{"author_link":"\/author\/yinbar\/","author_name":"yinbar","author_uid":"20863","comments":[{"author_name":"mchaza","author_uid":"22487","time":"Apr 29, 2013 @ 11:30am","epoch":1367234700,"text":"Nice solid controls, great job. Those tall blocks killed me."},{"author_name":"Toki Anholmes","author_uid":"18147","time":"Apr 29, 2013 @ 11:32am","epoch":1367234820,"text":"fun and minimalist, well done (a little bit too hard for me)"},{"author_name":"jami","author_uid":"12154","time":"Apr 29, 2013 @ 11:33am","epoch":1367234880,"text":"The &quot;jump&quot; is hard to get, nice idea of changing gravity (:"},{"author_name":"yinbar","author_uid":"20863","time":"Apr 29, 2013 @ 12:03pm","epoch":1367236680,"text":"I'm curious as to what scores anyone can get too, my record is 745.\r<br\/>\r<br\/>Sticking to the edges whenever possible seemed to help!"},{"author_name":"Corofides","author_uid":"18511","time":"Apr 29, 2013 @ 12:16pm","epoch":1367237460,"text":"Nice and simple gameplay. Reminds me of those old flash helicopter\/missile games where you had to get through a tunnel. I think the jumping could have done with a little tweaking."},{"author_name":"The Jahn","author_uid":"2485","time":"Apr 29, 2013 @ 12:17pm","epoch":1367237520,"text":"Damn this is addictive..."},{"author_name":"Alphonsus","author_uid":"21974","time":"Apr 30, 2013 @ 11:38am","epoch":1367321580,"text":"Simple and fun. The jump control is kinda hard though. Great job nonetheless!"},{"author_name":"berkano","author_uid":"11027","time":"Apr 30, 2013 @ 11:42am","epoch":1367321820,"text":"Nice little game, well done!"},{"author_name":"Ofursnati","author_uid":"22793","time":"Apr 30, 2013 @ 11:57am","epoch":1367322720,"text":"Nice game. Really hard to make some jumps into small openings."},{"author_name":"yinbar","author_uid":"20863","time":"Apr 30, 2013 @ 12:46pm","epoch":1367325660,"text":"Good to see it's not too easy then!"},{"author_name":"Monxcleyr Productions","author_uid":"18483","time":"May 1, 2013 @ 5:01am","epoch":1367384160,"text":"Fun, simplistic game. Very elegant way of displaying all the information - one of the first truly minimalist games I've played thus far. Well done."},{"author_name":"SuperDisk","author_uid":"11035","time":"May 2, 2013 @ 12:29am","epoch":1367454240,"text":"I like it! Controls were kinda wacky, though."},{"author_name":"Ray_Mickelino","author_uid":"17914","time":"May 3, 2013 @ 4:13am","epoch":1367554080,"text":"Might be easier if it was slower. Good game though."},{"author_name":"triplefox","author_uid":"391","time":"May 5, 2013 @ 2:14am","epoch":1367719740,"text":"Twitchy!"},{"author_name":"GranaDa","author_uid":"11561","time":"May 5, 2013 @ 7:40pm","epoch":1367782500,"text":"Nice concept. A bit hard but fun. Good job!"},{"author_name":"psc1997","author_uid":"20890","time":"May 7, 2013 @ 1:41pm","epoch":1367933760,"text":"Good job ;-)"},{"author_name":"My Milked Eek","author_uid":"7229","time":"May 15, 2013 @ 2:08pm","epoch":1368626580,"text":"Fun game, though jumping was a bit hard to control at times."}],"images":["ld26\/20863-93d47075fd1a0a8607f9642eb0ea9824.jpg"],"links":[{"url":"http:\/\/www.mediafire.com\/?c37offsw772d1hz","text":"Windows (.exe)"},{"url":"http:\/\/img521.imageshack.us\/img521\/4484\/iographica52hours.jpg","text":"IOGraph (5 hours of mouse)"},{"url":"https:\/\/docs.google.com\/file\/d\/0B2wRwExTiPoGamNCcktFYVlJSjQ\/edit?usp=sharing","text":"Source (GM files)"}],"metadata":{"g_key":"26243","g_author":"20863","g_event":"LD26","g_eventkey":"16","g_subevent":"COMPO","g_urlkey":"26273","g_title":"jump","g_status":"UCHK1","g_place":"800","g_commentcount":"17","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/20863-shot0.jpg-eq-900-500.jpg"],"text":"Keeping it very basic for my first entry. Simply avoid the walls using the spacebar (and hit r to restart). Gravity flippers add extra challenge. Yeah, it's not really 'jumping' as such but the name still works...\r\n\r\nCreated in Gamemaker Studio, it uses only a single (coloured) square sprite for every object in the game.\r\n\r\nI couldn't quite find a good way to get any audio in.\r\n\r\nThe IOGraph shows the mouse movement for most of my work through Sunday before submitting.\r\n\r\nThanks!<\/p>","title":"jump"}