Flourish by Beanalby

[raw]
made by Beanalby for LD26 (COMPO)
Plant seeds to make your garden flourish.

There's really no challenge here, later levels and plants with positioning / placement requirements got cut for time.

Post Mortem write up here, for the curious:
http://beanalby.net/2013/04/flourish-ludum-dare-26-post-mortem/

Ratings

Coolness 41% 1503
Overall 2.83 914
Audio 3.00 374
Fun 2.67 843
Graphics 3.47 279
Humor 1.69 949
Innovation 2.87 758
Mood 2.74 696
Theme 3.30 790

Feedback

gabehollombe
29. Apr 2013 · 04:15 UTC
I got through the whole game, but I failed to understand what the challenge was (if any?) other than just waiting to collect more seeds, etc. Maybe the challenge is to finish the levels in as short an amount of time as possible?
spilth
29. Apr 2013 · 04:17 UTC
This is well done. I really like how you're using audio in the game. Nice graphics and visual accents, too.

The only thing that wasn't clear to me was what the pulsing of the flowers accomplished.
Jaus_LXXIV
29. Apr 2013 · 04:20 UTC
There isn't very much of a game here. It's got objectives but no obstacles to those objectives, so there's no challenge. As part of a larger system, I could see it being interesting though. The visuals and sound effects work well together to produce a relaxing mood at least. It is minimal but it doesn't feel like a complete experience.
TrentSterling
29. Apr 2013 · 04:27 UTC
This is the first game I've come across that I didn't see coming - if that makes sense. I really liked it! My only suggestion would be to make clicking the plants base harvest the seed.

I don't know why, but I feel like that would be good.
FenLudum
29. Apr 2013 · 09:55 UTC
Enjoyed this, very satisfying
YSelf Tool
29. Apr 2013 · 11:31 UTC
No obstacle, no game.
LionOfOrange
29. Apr 2013 · 12:13 UTC
Liked it. Felt like an in-game.
DustyStylus
29. Apr 2013 · 16:45 UTC
Very pretty and pleasant experience, but no discernable challenge? Feels like there's a good challenging game in there somewhere?
donan
29. Apr 2013 · 19:53 UTC
Wow. Nice graphics, sound and really original gameplay. Now you need to add more complexity and levels and you have a good game :)
Foxtacy
30. Apr 2013 · 00:16 UTC
Hi, no more lag on the flashlight :) now let me play your submission :)
Foxtacy
30. Apr 2013 · 00:23 UTC
Hi, no more lag on the flashlight :) now let me play your submission :)

Well, i like the idea, and the sound effects are really cool.

I missed a calm soundtrack.

The play workflow can be worked on. People get annoyed by the "click here click there" thingy.

Your graphics are really nice too!

Nice Job.
s0ulcrusher
30. Apr 2013 · 14:53 UTC
Very chill, I like it!
wccrawford
30. Apr 2013 · 16:58 UTC
It's too bad you didn't have time to add more mechanics to it. It seems like it had potential!
mattperrin
02. May 2013 · 02:12 UTC
I love that circle effect prefab! :)
shawn42
03. May 2013 · 17:07 UTC
I like this alot. It has potential but I'd need a little more variety in things to do. I hope you keep working on this.
Blinked
03. May 2013 · 22:41 UTC
Very well made, but there really isn't anything to it. Not that their really needs to be, but it would help.
Catman
04. May 2013 · 08:59 UTC
Cute little game, I liked how the music was tied to the actions. You should get down and make something bigger with it!
lightsoda
04. May 2013 · 20:17 UTC
The challenge could've been to get the flowers you need within the limited space. It has potential.
MinionStudios
06. May 2013 · 15:46 UTC
I love the art music and mechanics of the game! It has great potential for a much larger puzzle game.
sP0CkEr2
17. May 2013 · 23:41 UTC
would have been better with something trying to take the seeds away or a timer -- nice job
Siewart
20. May 2013 · 15:57 UTC
Good starting point for an awesome game :D Liked the music and art style!