This Dungeon Is Alive by sndr
Welcome to this Creepy Dungeon!
You are an occultist in a quest to get the coveted Necronomicon from the heart of a labyrinthine dungeon... a dungeon that is alive. The corridors breathe, the rooms move... the dungeon shapeshifts while you explore its most deep secrets.
Find the Necronomicon in this constantly shape-changing dungeon and find the exit before something catches you, taking you to your certain death.
Use WASD or arrow keys + Mouse to move around.
Left click to draw breadcrumb signs on the wall (with your lipstick, because yeah, you're a girl).
*****
Tools used:
- Unity 5.3.4
- Photoshop
- 3DS Max
- Sfxr
- www.abundant-music.com (+SynthFont)
You are an occultist in a quest to get the coveted Necronomicon from the heart of a labyrinthine dungeon... a dungeon that is alive. The corridors breathe, the rooms move... the dungeon shapeshifts while you explore its most deep secrets.
Find the Necronomicon in this constantly shape-changing dungeon and find the exit before something catches you, taking you to your certain death.
Use WASD or arrow keys + Mouse to move around.
Left click to draw breadcrumb signs on the wall (with your lipstick, because yeah, you're a girl).
*****
Tools used:
- Unity 5.3.4
- Photoshop
- 3DS Max
- Sfxr
- www.abundant-music.com (+SynthFont)
Ratings
| Coolness | 97% | 2 |
| Overall | 3.67 | 146 |
| Audio | 3.58 | 103 |
| Fun | 3.41 | 264 |
| Graphics | 4.04 | 74 |
| Humor | 2.71 | 290 |
| Innovation | 3.69 | 151 |
| Mood | 4.07 | 20 |
| Theme | 3.84 | 155 |
No but.. Nice little game! Didn't think that I would get the book. Just as I was about to quit, suddenly *book*! :D
Got out in time too!
I really like the soundtrack!
Overall the game was kind of boring tbh. The mood really did it for me though; the flavor text, soundtrack and graphics.
Hope you had a fun time making the game =)
I realized that the game can get to a boring point after a while, but it was too late to try to fix it. :(
I guess the game needs some interactivity and more things going on while the player is exploring the dungeon, looking for the book. I'll work on that on my post-LD version.
I got eaten before exiting :( quite fun, nice details and feel.
Lipstick gave me the impression I was getting mad, like in the movie Cube or something.
Will play post LD version !
(also, I went through something it was like a wall but looks like a monster body part, maybe I wasn't supposed to try to go through ?)
Yeah, you were actually supposed to go through that body part. I tried to add some cloth physics to make it more obvious but I don't know why I didn't get the desired visual effect and it ended looking as if you were just going through a pink wall.
As you've said in another comment, the game could gain from more interactivity and if the body parts could give more feedback (heart pulsating, ribs shaking), it would make their discovery more satisfying.
It took me a little to realize how this fits with the theme, so that could have been more sought out.
Overall it was a great game! I hope I had more time in the end to run for my life... Lemme go try again lol.
The lizard eyes though. Too scary. ;)
I really enjoyed your graphics and mood, though there were a few things that diminished it slightly. Text popups like "heavy breathing" take away a little from the sound of the heavy breathing. You could've probably darkened things a little too, if you wanted a little more of that fear factor. Lastly, I really enjoyed the music track, but didn't really feel like it quite fitted into the game. A little too upbeat in places.
In any case, sorry for the stream of consciousness here, but I enjoy these kinds of exploration games, Good job!
@Jimjam, I am aware of some of those things, and I will definitely have your feedback in mind when I work on my post-LD version. Regarding the music, I wasn't fully convinced, but that was the best track that I could get from abundant-music.com. I didn't want to leave the game without any background music. :P Also, I think the music should change to a tense-chasing mood when you get the book and the countdown starts... but 48 hours are 48 hours
I fall from the map two times, and the camera shacke was a little weird for me, but great mood and atmosphere, and nice style overall!
Love the idea of exploring 3d changing spaces.
Nice entry!:)
I was expecting some danger, but the idea of a labyrinth that changes is neat. Not sure how the lipstick was supposed to help me, but fun nonetheless!
The camera shake is a lot but I would not change it because it adds to the mood!
Interesting mechanics and very fun.
Also great mood, graphics and audio!