{"author_link":"\/author\/iamorim\/","author_name":"iamorim","author_uid":"18057","comments":[{"author_name":"LrdKzrth","author_uid":"22257","time":"Apr 29, 2013 @ 12:09pm","epoch":1367237040,"text":"Great music and great idea! Very tough though..."},{"author_name":"Galvesmash","author_uid":"20148","time":"Apr 29, 2013 @ 4:15pm","epoch":1367251800,"text":"Great game! But too confusing to know where I am in the beginning... Btw, cool potato! xD"},{"author_name":"iamorim","author_uid":"18057","time":"Apr 29, 2013 @ 7:03pm","epoch":1367261880,"text":"Thanks guys! Actually I had the idea to put some colored lights while the balls are spawned but I chose to make the essencial first. No doubts I will keep working on this game!"},{"author_name":"Masadow","author_uid":"22572","time":"Apr 29, 2013 @ 7:09pm","epoch":1367262240,"text":"Good concept. Camera is a bit confusing at the start. You feel like you don't move or you are stuck on a wall"},{"author_name":"Rafael Sales","author_uid":"22086","time":"Apr 29, 2013 @ 7:16pm","epoch":1367262660,"text":"Nice game. Very innovative. I suggest to highlight more the volume on HUD to see easily when you are with volume 1."},{"author_name":"PTSnoop","author_uid":"11718","time":"Apr 29, 2013 @ 7:31pm","epoch":1367263560,"text":"This game got a lot easier once I realised I could just keep constantly clicking at the centre of the screen, and just use A and D to spin around. I'd have liked to have kept alive some more complex music than just those drumbeats. But overall, pretty good!"},{"author_name":"tonic","author_uid":"66","time":"Apr 29, 2013 @ 7:57pm","epoch":1367265120,"text":"Well, didn't keep me playing for long, but it is freshly different idea anyway. It was pretty hard I think, maybe it'd be better if there would be more balls visible than having to search for them?"},{"author_name":"neight","author_uid":"21813","time":"Apr 29, 2013 @ 8:01pm","epoch":1367265360,"text":"Great use of Theme. Great prototype. I found myself just spinning and clicking. Keep exploring the idea."},{"author_name":"iamorim","author_uid":"18057","time":"Apr 29, 2013 @ 8:31pm","epoch":1367267160,"text":"Wow! Thanks again for the tips guys! As I said I have a lot of ideas to add. Something like let the player choose a music from the HD etc."},{"author_name":"oatsbarley","author_uid":"5172","time":"Apr 29, 2013 @ 9:29pm","epoch":1367270640,"text":"You web link gives me a 404. I'm downloading the PC version, but I thought I'd let you know ASAP."},{"author_name":"ataxkt","author_uid":"14547","time":"Apr 29, 2013 @ 9:29pm","epoch":1367270640,"text":"404 on web version too :("},{"author_name":"iamorim","author_uid":"18057","time":"Apr 29, 2013 @ 11:54pm","epoch":1367279340,"text":"Oh, sorry guys I had a problem with the folder in dropbox. I fixed it already! '-'"},{"author_name":"LizEngland","author_uid":"22429","time":"Apr 30, 2013 @ 8:18am","epoch":1367309580,"text":"Confusing (as you noted) because it's all black. Once I thought about what you meant by the camera, it made a lot more sense. Music's great."},{"author_name":"oatsbarley","author_uid":"5172","time":"Apr 30, 2013 @ 11:00am","epoch":1367319300,"text":"I think it's already been said but the music doesn't really make you want to keep playing, which is a big problem when the music is the main focus of the game. It doesn't progress anywhere, so you feel as if you're just grinding away until the time limit goes down and getting nothing for it. It's a unique idea though, well done for that!"},{"author_name":"madlee","author_uid":"15236","time":"May 1, 2013 @ 3:37am","epoch":1367379120,"text":"interesting concept.  like others have noted, the camera movement was a bit weird at first.  If you continue to work on it, I'd recommend adding some other visual cue that the camera is moving.  good work!"},{"author_name":"Squared Muffin","author_uid":"22969","time":"May 1, 2013 @ 11:27pm","epoch":1367450520,"text":"Nice innovative idea, but needed something to better convey to the player where he was and what he has to do next."},{"author_name":"john_conder9","author_uid":"12682","time":"May 1, 2013 @ 11:49pm","epoch":1367451840,"text":"I managed to beat the first track, and it was pretty thrilling, but, the music was just a total mis-match to what was going on.  If this had a crazy BPM increase or if the music got more &quot;epic&quot; as you went or something that would have made this game super addicting and awesome.  But, great for LD and I liked it!  Of course the camera was super confusing, so maybe having some kind of low-noise background or some kind of something to help tell which way I was facing would help, it was also impossible to see if I could face up and down and sometimes even when holding A or D down and clicking like a mad man I was still taking damage and I couldn't figure out from what.  But, really cool!"},{"author_name":"minibutmany","author_uid":"22427","time":"May 3, 2013 @ 12:51am","epoch":1367541960,"text":"The music wasn't really synced up with the game, which is odd because it is a game all about music? It's a cool idea but it just needs a wee bit more work."},{"author_name":"iamorim","author_uid":"18057","time":"May 3, 2013 @ 1:16am","epoch":1367543460,"text":"Good news guys! I'm already working to make it better. I'm getting nice results :)"},{"author_name":"killerstarbunny","author_uid":"20898","time":"May 3, 2013 @ 1:46am","epoch":1367545260,"text":"Fun the name is good and its fun, and it's a great idea kudos."},{"author_name":"Martin_Monosys","author_uid":"20047","time":"May 8, 2013 @ 9:10pm","epoch":1368047100,"text":"Hmmm... kinda basic and not very much fun... sorry to say so!"},{"author_name":"SnoringFrog","author_uid":"20952","time":"May 9, 2013 @ 6:41am","epoch":1368081360,"text":"Crazy difficult, but nice idea."},{"author_name":"DaveDobson","author_uid":"10977","time":"May 13, 2013 @ 1:59am","epoch":1368410040,"text":"Interesting and very minimalist idea.  I found the game ran rather too long - I felt like I'd mastered any particular challenge a level offered by about 120 in, and yet I had to get to 240 or so.  It would be more challenging to have the balls at different heights, and it might be cool to be able to see where they were coming from on a radar or something, so you could plan better.  Very cool minimalist look, and rockin' music.  Nice job!"}],"images":["ld26\/18057-5adf0fc58e389cdfdb3cdeaeeea5e158.jpg","ld26\/18057-545c1b9ea18b6778c8af59b6a1f1687c.jpg","ld26\/18057-c20c83f47f16786ec3b221295342c29f.jpg","ld26\/18057-2a90ff46746f3ea44f40a2956edff483.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/100961986\/KeepTheMusicAlivePC.rar","text":"Windows"},{"url":"http:\/\/dl.dropboxusercontent.com\/u\/100961986\/KeepTheMusicAliveWeb\/KeepTheMusicAlive.html","text":"Web"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/100961986\/KeepTheMusicAlive%28post_compo%29.rar","text":"Windows(post-compo)"},{"url":"http:\/\/dl.dropboxusercontent.com\/u\/100961986\/KeepTheMusicAliveWeb%28post_compo%29\/KeepTheMusicAliveWeb%28post_compo%29.html","text":"Web(post-compo)"}],"metadata":{"g_key":"26148","g_author":"18057","g_event":"LD26","g_eventkey":"16","g_subevent":"JAM","g_urlkey":"26178","g_title":"KeepTheMusicAlive","g_status":"UCHK1","g_place":"464","g_commentcount":"23","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/18057-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/18057-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/18057-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/18057-shot3.png-eq-900-500.jpg"],"text":"Ok... It's my second LudumDare :)\r\n\r\nThe first: http:\/\/www.ludumdare.com\/compo\/ludum-dare-25\/?action=preview&uid=18057\r\n\r\nAnd MiniLD39: http:\/\/www.ludumdare.com\/compo\/minild-39\/?action=preview&uid=18057\r\n\r\nKeepTheMusicAlive:\r\n\r\nThat's pretty simple. You win if you listen to the whole music. How to make it? Just use the A and W or arrow keys to rotate the camera and left click on the ball to make the volume goes up.\r\n\r\nIf the balls hit you the volume goes down. So, be careful and have fun!\r\n\r\nI know it's a little hard to know where you are because it's all black. I have an idea but I have no time now :|\r\nI would like to add some things yet, like a progress bar and power-ups. Anyway, thanks! :)\r\n\r\nI used Unity, Photoshop, Audacity and musics from freesound.org\r\n\r\n------------------------------------------------------\r\nI made a post-compo version with some changes that I didn't have time to do during the weekend.\r\n\r\n1. There are colors!\r\n2. The balls don't spawn at the same time now.\r\n3. Changed the musics\r\n4. Choose a music from your hard disk to play.\r\n\r\nThat's it :)<\/p>","title":"KeepTheMusicAlive"}