Karate Alien Color Attack by papazoot

[raw]
made by papazoot for LD26 (COMPO)
In color space no one can hear you...
You are in control of Regreeb, karate alien on a trip to his home planet Caymak.
Collect colored blocks and avoid black ones to fuel Regreeb's ship.
Use A and D or arrow keys to control the ship.

Ratings

Coolness 93% 2
Overall 2.65 1074
Audio 2.18 858
Fun 2.71 807
Graphics 2.16 1186
Humor 1.94 778
Innovation 2.27 1103
Mood 2.26 1097
Theme 3.02 1018

Feedback

ndssia
29. Apr 2013 · 10:30 UTC
Cool, reminds me a little of Audiosurf :D
ashdnazg
29. Apr 2013 · 10:57 UTC
I really liked it!
The "fuel" changing the screen colour gave it a nice atmosphere. Even more so with the black blocks - it's awesome that playing badly makes the screen go darker.

One thing bothered me though, the ship seems inconsistent with the art style of the blocks...

Oh and I loved the about page :D
Hegemege
29. Apr 2013 · 11:01 UTC
Nice one, got 47k score. Fits the theme pretty good :P
Skywilly
29. Apr 2013 · 11:36 UTC
Wow, great surpris. I love the concept & sounds/colors change. It's really fun especially for childs i guess. Really interesting !
raincole
29. Apr 2013 · 11:40 UTC
Why does the ship have rounded corner but the enemies are just blocks lol Overall it's a good game
Dark Acre Jack
29. Apr 2013 · 12:21 UTC
Was there a difficulty curve in this? Seemed like I could play forever & ended up killing myself after about 5 minutes.
🎤 papazoot
29. Apr 2013 · 12:34 UTC
Difficulty increment is triggered by your score. Chance to spawn black block increases up to 90%. Also speed increases up to a limit.
davidB
29. Apr 2013 · 12:36 UTC
Web : doesn't work on linux (no Unity plugin)
Linux: Crash my user session (logout)
svenardo
29. Apr 2013 · 13:39 UTC
Pretty good. Fun to see the background change as you pick up differently colored items.
DaanVanYperen
01. May 2013 · 13:31 UTC
Like the background changing, wish it affected the gameplay a bit more.
mrexcessive
01. May 2013 · 17:32 UTC
Fun for a short while... Background colour affected by which blocks you eat is nice. Could use some more types of thing.
CrazyGage
02. May 2013 · 02:58 UTC
good game. got to 32k. simple enough to play, but the 3 side-by-side blacks make it impossible in some spots.
Switchbreak
02. May 2013 · 03:03 UTC
I got 49188 points. Kinda fun, though there's not much skill to it. Doesn't seem to matter what colors you pick up, and a lot of times you can't avoid a black square at all.
🎤 papazoot
02. May 2013 · 07:27 UTC
One thing I didn't mention is that score is multiplied by max(red, green, blue) of the background.
Jesse111
05. May 2013 · 09:13 UTC
This is excellent! One of the highest ratings I've given so far. I really like how the pickups blend with the background color, and the variety of colors reminds me of old Commodore games. Good job!
SmilingCat
06. May 2013 · 20:51 UTC
I liked how the background color changed as you picked up the bars. Great job!
ilo
17. May 2013 · 20:21 UTC
Love the insane speed that builds up. Three black blocks in a row feels unfair (I got to a point with three rows each with three black blocks very close together which finished me off).

You should have made the multiplier effect more noticeable too, because that's a really cool idea.
davidpeter
20. May 2013 · 15:04 UTC
I think the difficulty ramped a bit too slowly. If there was a slowly depleting fuel gauge it might add more difficulty as well. I gave this maximum points on fun, I love this kind of game :) High score: 48,679.