Embers by DramaticRarity

[raw]
made by DramaticRarity for LD26 (JAM)
Embers is a game about an alien who crash lands on a strange planet and find that he becomes more and more like the natives as his gadgets break.

Each level has fewer game mechanics and art/music assests than the last until, finally, the ability to finish the level disappears too.

Use wasd or the arrow keys to move and the mouse to aim and shoot. Press 'r' to respawn.

Thanks for playing - the team.

Ratings

Coolness 22% 1828
Overall(Jam) 2.13 549
Audio(Jam) 2.87 288
Fun(Jam) 2.13 505
Graphics(Jam) 3.13 287
Innovation(Jam) 2.00 516
Theme(Jam) 2.33 518

Feedback

sparkleswirl
29. Apr 2013 · 18:33 UTC
Really like the art and the concept! Nicely done! (PS Rarity is best pony.)
Dyn
30. Apr 2013 · 11:21 UTC
Music is cool but started to play only after I died a few times. Maybe because when game started I opened another tab.

Nice art also
AaronYip
01. May 2013 · 02:46 UTC
Unity first loaded to a screen that flickered and looked cut up/broken, then refreshing the page loaded it better. The backgrounds seem spliced together and then eventually run out to a blue screen... not sure whether this was intentional or just me. :\
argo15
01. May 2013 · 02:48 UTC
Nice graphics, this has potential.
Potentialing
01. May 2013 · 02:59 UTC
I really wanted to enjoy this game, but it was difficult to because of how buggy it was. The death transition warping was kinda wonky, and took me about 2 deaths to realize I was actually being warped back to the beginning because I died. Everything kills you in one hit, and I believe my shots kept acting like they were stuck in the wall after falling down the right side of the first waterfall gap. The graphics looked pleasing in a sense, but the rendering made them look kinda JPEG-ish, which is the last thing you want when using pixel art graphics. The music was pleasing to listen to, but it didn't play until I refreshed the page for some reason. Overall, this has potential, but has quite a bit of work to go for if you intend on polishing this.
netmute
06. May 2013 · 15:34 UTC
Music was awesome! Really can't rate the rest, because it just completely glitched out with colors all over the place and even the Unity logo broken. If that was your intention: Awesome! :D
joe40001
07. May 2013 · 05:48 UTC
Liked the idea, but the execution was a bit buggy. Really liked the use of stripping the song with the skills but could have benefitted from a bit more polish. Still very cool.
KevinLaity
14. May 2013 · 01:12 UTC
Visually very cool, but I seemed to be jumping around to different levels? It seemed like you were working toward something bigger than you had time for.
itsZN
14. May 2013 · 12:46 UTC
Nice art, but I don't feel it fits the theme, and the cut to blue is to sharp if that was intentional.