOWN - down movement
LEFT - left movement
RIGHT - right movement
SHOOT - shoots current weapon
WEAPON SWAP - cycles to next available weapon
F2 will restart the game.
ALT + ENTER will go fullscreen
..WANT MORE/UPDATES?..
Follow me on twitter for updates to the game! I will do my best to put up a post competition build around work in the next few days that addresses a few issues, follow me on twitter and I will post it there or on my website.
@farmergnome or http://www.farmergnome.com
Enjoy.
| Windows (works in Wine 1.5) | http://rambros.s3.amazonaws.com/undercolor_agents.zip |
| Post Comp Version (New music, difficulty and control fixes!)(Works in Wine) | http://www.farmergnome.com/2013/04/undercolor-agents.html |
| Youtube Trailer | http://www.youtube.com/watch?v=D9twWLbIFlY&feature=youtu.be |
| Source | http://rambros.s3.amazonaws.com/ucasource.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=10234 |
Ratings
| Coolness | 84% | 2 |
| Overall | 4.25 | 4 |
| Audio | 4.06 | 18 |
| Fun | 4.24 | 1 |
| Graphics | 4.53 | 5 |
| Humor | 3.16 | 135 |
| Innovation | 3.29 | 419 |
| Mood | 3.79 | 66 |
| Theme | 3.56 | 533 |
Seriously. Best game ever, with a little more polishing (like a "back to main menu" thing) and a few configurations this would be perfect!
-The graphics are really nice and crisp.
-The audio is nice as well.
-Really good job with all the different weapons, they had a decent amount of variety and they were all enjoyable to use.
One thing that I wasn't clear on is when I came into contact with an enemy, it seemed like I had an opportunity to escape or something but I couldn't really pinpoint what to do. I managed to escape once, but I'm not sure how I did it. Really solid entry, good job!
Graphics are very pretty and the gameplay is fun. You've got style, dude!
But endless fight, right?
Controls weren't very comfortable. It seems you made the player not change shoot direction while shooting, so changing it at all became difficult. Also, the initial weapon seems very weak, the first part of every level was looking for another weapon.
Cheers guys, glad you like it.
I had a little trouble when i needed to change the shooting direction fast, and it is quite unforgiving once you are caught.
@Casino Jack directional shooting lock is a feature, it was too hard to play otherwise, i might allow players to turn the lock off however on the menu.
@RobKat on the character select screen when you select your agents there will be a whole pile of keys overlayed onto them, just click the key text.
Being able to destroy the walls opens some neat strategies, but also makes the game easier, as you can aim directly for the color towers using an almost straight path and completely ignore the enemies.
Playing solo became somewhat tedious after a bunch of levels, as they offered little to no variation from one another. But I'm sure playing it with some friends has to be a blast.
As a comment, I found the initial statement to be frankly brilliant, as it really sets the tone for the action. Or the hue, in this particular case.
Congratulations! :)
My wife and I stayed up late and finished it twice, together. ;) sweeeet!
It had a weird bug though - it would stop mid-level, and force us to add another player, even though we were only two. Dunno why. If we didn't add another player, it wouldn't let us click on "begin".
Great game though. Despite the annoying bug, we'd start right from the top if we had to. So fun!