SpaceGeometry : The Arcade Version by metaldemon
Hi guys!
For the third time LudumDare48 has proven to be totally awesome!
This time round I have made a space Shmup. You play as a space marine in his spacecraft. He gets sucked into a wormhole and ends up in a totally different universe where geometric primitives run the place.
They appear to be evil so you grab your arrow keys and spacebar and start to shoot down these minimalistic shapes!
This game runs on both Windows and Linux (tested on windows 7 32 bit and linux mint 64 bit)
Anyways! I hope you all enjoy the game!
NOTE: On linux, this game requires Mono and OpenAL
Update: Windows 8 bugs should be fixed now. Thanks Antonijn and Udrian for making this possible!
For the third time LudumDare48 has proven to be totally awesome!
This time round I have made a space Shmup. You play as a space marine in his spacecraft. He gets sucked into a wormhole and ends up in a totally different universe where geometric primitives run the place.
They appear to be evil so you grab your arrow keys and spacebar and start to shoot down these minimalistic shapes!
This game runs on both Windows and Linux (tested on windows 7 32 bit and linux mint 64 bit)
Anyways! I hope you all enjoy the game!
NOTE: On linux, this game requires Mono and OpenAL
Update: Windows 8 bugs should be fixed now. Thanks Antonijn and Udrian for making this possible!
| Windows | https://www.dropbox.com/s/8xahgnydjm3cr0o/SpaceGeometry.rar |
| Other platforms (Mono required) | https://www.dropbox.com/s/0zsh5kfj4a967d4/SpaceGeometry.zip |
| Timelapse | http://www.youtube.com/watch?v=Tol1Uo2Wu90 |
| Gameplay video | http://www.youtube.com/watch?v=t1C9uwcIb_Y |
| Source | https://www.dropbox.com/s/rbtqgtg86x04v9d/SourceLD26.rar |
| Original URL | https://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=15675 |
Ratings
| Coolness | 39% | 1564 |
| Overall | 3.45 | 283 |
| Audio | 4.09 | 13 |
| Fun | 3.77 | 56 |
| Graphics | 3.00 | 569 |
| Humor | 3.13 | 142 |
| Innovation | 2.23 | 1129 |
| Mood | 3.14 | 358 |
| Theme | 3.14 | 928 |
Sometimes the collision detection doesn't seem to response accordingly (especially on the Red enemy). The bullets happen to go pass through the enemy target.
Also, I missed a replay/retry/play again button at the end.
I like the mechanic where certain objects come from the side to prevent you from just pressing the spacebar. The music is great.
However, it's not reeeeaally minimalistic, so that's something that could have been better. Other than that, good idea, not too generic and nice gameplay.
Could not load signature of OpenTK.NativeWindow:get_Icon due to:
Could not load signature of OpenTK.INativeWindow:get_Icon due to:
Invalid type OpenTK.GameWindow for instance field LD26.MyGameWindow:<Instance>k__BackingField
Unhandled Exception: System.TypeLoadException: Could not load type 'LD26.MyGameWindow' from assembly 'MetalDemonLD26, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
[ERROR] FATAL UNHANDLED EXCEPTION: System.TypeLoadException: Could not load type 'LD26.MyGameWindow' from assembly 'MetalDemonLD26, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
Just one slight possibly-bug, where the left and bottom sides of the screen have walls to keep you in the game area, but the right and top don't. I was able to keep flying off the top of the screen indefinately. But still, there's a surprising amount of polish here for an LD game, with the intro sequence, the music, and the health and shield bars animatedly flying in. Good game!
Saw the whole video, seems very nice =O)