{"author_link":"\/author\/mekuri\/","author_name":"Mekuri","author_uid":"20130","comments":[{"author_name":"DreamThorn","author_uid":"15373","time":"Apr 29, 2013 @ 7:11am","epoch":1367219160,"text":"It says &quot;Application failed to initialize properly.&quot;"},{"author_name":"GetFun","author_uid":"8548","time":"Apr 29, 2013 @ 7:14am","epoch":1367219340,"text":"It plays well. great! =)"},{"author_name":"texel","author_uid":"7307","time":"Apr 29, 2013 @ 7:15am","epoch":1367219400,"text":"The &quot;You did it&quot; sound effect really grates on my ears. The rest of the game is quite fun -- reminds me of a cross between the impossible game and N+. Rotation mechanic is interesting.\r<br\/>\r<br\/>The physics engine used has an odd timing bug when you respawn -- it effectively allows you to gain speed at the expense of losing height."},{"author_name":"johnste","author_uid":"5034","time":"Apr 29, 2013 @ 7:31am","epoch":1367220360,"text":"If the game doesn't work, try installing the XNA Framework Redistributable linked. I had to.\r<br\/>\r<br\/>Nice little game, certainly feels like I've played similar games before though. The death messages were fun and added to the experience. \r<br\/>\r<br\/>The collision detection for the spikes could be a tad more forgiving, but I guess you know that."},{"author_name":"kyyninen","author_uid":"21389","time":"Apr 29, 2013 @ 8:02am","epoch":1367222220,"text":"I literally laughed out loud on couple of death messages... at least the first time I saw them. Collision detection on spikes really bummed me out. I disabled the audio pretty quickly.\r<br\/>\r<br\/>...wow, that sounds so negative. I liked the game and had fun playing it! Concept is brilliant and I'd love to see updates on this."},{"author_name":"CMaster","author_uid":"10609","time":"Apr 29, 2013 @ 8:59am","epoch":1367225640,"text":"Bwip-bwip-bwip-bwip"},{"author_name":"ella guro","author_uid":"19214","time":"Apr 29, 2013 @ 9:08am","epoch":1367226180,"text":"very cute! kind of feels like a homemade version of N or Jumpman or one of those games. my favorite part was the death messages. the spikes were sometimes a bit hard to get past"},{"author_name":"lytedev","author_uid":"18533","time":"Apr 29, 2013 @ 9:49pm","epoch":1367271840,"text":"Winning sound effect is obnoxious. Controls are painfully painful (and you know it!) and the death messages are great. And those terrible spikes are certainly squares. XD"},{"author_name":"minibutmany","author_uid":"22427","time":"Apr 29, 2013 @ 9:51pm","epoch":1367271960,"text":"Lots of fun, good level planning and it had a good mix of difficult but not impossible. The graphics are a little glitchy after the 180 spin, the ball jitters when he hits the ceiling."},{"author_name":"AestheticGamer","author_uid":"22278","time":"Apr 30, 2013 @ 1:35pm","epoch":1367328600,"text":"I felt the spike hitbox was a bit too big for the spike, and more of a square than a triangle. The audio for completing a level was rather irritatingly high-pitched, and the bouncing sound got repetitive to the point it got annoying. Still though, I did like how the ball controlled, and it had the right level of bounciness and floatiness."},{"author_name":"Fabien Por\u00e9e","author_uid":"20926","time":"Apr 30, 2013 @ 9:14pm","epoch":1367356140,"text":"This is really cute :)\r<br\/>I like that the spikes are green for some reason."},{"author_name":"Cosine","author_uid":"20686","time":"Apr 30, 2013 @ 9:31pm","epoch":1367357160,"text":"I like this game. I like the dynamic death messages and the gameplay is excellent. Actually, with a theme like minimalism I really expected a lot more games to turn out like this, with a simple but fun framework with a lot of playtime. It didn't end up being that way for most that I've seen."},{"author_name":"Salamander3","author_uid":"20648","time":"May 2, 2013 @ 12:37pm","epoch":1367497920,"text":"Not a bad first submission, though the audio was a bit grating, especially the end level noises. Also, the collision detection on the spikes was rather harsh if you're forced to jump the entire time. But otherwise, a nice little platformer."},{"author_name":"GranaDa","author_uid":"11561","time":"May 3, 2013 @ 4:35pm","epoch":1367598600,"text":"Loved the levels and the &quot;180&quot; concept. Good entry!"},{"author_name":"netmute","author_uid":"11213","time":"May 3, 2013 @ 8:36pm","epoch":1367613060,"text":"I'm on a Mac, sorry :("},{"author_name":"TehSkull","author_uid":"13948","time":"May 6, 2013 @ 6:54am","epoch":1367822940,"text":"Audio: 1\/5 EARPIERCING"},{"author_name":"TenTonToon","author_uid":"11273","time":"May 7, 2013 @ 6:03am","epoch":1367906280,"text":"Good first entry, with some nice ideas and quite fitting of the theme, both in terms of mechanics and presentation.\r<br\/>I agree the audio is hit or miss, but the fact there's audio at all is a winner to me - LD games not including audio at all is almost a staple of this compo.\r<br\/>\r<br\/>Congratulations on your first of hopefully many LD games to come! :)"},{"author_name":"Mekuri","author_uid":"20130","time":"May 8, 2013 @ 10:17am","epoch":1368007920,"text":"Thanks a lot for all your feedback people! A lot of you mentioned that the sound is rather harsh on the ears, and I agree that the &quot;win&quot; sound is.. very bad. My reason for using simple sounds though, was to fit it to the theme, and I didn't want the theme to be an excuse to not add sound. I am very happy for the feedback, and I am glad that so many of you liked the game."},{"author_name":"PaulSB","author_uid":"1626","time":"May 9, 2013 @ 12:40pm","epoch":1368102900,"text":"This is pretty neat! Like the mechanics but it can get a bit frustrating - I wished hitting the switch was a checkpoint, and the spike collisions were very unforgiving. It's nice that the gameplay only requires 2 keys!"}],"images":["ld26\/20130-87a07bbff9357f2bc18499d4bbc92165.jpg","ld26\/20130-10b96074c8d152f2d09d4cc15e263cc5.jpg","ld26\/20130-89e8a7d7f8e4966b7d274c5d123fec2b.jpg","ld26\/20130-c919335653a88319e81c0979d4cbdc0b.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/sh\/8ou9uxelphy4put\/AAD6gbR-hD58qKkx9vS2eV-va?dl=0","text":"Windows"},{"url":"http:\/\/www.microsoft.com\/en-us\/download\/details.aspx?id=20914","text":"XNA Framework Redistributable 4.0"}],"metadata":{"g_key":"26274","g_author":"20130","g_event":"LD26","g_eventkey":"16","g_subevent":"COMPO","g_urlkey":"26304","g_title":"OneEighty","g_status":"UCHK1","g_place":"825","g_commentcount":"19","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/20130-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/20130-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/20130-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/20130-shot3.png-eq-900-500.jpg"],"text":"This game requires the .NET 4.0 and the XNA 4.0 framework.\r\n\r\nThis is my very first Ludum Dare. The theme \"Minimalism\" wasn't really my thing- But I believe that's the whole point of the dare- To be challenged to think out of the box. I ended up with a small game with simple graphics. \r\nThe game is more or less finished, I've tested the game on a few systems, including some older ones, and they work fine- Only problem I have is some jitters when hitting low ceilings, that I didn't manage to fix.\r\n\r\nThe Source code is available but it is rather rubbish. I didn't spend much time trying to keep any structure in it.\r\n\r\nI've made sure all the levels in the game are beatable, and I have personally completed the game multiple times. I hope you enjoy my very first Ludum Dare Entry.\r\n\r\nThanks.<\/p>","title":"OneEighty"}