Colourless by Puccini

[raw]
made by Puccini for LD26 (COMPO)
Only mouse

You are a circle and you need to survive.



Ratings

Coolness 97% 2
Overall 3.53 223
Audio 1.56 1028
Fun 3.79 52
Graphics 2.95 615
Humor 1.79 899
Innovation 3.48 274
Mood 2.79 639
Theme 4.12 89

Feedback

bb_buster
29. Apr 2013 · 03:56 UTC
This is pretty good. Took a few attempts to really get the hang of it but once I did it was pretty fun and intense.
Tozy
29. Apr 2013 · 09:45 UTC
I like this mechanic, but even more how you implemented it. This says "minimalism" better a Mondriand graphics clone.
This really is minimalism in games! Also engaging ;)
Diventurer
29. Apr 2013 · 14:27 UTC
I died a few times before I understood what I had to do, but I got the hang of it and enjoyed the game!
Overv
29. Apr 2013 · 14:28 UTC
Amazingly fun for such a simple game. Congrats!
Chman
29. Apr 2013 · 14:30 UTC
I wasn't expecting this. Nice and smart mechanics ! The surviving aspect is very well done, it's all about making choices and sacrifices to live a little bit longer.
Dir3kt
29. Apr 2013 · 14:42 UTC
Nice mechanic with a minimalist implementation :)
lapogo
29. Apr 2013 · 14:45 UTC
I can't get it to run, anyone else?
Merkoth
29. Apr 2013 · 15:30 UTC
Took me a little to get the hang of it, but it ended up being pretty fun. Good job!
folmerkelly
29. Apr 2013 · 15:30 UTC
I dig the mechanic, it really is more fun than you'd expect from a bunch of growing and shrinking circles. Nice job!
Idovoodoo
29. Apr 2013 · 15:30 UTC
Great concept that plays well. Well done! :)
ocmu
29. Apr 2013 · 15:33 UTC
Simple but intense, good work
Gama11
29. Apr 2013 · 15:35 UTC
I liked it. At first I thought it's just a simple avoider-game, but no, there's actually more to it than just that, which makes it fairly interesting.
PTSnoop
29. Apr 2013 · 20:31 UTC
Very simple rules, that come together to create a really well-thought-out game. Quick to pick up, very difficult to put down.
PurpleMoustache
30. Apr 2013 · 00:53 UTC
Took me a few seconds to realize that I am constantly shrinking and that collecting red=good, but after that it was quite challenging and fun!
DkCub23
30. Apr 2013 · 01:35 UTC
I love it! It reminds me of Fishy Game. Except with a new twist!
swizzcheez
30. Apr 2013 · 01:38 UTC
I liked it. Simple and to the point.
Really enjoyed this game, innovative, minimalistic and fun! Missed music/sound and the corners were kinda annoying, maybe a circle arena would be better.
Tanius
30. Apr 2013 · 17:16 UTC
Really a nice concept, more expansive than how it appears, and easy to learn. Well done.
scorder
30. Apr 2013 · 17:18 UTC
Nicely executed, the pressure builds up and adds to the decision process.
Daniel H
30. Apr 2013 · 17:18 UTC
Very fun! Also it matched the theme well.
Nancybeast
30. Apr 2013 · 17:18 UTC
One of the best I have played so far. Really like the simplicity of it but would be better if there was some ambient music behind it.
Test User
30. Apr 2013 · 17:20 UTC
Took a second to figure out that I was shrinking from not eating reds, but once I figured out the idea, it was fun, and minimalistic!
MartianWatts
30. Apr 2013 · 17:23 UTC
Very simple! I think your game fits well with the theme
vladimirdlc
30. Apr 2013 · 18:26 UTC
Perfect use of the theme, nice entry.
PsenFilip
30. Apr 2013 · 20:09 UTC
I really like the decision making on there (shrink/grow). Seems like a dilemma for me, every second. Trade-offs and counters, changing plans every time to stay alive.

The game scales up quite nicely with such a simple mechanic.

I missed music and sounds. It'd add up quite a bit to the overall experience.
fr_automatik
30. Apr 2013 · 20:10 UTC
61 seconds!
@lapogo: install flash.
Tainted_Code
30. Apr 2013 · 21:08 UTC
Fun little game! Addictive and I like the timer behind the game! Can't get past 55 seconds! Good job!
Dezzles
30. Apr 2013 · 23:45 UTC
Nice interesting mechanic, but the colours could sometimes be hard to differentiate, mostly with the yellows and greens
Cryovat
30. Apr 2013 · 23:46 UTC
Great work, the visuals fits the mechanic perfectly and the gameplay is addictive. :)
nintendoeats
01. May 2013 · 04:46 UTC
That's a very clever use of very few pieces. It's so simple that I can't think of anything else to say about it. Except that, as a red/green colorblind person it's really darn hard to play.
Monxcleyr Productions
01. May 2013 · 04:54 UTC
Interesting take on a traditional mechanic. A lot of fun deciding when it was safe to switch colors, or suddenly having to change your strategy when switching my accident.
Lidfrid
01. May 2013 · 16:24 UTC
Cool concept Puccini, you found something very intersting here :) A scoreboard could improve the experience though. Well done :)
hirsch
01. May 2013 · 16:25 UTC
Survived 53 sec. Funny little game. :)
pighead10
01. May 2013 · 16:25 UTC
Took me a while to realise that later in the game, big isn't best! Nice concept and neat graphics, and fits well with the theme.
netpro2k
01. May 2013 · 16:26 UTC
Cool twist on a common mechanic. Took a few plays to realize what was going on, but that works well for this sort of game.
🎤 Puccini
01. May 2013 · 18:41 UTC
Thanks for the feedback!

Here is my Post Morten: http://www.ludumdare.com/compo/2013/05/01/colourless-post-morten/
Taro Omiya
02. May 2013 · 04:52 UTC
Lovely simple concept you've got there. I like it!
sudorossy
04. May 2013 · 00:40 UTC
Pretty intense. Had me on the edge of my seat at times :p
Make A Game
18. May 2013 · 12:29 UTC
=D this definitely hit the spot regarding the theme, it screams minimalism. I loved the minimalist mechanic, and the simple geometric art. It had no sound, but I didn't felt the need for it either.
The only thing not minimized was the fun =D.
henrykun
19. May 2013 · 00:46 UTC
This is very clever! I like it, simple and awesome.