Radius minigolf by NicoSaraintaris
Radius minigolf is a minimalistic take on minigolf!
(game created by Damian Troncoso & Nico Saraintaris)
How to play?
1. Drag a line (radius) near the ball.
2. Release to make the radius rotate anticlockwise and hit the ball.
3. The longer the rotation, the harder the hit.
4. Try to win as many holes as you can before the time is up!)
--
Why minigolf?
We love alliteration (you know, the occurrence of the same letter or sound at the beginning of adjacent or closely connected words)... so why not to try to take a minimalistic shot at minigolf?
Minigolf and minimalism
So, we think about minigolf and minimalism. A ball, a hole, some obstacles and a swing. And how to perform a minimalistic swing?
Minimalistic swing
We thought about the radius of a circle and we make it rotate anticlockwise in order to hit the ball. The more it rotates, the harder the hit! So, draw a radius and hit the ball!
Play Radius minigolf!
Draw a radius. Hit the ball. And let us know what you think about the game!
(game created by Damian Troncoso & Nico Saraintaris)
How to play?
1. Drag a line (radius) near the ball.
2. Release to make the radius rotate anticlockwise and hit the ball.
3. The longer the rotation, the harder the hit.
4. Try to win as many holes as you can before the time is up!)
--
Why minigolf?
We love alliteration (you know, the occurrence of the same letter or sound at the beginning of adjacent or closely connected words)... so why not to try to take a minimalistic shot at minigolf?
Minigolf and minimalism
So, we think about minigolf and minimalism. A ball, a hole, some obstacles and a swing. And how to perform a minimalistic swing?
Minimalistic swing
We thought about the radius of a circle and we make it rotate anticlockwise in order to hit the ball. The more it rotates, the harder the hit! So, draw a radius and hit the ball!
Play Radius minigolf!
Draw a radius. Hit the ball. And let us know what you think about the game!
| Web | http://radiusminigolf.com |
| http://www.facebook.com/pages/Radius-Minigolf/483526475049389 | |
| Original URL | https://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=22659 |
Ratings
| Coolness | 69% | 3 |
| Overall(Jam) | 3.10 | 285 |
| Audio(Jam) | 2.98 | 251 |
| Fun(Jam) | 3.08 | 199 |
| Graphics(Jam) | 2.63 | 426 |
| Humor(Jam) | 1.65 | 389 |
| Innovation(Jam) | 3.54 | 91 |
| Mood(Jam) | 2.57 | 390 |
| Theme(Jam) | 3.66 | 137 |
I actually liked it.
Mostly becaues it's not real golf and you easily end up drawing lines even if the ball s still moving.
Good job.
Otherwise, I liked it!
I had some trouble at first figuring out how to move despite the instructions, though. In the tutorial stage I also mistook the hole for the ball (since it's larger and placed much closer to the text, I imagine it's easier to see it as the interactive object rather than the ball).
Then for some reason I assumed that "near" involved starting to draw the radius from the ball itself -_-U
After a few minutes of trial and error I finally deducted the right way, and it instantly became funnier. Nice job!
Any ways, real fun and worth the play!
But, that time based scoring mechanics is in my opinion some kind of wrong, in fact radius mechanics is pretty hard to master and that one minute timer doesn't bring the player to practice it and bring him to (in my case) random shoot and hope that it will fall in the hole.
Furthermore we miss a part of the game when we're bad.
Maybe a hit counter for each hole could have been a good idea.
I only have two problems: locking it to just hit the ball clockwise and the interface wasn't that clear.
Nice music and sound FX!