Balls Balls Balls by matthias_zarzecki
Play with your balls in this beautiful and minimalistic physics-puzzler.
Features!
- 30 unique and brain-bending level
- Beautifully minimalistic artstyle
- Minimalistic yet deep gameplay, exploring all permutations of the present rules
- Automatic Saving, so you can return at any time to continue
- Organ-based soundtrack. Fuck yeah Organs.
- Highscore-Tracking, so you can see who is absurdly better than you
- Balls.
- Seriously, What more could you want
You control the game with the mouse.
M - Mute sound
R - Restart level
U - Restart Game (will erase your progress)
Also available, for your convenience: A timelapse-video, a standalone, and Mac- & Linux-Builds (I hope they work)
Have Fun! :D
-Matthias
(@IcarusTyler)
//Music!
I uploaded the soundtrack, for all your music-related needs
http://www.youtube.com/watch?v=w3TNCuj547w&feature=youtu.be
//Reviews!
IndieStatik:
http://indiestatik.com/2013/04/29/ludum-dare-26/
50 awesome LD-Games over at GameNacho:
http://gamenacho.com/48-awesome-games-made-in-48-hours/
FactorNews:
http://www.factornews.com/news-37457-Ludum_Dare_26_-_morceaux_choisis.html#.UZY9sMqom_d
Codexus' Ld48-Compilation:
http://www.youtube.com/watch?v=fhulEBLNynw&feature=player_embedded
Features!
- 30 unique and brain-bending level
- Beautifully minimalistic artstyle
- Minimalistic yet deep gameplay, exploring all permutations of the present rules
- Automatic Saving, so you can return at any time to continue
- Organ-based soundtrack. Fuck yeah Organs.
- Highscore-Tracking, so you can see who is absurdly better than you
- Balls.
- Seriously, What more could you want
You control the game with the mouse.
M - Mute sound
R - Restart level
U - Restart Game (will erase your progress)
Also available, for your convenience: A timelapse-video, a standalone, and Mac- & Linux-Builds (I hope they work)
Have Fun! :D
-Matthias
(@IcarusTyler)
//Music!
I uploaded the soundtrack, for all your music-related needs
http://www.youtube.com/watch?v=w3TNCuj547w&feature=youtu.be
//Reviews!
IndieStatik:
http://indiestatik.com/2013/04/29/ludum-dare-26/
50 awesome LD-Games over at GameNacho:
http://gamenacho.com/48-awesome-games-made-in-48-hours/
FactorNews:
http://www.factornews.com/news-37457-Ludum_Dare_26_-_morceaux_choisis.html#.UZY9sMqom_d
Codexus' Ld48-Compilation:
http://www.youtube.com/watch?v=fhulEBLNynw&feature=player_embedded
Ratings
| Coolness | 100% | 1 |
| Overall | 3.64 | 167 |
| Audio | 3.32 | 191 |
| Fun | 3.57 | 133 |
| Graphics | 3.22 | 427 |
| Humor | 2.04 | 702 |
| Innovation | 3.45 | 296 |
| Mood | 3.19 | 309 |
| Theme | 3.75 | 354 |
As ever, simple, pretty, atmospheric, really fun, makes me feel like an idiot. In a good way.
14 seemed too easy, like I missed the trick that made it difficult
then I realized the trick on 15
I realized that you were tracking clicks on 17, after 300 clicks... whoops
took me forever to beat 21 then I beat 22 in FOUR CLICKS YEAH
27 felt really good, like the successful application of skills learned
537 clicks!
Of course, a little annoying that your click count goes up when you go to click the "continue" button and it vanishes a moment later.
It took me a while to recognize the particles as a success indicator, maybe make them a little more dense
I missed the Continue button severall times, once I bounced one ball out of it's circle with that click, maybe give it a border
My mind kept imagining a "pling" for each click, I would like that
As said, only minor improvement ideas. Awesome game, really worth playing.
And, surpisingly, I found myself appreciate the esthetic.
once I clicked near a speed zone and one of the balls went so fast it went out of the screen, that was funny
A lot of content, the song is great, really a good game.
498 or 533 clicks, I don't really know, the ending screen and the bottom left counter aren't agree :(
It was fun although the controls were a little annoying at times. I liked the music but, call me greedy, I would have like some sounds effects for the click and the balls rolling.
The ending of the levels (and the entire game to some extend) reminds me of Auditorium... in a good way.
I encountered a bug where one of the balls that was moving really fast disappeared off the screen :(
Otherwise this game had a fairly relaxing vibe which was really welcome after a long day.
I like puzzles with action!
I am red/green colourblind. Until it occurred to me that
those balls might not be the same colour, I assumed that level 5 was bugged and not completable. The game makes more sense now, but that was really confusing.
It felt really good to find "the solution" to a level, but in general minimizing my clicks didn't feel like an achievable goal. This is a really nice mechanic though, and could definitely be taken further.
Also, I lol'ed :D
How could I fix this....this might actually take some time. Give me a day or so to come up with something
I always love it, if the game teaches you without a tutorial, like yours does. :)
It played very much like the 'real'push-the-ball-in-the-hole game. Unfortunately I dont like those games and this won had exactly the seem feeling. But I guess that means well done.
Got a bug in level 21, ball goes down the border limit and dissapears.
Nice points for you ;)
However, I did manage to accelerate the ball so much that it fell out of the screen. Maybe you should add a check to make sure that doesn't happen rather than relying purely on collision detection?
Still, bloody good game.
maybe condition to win could be achieved only once instead of cheking on each step. I enjoyed it :)
Just one glitch - I somehow managed to get a ball rolling so fast that it clipped outside the screen at one point. But apart from that, great game!
Great job, there's a really good flow, especially at the beginning.
The interface is pretty concise and easy.
Also, good choice on gravitation/attraction field on the hole. That eases possible frustration.
Missed sound effects on interactions.
I lost a ball to overacceleration on level 17. Perhaps an out-of-bounds check on the balls, triggering the ball or level to reset?
Yes! The Par-Idea sounds perfect. I with I would have thought of that :P
I really like this game - one of my favourites for sure
very well done :D
The only thing that bothered me is that the music gets repetitive real quick, but other than that it was an interesting game!
Pretty straightfoward and easy to learn, yet not so easy. Very entertaining =D
Please, take a minute to play and rate my game, thanks!
GODDAMN LEVEL 17!
Awesome job for a game that really kept me playing.
Fun! Title absolutely not misleading.
- Strega
(this is a team account)
Very impressive work!