Deja vu by Oleg Zhurko
Post-mortem is here: http://www.ludumdare.com/compo/2013/05/10/deja-vu-post-mortem/
In this game you are a cube, in a cubical world. Unlike other cubes, he has a dream. As the story unfolds, he gets closer and closer to making this dream come true.
Controls:
WSAD - move
Q, E - rotate the camera
Esc - go back to the menu
Left click mouse on cubes - restructure cubes
Right click in reconstruction mode - cancel
We hope you will enjoy this game!
P.S. Hooray, it's our first Ludum Dare entry! :)
In this game you are a cube, in a cubical world. Unlike other cubes, he has a dream. As the story unfolds, he gets closer and closer to making this dream come true.
Controls:
WSAD - move
Q, E - rotate the camera
Esc - go back to the menu
Left click mouse on cubes - restructure cubes
Right click in reconstruction mode - cancel
We hope you will enjoy this game!
P.S. Hooray, it's our first Ludum Dare entry! :)
Ratings
| Coolness | 67% | 3 |
| Overall(Jam) | 3.68 | 73 |
| Audio(Jam) | 3.69 | 70 |
| Fun(Jam) | 3.30 | 129 |
| Graphics(Jam) | 3.86 | 102 |
| Humor(Jam) | 2.05 | 291 |
| Innovation(Jam) | 3.98 | 23 |
| Mood(Jam) | 3.71 | 63 |
| Theme(Jam) | 3.65 | 141 |
Btw I've managed somehow to fall through the ground in the 3rd or 4th level.
We aware of that issue, will upload fix soon.
I like the mood but I still need more play to figure out what to do.
The atmosphere of this game is really cool, and it fits the theme fairly well.
Unfortunately, in the room where you see, "If I gather enough, can I become bigger?" or something like that, I apparently fell through the floor or the level vanished and I would spawn in pure blackness only to fade away and then spawn again.
I impressed with your game mechanics!
Really nice entry. I'll return back to beat it on weekend =)
That said, the concept looks great. I hope you continue working on it!
On the downside, while the story pulled me in, your English grammar needs a bit of work. It's the kind of thing that will come with practice.