Too Small by triforcespark

[raw]
made by triforcespark for LD26 (COMPO)
A MINImalist game.


Done within 6 hours(because I was also doing a more important project,) and also, my very first Ludum Dare entry.


More levels to come soon (hopefully)

Enjoy :)

Ratings

Coolness 37% 1594
Overall 3.74 114
Audio 2.90 435
Fun 3.91 27
Graphics 2.76 758
Innovation 3.68 156
Mood 3.12 376
Theme 4.09 107

Feedback

AlvaroH
28. Apr 2013 · 16:00 UTC
Great!
amazon
28. Apr 2013 · 16:43 UTC
Pretty nice game ^^
Toinane
28. Apr 2013 · 19:08 UTC
it's a funny game :D
Cybearg
28. Apr 2013 · 21:14 UTC
Love the Gameboy-like graphics of the game! The concept is very clever, too, though the level with all the pills that you must avoid began to get frustrating because I didn't have much control precision to avoid them, I felt.

Still, it's a solid concept and looks neat. Grats!
h2n0
28. Apr 2013 · 22:42 UTC
Good game only criticism is that i seems kind of hard to doge the enemys in the later levels but other than that great game and greatly re-playable
Jack Zackowitz
29. Apr 2013 · 03:58 UTC
Great game. Loved all the little puzzle solving bits in the later levels. Wish there was more feedback for knife uses
negativeview
29. Apr 2013 · 04:32 UTC
So far the best game I've seen on here BY FAR. I didn't want to quit this one at all.
euske
29. Apr 2013 · 10:01 UTC
Love it. The music is somehow quite fitting too.
howieV (binarygirl)
29. Apr 2013 · 15:26 UTC
solid entry.. love the gfx/music :)
egos
29. Apr 2013 · 15:27 UTC
original and graphic are inspired
mechanism interesting BUT the decrease of the player speed is really boring
JaJ
29. Apr 2013 · 15:29 UTC
I like how you went from "minimalism" to "mini", that's minimalistic thinking right there!

Nice game too.
DarkX2
30. Apr 2013 · 11:28 UTC
A nice idea, closely following the theme. I however think that the blinking exit boxes could not be great for epileptics and the music in an endless circle disturbed a bit :) Otherwise I had good fun. Glad I played this.
fullmontis
30. Apr 2013 · 12:36 UTC
Nice concept! Really liked it.
hissssssssss
30. Apr 2013 · 13:43 UTC
This was delightful. I wish there were more levels that I could play!
Maybe a bug: When I grabbed a pill near a wall, sometimes I would kind of hang there and couldn't move parallel to the wall until I moved clear of it.
Kitch
01. May 2013 · 04:07 UTC
Pretty cool little concept. Good work!
Benjamin
01. May 2013 · 16:29 UTC
Cool game, I found that the part about knowing which block to break more fun than the core mechanic about being small. I mean the pill idea is good for the theme, but what make the game fun and challenging is the block thing.
Jim Haslett
04. May 2013 · 01:32 UTC
The only suggestion I have is to have some sort of sword strength indicator. It seemed that sometimes I could kill 3 enemies per sword, sometimes more.
MinionStudios
06. May 2013 · 17:28 UTC
Excellent game! The shrinking is a great mechanic! I love how small you get...
devince
09. May 2013 · 08:57 UTC
Realy nice game and level puzzles
FREEZX
09. May 2013 · 09:23 UTC
Great game! Really liked the concept.
dalbinblue
09. May 2013 · 11:52 UTC
Like the concept of the game and it was fun. The music gets a annoying after a while, and there seems to be a small bug when you shrink it shifts the player slightly to the left so I would momentarily stuck in a all some times.
Monxcleyr Productions
09. May 2013 · 13:15 UTC
A cute game. Sometimes I felt the controls weren't precise enough for some puzzles. Scaling of the player can sometimes get them stuck in walls. The puzzles themselves were fun. Fits the theme well. Good work.